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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#541 |
Sea Lord
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![]() ![]() ![]() ![]() The game runs even better than regular OM. Fantastic work. Overall the performance has drastically increased. Can't wait for further updates. Now we need to crowdfund money for real u-boat so you could sail around the world. ![]() OVER 200 FPS!!! That's like 7 times more than before the update ![]() |
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#542 |
CTD - it's not just a job
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One thing to keep in mind though Niume, is that the game is designed to run at 30fps, so if you're running at 230, that would be (headache - math!) 7 2/3 faster than designed. Which while making for smooth-looking scene rendering, does have one of the game's clock's running faster than the other, so your "world" can get out of sync between the sunrise / sunset and the actual display of "daylight". Such that eventually, you would not be able to see (dark), but the AI can (daylight). Not always a problem, but it can be when being attacked. Hopefully, you have a good crew...
![]() Fifi, my install always ran fine, but as Niume mentions, it is oh so much better, especially when encountering something that has to spawn. The "hitch" a player might notice is not as pronounced. Excellent job - and thanks to Jeff-Groves and s7rikeback! ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#543 |
Shore leave
![]() Join Date: Jul 2009
Location: Australia
Posts: 70
Downloads: 668
Uploads: 0
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Fifi- no problems with patch 5B, I have to say, wow! so much in the visual difference when looking at the boats now, thank you and just to echo also what propbeanie stated, Quote 'Excellent job - and thanks to Jeff-Groves and s7rikeback' also!
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#544 |
Navy Seal
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I’m so glad you all have the nice improvement!
![]() That was pretty fast doing it, but still more than 20 hours on the program ... Anyway, OM has never been so nice than today! ![]() WARNING: Due to the new improvement, we lost the access to UZO by clicking on it...We have to hit « U » key, or click the UZO in order bar now. Hitting « 0 » on numpad, will get you to previous view and exit UZO. Hope it’s not a big deal for you users, maybe one day i’ll Find out how to restaure back this access... ![]()
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#545 |
GLOBAL MODDING TERRORIST
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Always a pleasure to help another Modder with knowledge of the files.
Nice job Fifi. ![]() |
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#546 |
Pooped from posting
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this is awesome
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#547 | |
Navy Seal
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![]() This Unified Render Controller bothered me from long time, but was unable to use it correctly... You pushed me in the right direction, and i thank you! ![]() Thank you Vickers, glad you like it ![]()
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#548 |
Gunner
![]() Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
Uploads: 0
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Très bien, monsieur, très bien!
Magnifique! ![]() ![]()
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"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?" |
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#549 |
Navy Seal
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Danke mein Freund, Schön dass es dir gefällt ... gute jagd
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#550 |
Shore leave
![]() Join Date: Jul 2009
Location: Australia
Posts: 70
Downloads: 668
Uploads: 0
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Fifi,
Right..... you've pretty much got OM covered now, ![]() ![]() ![]() |
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#551 | |
Navy Seal
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![]() Still work on there... i would like it better than SH3 & SH5 together ![]()
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#552 |
Shore leave
![]() Join Date: Jul 2009
Location: Australia
Posts: 70
Downloads: 668
Uploads: 0
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#553 | |
Navy Seal
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#554 |
Shore leave
![]() Join Date: Jul 2009
Location: Australia
Posts: 70
Downloads: 668
Uploads: 0
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#555 |
Gunner
![]() Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
Uploads: 0
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Fifi, is there any way that you see that there can be a helmsman put in like in the U.S. Subs?
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"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?" |
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