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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
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![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
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Hey guys, have a weird torpedo bug that when I fire they are literally circling around my boat! Current mod list is as follows and I'm using simple targetting
Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags SteelViking's Interior Mod V1.2 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 9. Sobers Best Ever Tweaks DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - 11.b.I Sea Plants - Med Posidonia Meadows (high resolution) DynEnv v2.9 - 11.c.I Sea Plants - Coral Reefs (high resolution) DynEnv v2.9 - 12. Sounds sobers water splash anim SH5 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (date) EUF_UBoat_FX_v0_0_5_ byTheBeast FX_Update_0_0_21_ByTheDarkWraith New Torpedoes Explosion - FX Update add-on MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_Patch_1 MQK Gradient_IO MQK LocationMaps_IO MQK ShapeTextures_NO OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 MadMaxs_SH5_Subdiesel (mono) v2 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 Targor's SH5 Wooden Lifeboats ver. 0.3 Shadow Improvement Mod |
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#2 |
Gefallen Engel U-666
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Firebiro!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#3 | ||
Loader
![]() Join Date: Mar 2011
Posts: 85
Downloads: 186
Uploads: 0
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#4 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
Uploads: 0
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Thanks Aktungbby and Katze, Yes I had enabled the generic patcher and didn't realise there was a newer version of TDW FX update, I will try that out
![]() Will try getting TDW's FX update and see if that fixes the circling torps. Or I will just remove the torp patch from generic patcher! |
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#5 |
Chief of the Boat
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Welcome Aboard Firebiro
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#6 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
Uploads: 0
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Thanks Jimbuna,
Glad to be here and among the guys who are making this game so great! I wonder if the order I have placed MQK Gradient_IO MQK LocationMaps_IO MQK ShapeTextures_NO is causing the strange cartooney feel, or am I missing some things from Dynamic environments I will need to add. Will be redoing the midlist this evening to add the new TDW FX to stop my torps being crazy but if anyone has any advice on the list do let me know ![]() http://www.subsim.com/radioroom/showthread.php?t=203711 |
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#7 |
Growing Old Disgracefully
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A warm welcome ‘Fireboro ’
![]() You will always find someone here to help you. ![]() Link to my SH3 – SH4 – SH5 posts: ![]() Step By Step Tutorials & How To Do It. ![]() Also Included Are Some Useful Download Links http://www.subsim.com/radioroom/showthread.php?t=211804 You can use TDW’Generic File Patcher with STEAM see my Tutorial Post #125
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#8 |
Growing Old Disgracefully
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Hi Firebiro
FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) Folder 1 and folder 3 are inside a Folder called Mods. Select the Base Folder and only 1 Patch Folder Download link http://www.subsim.com/radioroom/showthread.php?t=174511 Also make sure the torpedo patches are all enabled in the GFP. You also need the patch for Steel Vikings mod. http://www.mediafire.com/download/0yu047jw4zb2bz7/SteelViking%27s+Interior+Mod+V1.2.2+Patch.7z Updated IRAI version IRAI_0_0_41_ByTheDarkWraith http://www.subsim.com/radioroom/showthread.php?t=171973&highlight=irai_0_0_41 Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#9 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
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Thanks THEBERBSTER
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#10 |
Growing Old Disgracefully
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Hi Firebro
This version was for FX 21 New Torpedoes Explosion - FX Update add-on May not be compatible with FX 22 Might be causing your strange experiences. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#11 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
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Thanks Peter,
