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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Jul 2004
Posts: 126
Downloads: 77
Uploads: 0
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the game is silent Hunter three with GWX. I've never played the game, without GWX. So all the work, that the gray wolves team put into change. I can't identify what they did. capt LEAMAN did a great job of coordinating all the different people and things that they did to make, what I am now experiencing is a beautiful smooth run videogame. I'm, older now, life doesn't move as fast. I play at 100% there are different ways to play at 100%. Everything that can be placed at 100% is at 100% and the I in the sky is off. taking the time to slow down . I'm playing a career out of the second flotilla,out of WILHENLMSHAVEN. I played the other career options they're all have a learning curve. I just wanted to take the time to say thank you to the GWX people, some of which , I met. All be in the light
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#2 | |
GWX Project Director
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![]() Just to let you know, of all unexpected things, I've managed to draw a great team together and we are working on GWX once again. Hang in there, old friend. Sink'em ALL! ![]() |
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#3 |
Chief of the Boat
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Hi George, great to know you're okay my friend.
Permit me to second everything Kpt. Lehmann posted above. |
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#4 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
Uploads: 0
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The work the team did looks and sounds stunning more than a decade later.
It is a testament to how it compares well to other titles coming out that people are still working on installers, mod managers, hardware interfaces like wide screen support. Truly a legacy to be proud of.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#5 |
Machinist's Mate
![]() Join Date: Jul 2004
Posts: 126
Downloads: 77
Uploads: 0
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putting in my two cents. How about a nightclub when the first patrol ends, make the women look good
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#6 |
Machinist's Mate
![]() Join Date: Oct 2008
Posts: 129
Downloads: 643
Uploads: 0
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I tried Living Silent Hunter when it first came out. The different ship types and the detailed port experiences were awesome. However, after extended play I noticed that being attacked by aircraft in the Bay of Biscay was noticeably rare, to the point where I just ran surfaced for a few days in the Biscay in 1944 and still no aircraft! Plus, the convoys did not zig-zag, and the GWX v6 mod has convoy zig-zag. So, I went back to GWX for more realism. All those extra ships in LSH just end up wrecked and burning when you come back to port anyway, darn that bug.
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