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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#346 |
Watch
![]() Join Date: Dec 2013
Posts: 21
Downloads: 492
Uploads: 0
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I didn't think this would be about for ages. Just downloaded and only done a shakedown patrol on a type II but it looks really polished. GUI simply amazing. Amazing work.
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#347 |
A-ganger
![]() Join Date: Aug 2007
Location: Russia
Posts: 73
Downloads: 62
Uploads: 0
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Ah! I'm in love with harbour traffic and Kaiser-Wilhelm-Kanal navigation. Gorgeous!
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#348 |
Swabbie
![]() Join Date: Aug 2020
Posts: 9
Downloads: 163
Uploads: 0
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I am consistently crashing when loading into port when starting a career. Any suggestions about what I might be doing wrong?
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#349 |
GWX - KC Crash Test Dummy
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Hi Sirin did you follow Wolfpack345 installation guide link below
Also ive been thinking of any possible issues that might cause CTD on your Setup. 1. Did right click on your SH3 exe and change compatabilty settings to windows 7 and click on run as administrator and Apply that worked for me on my all AMD gaming rig amd 3800x 32 gig ram asrock taichi RX 6800 TX gpu windows 10 Pro 2. Do you have another SH3 install using the SH3 save folder in your documents if so change your GWX KC save Folder to something different eg KCC (Knights Cross Campaign for short) in MultiSH3 tool 3 blue uboat icons in your GWX KC install Folder 3. Also did you install GWX KC outside Program Files X86 (Windows security will cause you problems if installed there) I made a seperate installation folder on drive C:/ but outside Program Files X86 all is good. 4.Did you active Hsie Patch and activate it by clicking ok and did you get a text popup SH3 Patched. Please let us know if you fixed your issue Sirin Kind Regards blackswan40
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Someone Had to Make the Tea Last edited by blackswan40; 02-20-25 at 12:30 PM. |
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#350 |
Swabbie
![]() Join Date: Aug 2020
Posts: 9
Downloads: 163
Uploads: 0
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#351 |
Seaman
![]() Join Date: Mar 2008
Posts: 42
Downloads: 97
Uploads: 0
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Wish someone could explain some of the ingame tables..
- "Lateral distances in hectometer" - what to do with values in the table which are shown for a AOB at a specific range? - "Speeds for the approach" - the values which are shown in the table > is this the needed speed to set for own boat at a given AOB? - "E-Meßtafel" - upper part .. what is it telling us? - "E-Meßtafel" - lower part .. what is it telling us? - "Lead angel tables" - what for and how to use this one? Last edited by sossenbinder; 02-20-25 at 10:17 AM. |
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#352 |
Swabbie
![]() Join Date: Jul 2011
Location: On the road to Tipperary
Posts: 6
Downloads: 42
Uploads: 0
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Oh Mein Gott..
Kinda stopped playing the game a whiiiile back and tbh completely forgot about it. And all of a sudden i get a notification.. Kudos guys ![]() |
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#353 |
Captain
![]() Join Date: Sep 2024
Location: Europe
Posts: 483
Downloads: 3
Uploads: 0
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I used to play the game UBOAT (around 400 hours)
Played Wolfpack multiplayer for a few years, with other players (800 hours) I started playing Silent Hunter 3 for the first time, a few days ago. And recently installed the GWX mod. And i can say its for me a very nice experience. Its a old game. But the gameplay is much better. feels more authentic. I played different subsims. But i always heard that Silent Hunter 3 was the best, thats why i started trying it out ![]() |
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#354 |
Swabbie
![]() Join Date: Sep 2023
Posts: 8
Downloads: 11
Uploads: 0
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I have played about 5-10 h ours of the game with zero stability issues! This was one reason I decided to play UBOAT instead of SH3...
Also, I assume I should just be able to toss save files across computers into their save file directory. Or is there something else I will have to do? I work the worst/best job (worst pay, best in the sense I can play while at work!!!). THANKS! And I think this is going to be my new Sub-sim. Last edited by Subcomfreak; 02-20-25 at 12:58 PM. |
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#355 |
Seaman
![]() Join Date: Nov 2012
Location: Poland
Posts: 34
Downloads: 106
Uploads: 0
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#356 | |
Grey Wolf
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Lateral distances in hectometer: When the target is at a given range and AOB, you are X number of meters off its track. In other words, if you were to stop moving, the target would pass you at that distance. Handy for monitoring your approach. Speeds for the approach: The AOB figures given at far left in the table are the intended AOB at the shot. The AOBs from 10 to 50 next to that are the current AOB. To use the table, as you approach underwater, set a perpendicular course, figure out what the current AOB is, and target speed (ideally you have gotten both by matching prior to submerging), and then figure out what the AOB is that you intend to shoot at. The table will then show you the approach speed to set to achieve a collision course. As you get closer to the target, bump the speed down, because you don’t want to collide, but want the target to pass say max 1000 m in front of you for an ideal shot. E-Meßtafel: The top part shows the distance to a broadside target of x length when it fills your optics laterally. If not at a perfect 90° AOB, you need to take that into account. This is not for precision range work, but simply situational awareness. The lower left-hand part shows a rendition of a scope, with a ship approaching. It’s intended to show you the number of minutes you have until that ship arrives at your location based on its range, and speed. The lower right portion is time, speed and distance at the different telegraph settings. Lead angle tables: If intending to do a shot without the use of the TDC, you simply pick the angle on bow you would like to shoot at, cross reference with the target speed, and that tells you the lead angle for a zero Gyro shot. Make sure you’re using the correct table corresponding to the torpedo speed. Maneuver your boat on an approach course that makes this happen, setting the periscope to the lead angle, making sure that Gyro angle on the TDC shows zero, and firing when the target crosses the wire.
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Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ Last edited by derstosstrupp; 02-20-25 at 02:47 PM. |
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#357 |
Watch
![]() Join Date: Mar 2010
Posts: 28
Downloads: 60
Uploads: 0
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thank you very much gwx team and wolfpack345 for sharing this
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#358 |
Loader
![]() Join Date: Dec 2011
Location: Berlin, Germany.
Posts: 89
Downloads: 180
Uploads: 0
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I have an issue playing Knights Cross. When I start a career with the 7/13 Flotilla in 1939 my U-boat starts on where the Equator crosses the Greenwich Meridian. In the middle of the ocean. When I go back to port and start the next mission, I start there again. Any ideas why?
Another thing is the "Umlaut" letters are missing in my text in game. |
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#359 |
CTD - it's not just a job
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AndreasT, run the JSGME in the game folder, and then click on the "Tasks..." link in the middle of the app window, and choose "Export activated mod list to..." and choose either "Clipboard' to paste it immediately, or "Text file" to copy and paste it later. That will show where you have the game installed, and what mods you have. Also, did you empty the Save folder (defaults to "C:\Users \UserName \Documents \SH3" or similar)? You must empty the Save folder, or create a new once with MultiSH3 (included in KC), else you will have old data that is not replaced when you start KC the first time.
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"...and bollocks to the naysayers" - Jimbuna |
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#360 |
Commodore
![]() Join Date: Aug 2008
Location: U-30
Posts: 600
Downloads: 918
Uploads: 12
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Edited!
![]() KUrtz
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Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() Last edited by Ktl_KUrtz; 02-22-25 at 02:23 PM. |
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