I updated the list to suit, still havent done Steel vikings update yet but here is my soup as is: Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags SteelViking's Interior Mod V1.2 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 3.b Enhanced Visibility (high) DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 6. Sleet for Winter Campaigns DynEnv v2.9 - 7. Clear Water Surface DynEnv v2.9 - 9. Sobers Best Ever Tweaks DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) DynEnv v2.9 - 11.b.I Sea Plants - Med Posidonia Meadows (high resolution) DynEnv v2.9 - 11.c.I Sea Plants - Coral Reefs (high resolution) DynEnv v2.9 - 12. Sounds sobers water splash anim SH5 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (date) #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix EUF_UBoat_FX_v0_0_5_ byTheBeast FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) MightyFine Crew Mod 1.2.1 Alt w beards MCCD_1.04_MFCM_1.2.1_compatible NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha OPEN HORIZONS II v2.5 MadMaxs_SH5_Subdiesel (mono) v2 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 Targor's SH5 Wooden Lifeboats ver. 0.3 Shadow Improvement Mod |
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#12 |
Growing Old Disgracefully
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Hi Firebiro
I would reverse these two. Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (date) #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix This one > Equipment_Upgrades_Fix_v1_4_Patch_1 Hotfix_2 (date) It can be used as an alternative to sobers update fix by date which is usually placed last in this group of fixes. This is the usual layout for this group of fixes Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast Hotfix 2 is new to the fix group and gives you the option to use equipment that would not normally be available for the time of year. I notice you do not have any IRAI now in your latest list? These have now also become essential mods sobers OH2.5 Kiel Lite mod v4 SH5 http://www.subsim.com/radioroom/down...o=file&id=4511 Position after OH II Shallow Waters Voice Be Gone http://www.subsim.com/radioroom/showthread.php?t=213972 As you use OHII without all the add ons etc, you might be interested in this. I use number 4 as it is a complete reversal to what you would normally see. Chart colour Scheme download link http://www.subsim.com/radioroom/showthread.php?t=172195 Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#13 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
Posts: 24
Downloads: 42
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Hey Peter,
Thanks for all your help ![]() I removed IRAI to see if it made the destroyers a little easier just for these test runs, turned out they were bombarding me anyway so will add it back in also. Will update the thread when I get to test these out ![]() Thanks Again, Morgan |
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#14 |
Watch
![]() Join Date: Sep 2011
Location: Kildare Eire
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Downloads: 42
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Okay, got to try it out again (with a very dumbed down mod list, no offense intended to the modders they are all fantastic, some just do not suit my rig or the style I wish to play)
First off I set out and took on a convoy, every torpedo I fired was a dud. So I unticked dud torpedoes from the gameplay options, every torpedo was a dud. SO I went out and removed the torpedo patch from the generic patcher (I can feel realism simmers cringing, but in fairness I am just a casual simmer to be completely honest) And removed the torpedo failure fix from the mod list also. Got back in and started shooting, I took out a destroyer first off, but having left him to die was not awarded the kill (he sunk while I was tracking his buddy) No problem, was my own fault. Got some contacts of merchants and followed up to find two lovely big ships and hunted them down. Got a radio message with mission complete but low and behold - The tonnage bar on Baltic waters remained unfilled, no iron cross for the accomplishment and on quitting, Baltic waters is still down as incomplete. I got the tonnage problem with the steam version but I am now running the DVD version, having removed EVERYTHING to do with the steam version and opening a new UBI account. Why oh why is it so hard to just play this game, I love the exhilaration of just hunting (albeit in a dumbed down way) but if I cannot proceed what is the point? My new dumbed down mod list is as follows: Accurate German Flags SteelViking's Interior Mod V1.2 patch for Steel Vikings mod V1.2.2 sobers water splash anim SH5 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_5_ byTheBeast FX_Update_0_0_22_ByTheDarkWraith MightyFine Crew Mod 1.2.1 Stock faces NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_No_Snorkel_Exhaust_Smoke NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha OPEN HORIZONS II v2.5 sobers OH2.5 Kiel Lite mod v4 SH5 MadMaxs_SH5_Subdiesel (mono) v2 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 Targor's SH5 Wooden Lifeboats ver. 0.3 Shadow Improvement Mod I know the tonnage bar is a thorn in a lot of peoples sides but if there is a solution out there please do let me know. |
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#15 |
Count Dracula
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FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) will fix the to run the torpedo in the circle when u have enable the patches ...
and for tonnage do fresh game install start a new campaign with the Uplay online first mission sunk 2 ship in Danzing bay and the bar will fill UP after that save the game then exit from game then start the game again if the bar are filled UP that u can play also with uplay offline mode.
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