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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Feb 2014
Posts: 206
Downloads: 211
Uploads: 0
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Hey all,
My first experience with the Silent Hunter series was (sadly) SH5. Even with many of the great modifications it just doesn't seem to have the same authentic feel as SH3 (from what i see in "lets play videos"). I think my biggest issue is that i'm big on visual fidelity and the apparent difficulties getting my native resolution (2560x1440) working. I know this may be a loaded questions, but would the more seasoned Silent Hunter vets recommend checking out 3? Thanks for the input and consideration. RushTheBus |
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#2 |
Eternal Patrol
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I certainly would recommend it. From a fluid random campaign to assignments all over the world, from simple single-merchant ambushes to harrowing nighttime convoy battles, from empty seas for days on end to crowded harbors teeming with life, from the primitive Type II "dugout canoe" with its five torpedoes to the "workhorse" Type VII to the Mighty Type IX long-range beast to the futuristic "Electro-boot" Type XXI, SH3 has it all. You can have as little or as much to do and see as you like. With several major supermods, each one designed for a different experience, and SH3 Commander giving real historic names to the ships you sunk and more than 100 different merchant types to sink, SH3 is the only version that gives you everything.
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#3 |
Engineer
![]() Join Date: Feb 2014
Posts: 206
Downloads: 211
Uploads: 0
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I appreciate the insight Steve. Can anyone point me to a thread or particular modification / series of mods which are fan favorites?
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#5 |
Seaman
![]() Join Date: Aug 2011
Location: New York
Posts: 39
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Also, for a high resolution fix, try Ahnenerbe's WideGUI
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In the town where I was born Lived a man who sailed to sea And he told us of his life In the land of submarines ![]() |
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#6 |
Engineer
![]() Join Date: Feb 2014
Posts: 206
Downloads: 211
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Thanks guys! I've got GWX installed. I guess my biggest concern is past that what are the most popular / immerse mods and do i need to be enabling them in a specific order (like in SH5)?
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#7 |
Seaman
![]() Join Date: Aug 2011
Location: New York
Posts: 39
Downloads: 297
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As far as I'm concerned, there's no better immersion "mod" than SH3 Commander
You will need the extra config file for GWX, and I must say, the two together make for an awesome experience.
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In the town where I was born Lived a man who sailed to sea And he told us of his life In the land of submarines ![]() |
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#8 |
Engineer
![]() Join Date: Feb 2014
Posts: 206
Downloads: 211
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Yup, got it up and running! Question though, do i have to run through each tutorial before i can set out to sea?
Also, in terms of immersion i was also talking in regards to visual fidelity. |
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#9 | ||
Eternal Patrol
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#10 | ||
Eternal Patrol
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As I said, everybody has a different favorite.
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#11 |
Seaman
![]() Join Date: Aug 2011
Location: New York
Posts: 39
Downloads: 297
Uploads: 0
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You can skip the tutorials if you want. While you can get something out of them, I find it much more useful to learn by doing single missions. As far as graphical immersion, I can't contribute much more on that point as I run GWX at 1360x768 with Widescreen MaGui (my monitor won't run 1920x1080), so you likely already have me beat. Maybe check out Sailor Steve's LSH link above, as I believe it's the graphics king of the mega-mods. Do be aware that you must choose between either GWX or LSH, as they are not compatible with each other.
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#12 |
Engineer
![]() Join Date: Feb 2014
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Thanks for the reply guys. I guess i want as much authetnticity / immersion as possible in terms of the following:
I came across this guys videos on youtube and i really like the feel he has (he has a mod list but im not sure if he has enabled them correctly / in the same order, etc): Sound Fidelity of the submarine interior and exterior, crew, merchant ships, etc Effects Water & weather Geography (ports, terrain, etc) things of this nature. I just am looking for an immersive and authentic experience. I'm not sure if i should use GWX or something similar as a base mod and build off of that with other individual mods or simply use a super/mega mod alone. For what its worth, im in the team speak now if anyone wanted to discuss via voice ![]() |
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#13 |
Hauptman
Join Date: Mar 2013
Location: FL410
Posts: 174
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I'd just download them all and give them a try one at a time. I read countless opinions on NYGM vs GWX but until I actually played both of them, I couldn't make a decision.
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#14 |
Bosun
![]() Join Date: Jun 2012
Posts: 62
Downloads: 18
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i recommend the merchant fleet mod FMs new interiors for the type VII the updated shipnames from steve and any of the frogs models
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#15 | |||||
Eternal Patrol
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There are several good sound mods, depending on your taste. Of course I prefer DBSM.
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http://www.subsim.com/radioroom/showthread.php?t=170090
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“Never do anything you can't take back.” —Rocky Russo Last edited by Sailor Steve; 03-02-15 at 11:30 PM. |
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