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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
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Hello how do you change spawn point when you start patrol? I tried moving the base icons in mission editor campaing_LND but I spawn in long 00 and lat 00 which is Africa coast
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#2 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
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![]() Quote:
750=Kiel 751=Brest 752=Wilhelmshaven 753=Lorient 754=St. Nazaire 755=Bergen 756=Bordeaux 757=La Spezia 758=Toulon 759=Flensburg 760=Constanza 761=Penang 762=Jakarta 763=Salamis 764=Trondheim 765=Königsberg 766=La Rochelle 767=Sevastopol 768=Feodosia 769=Libau 770=Pillau Last edited by Anvar1061; 07-11-17 at 05:35 AM. |
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#3 |
Sea Lord
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So this what I did.
I want to spawn there are the icons of harbours ![]() I deleted these 750=Kiel 751=Brest 752=Wilhelmshaven 753=Lorient 754=St. Nazaire 755=Bergen 756=Bordeaux 757=La Spezia 758=Toulon 759=Flensburg 760=Constanza 761=Penang 762=Jakarta 763=Salamis 764=Trondheim 765=Königsberg 766=La Rochelle 767=Sevastopol 768=Feodosia 769=Libau 770=Pillau and I still spawn on 00 00 Gulf of Guinea |
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#4 |
Soundman
![]() Join Date: Nov 2012
Posts: 142
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Flotilla.cfg
Flotilla0=902 TO0=940 NbStartingDate0=6 NbDate0=6 Emblem0=data/Emblems/SubEmblems/Flotillas/1st flotilla.tga NbBases0=2 Base0_0=750;Kiel Date0_0_0=1939 Month0_0_0=8 Date0_0_1=1941 Month0_0_1=5 DeparturePointLong0_0=1218360.000000 DeparturePointLat0_0=6521927.000000 Heading0_0=89.000000
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#5 |
Sea Lord
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So I reverted changes made in mission editor. Then I changed the flottila.cfg.
Didn't worked. Any ideas? |
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#6 |
Commander
![]() Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
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I do not change any .cfg files.
I open LND and move the icon (just the blue one). |
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#7 |
Sea Lord
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#8 |
Commander
![]() Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
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Try to give it a first point and set "heading to point".
Do you have mod acrtivated by Jsgme that modify lnd file? Do you know that you have to deactivate the mod, modify the lnd file and reactivate the mod? |
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#9 |
Sea Lord
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#10 |
Commander
![]() Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
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Yes.
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#11 |
Sea Lord
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still not working
![]() Spawning at dock |
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#12 | |
Stowaway
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#13 |
Commander
![]() Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
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#14 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
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#15 | |
CTD - it's not just a job
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If you're talking about the point where your submarine generates as you start a campaign, then wouldn't this be it?
Quote:
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__________________
"...and bollocks to the naysayers" - Jimbuna Last edited by propbeanie; 07-13-17 at 12:02 PM. Reason: sprelling, again... sigh. |
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