![]() |
the way I played the game
the game is silent Hunter three with GWX. I've never played the game, without GWX. So all the work, that the gray wolves team put into change. I can't identify what they did. capt LEAMAN did a great job of coordinating all the different people and things that they did to make, what I am now experiencing is a beautiful smooth run videogame. I'm, older now, life doesn't move as fast. I play at 100% there are different ways to play at 100%. Everything that can be placed at 100% is at 100% and the I in the sky is off. taking the time to slow down . I'm playing a career out of the second flotilla,out of WILHENLMSHAVEN. I played the other career options they're all have a learning curve. I just wanted to take the time to say thank you to the GWX people, some of which , I met. All be in the light
|
Quote:
Just to let you know, of all unexpected things, I've managed to draw a great team together and we are working on GWX once again. Hang in there, old friend. Sink'em ALL! :arrgh!: |
Hi George, great to know you're okay my friend.
Permit me to second everything Kpt. Lehmann posted above. |
The work the team did looks and sounds stunning more than a decade later.
It is a testament to how it compares well to other titles coming out that people are still working on installers, mod managers, hardware interfaces like wide screen support. Truly a legacy to be proud of. |
i am looking to play
putting in my two cents. How about a nightclub when the first patrol ends, make the women look good:Kaleun_Cheers:
|
GWX still my choice.
I tried Living Silent Hunter when it first came out. The different ship types and the detailed port experiences were awesome. However, after extended play I noticed that being attacked by aircraft in the Bay of Biscay was noticeably rare, to the point where I just ran surfaced for a few days in the Biscay in 1944 and still no aircraft! Plus, the convoys did not zig-zag, and the GWX v6 mod has convoy zig-zag. So, I went back to GWX for more realism. All those extra ships in LSH just end up wrecked and burning when you come back to port anyway, darn that bug.
|
All times are GMT -5. The time now is 07:37 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.