![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Sonar Guy
![]() Join Date: Oct 2013
Posts: 382
Downloads: 64
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#17 |
Electrician's Mate
![]() Join Date: Apr 2005
Location: Paris
Posts: 134
Downloads: 245
Uploads: 0
|
update and first test in game
First tests in game ! Things seem to progress for now...But there is again a lot to do
![]() ![]() ![]() ![]() ![]() ![]() ![]()
__________________
![]() << "Quod me non necat me fortiorem facit"... |
![]() |
![]() |
![]() |
#18 |
Electrician's Mate
![]() Join Date: Apr 2005
Location: Paris
Posts: 134
Downloads: 245
Uploads: 0
|
![]() ![]() ![]()
__________________
![]() << "Quod me non necat me fortiorem facit"... |
![]() |
![]() |
![]() |
#19 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
|
![]()
Great stuff. Always a pleasure watching a skilled person doing the 3D magic!
![]()
__________________
SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
![]() |
![]() |
![]() |
#20 | |
Electrician's Mate
![]() Join Date: Apr 2005
Location: Paris
Posts: 134
Downloads: 245
Uploads: 0
|
Quote:
Thank you very much for your support Myxale. ![]() Best Regards, Jo
__________________
![]() << "Quod me non necat me fortiorem facit"... |
|
![]() |
![]() |
![]() |
#21 |
Best Admiral in the USN
|
![]()
She looks absolutely beautiful.
|
![]() |
![]() |
![]() |
#22 |
Electrician's Mate
![]() Join Date: Apr 2005
Location: Paris
Posts: 134
Downloads: 245
Uploads: 0
|
*Thank you very much for your support Admiral Halsey
![]() Hi everybody, Time to surface ! Ok, all what I could say is that I have not waste my time. Work on the way, day after day... So, I'm going to show you some advance of my project. Hope you will like it as I am. By the way, I would like to point out that this model IS NOT a conversion from SH5 model. I have studied it and check some parts but that's all. I have worked vertices by vertices, edges by edges, polys by polys, uvws and maps with the base stock model (GWX + Aces updates). So, stop the blabla...Enjoy the details and fineness of the model now ! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
__________________
![]() << "Quod me non necat me fortiorem facit"... Last edited by Jochem; 04-22-14 at 05:37 PM. |
![]() |
![]() |
![]() |
#23 |
Electrician's Mate
![]() Join Date: Apr 2005
Location: Paris
Posts: 134
Downloads: 245
Uploads: 0
|
![]() ![]() ![]() ![]() ![]() ![]() ![]()
__________________
![]() << "Quod me non necat me fortiorem facit"... |
![]() |
![]() |
![]() |
#24 |
Electrician's Mate
![]() Join Date: Apr 2005
Location: Paris
Posts: 134
Downloads: 245
Uploads: 0
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
__________________
![]() << "Quod me non necat me fortiorem facit"... |
![]() |
![]() |
![]() |
#25 |
Electrician's Mate
![]() Join Date: Apr 2005
Location: Paris
Posts: 134
Downloads: 245
Uploads: 0
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
__________________
![]() << "Quod me non necat me fortiorem facit"... |
![]() |
![]() |
![]() |
#26 |
Electrician's Mate
![]() Join Date: Apr 2005
Location: Paris
Posts: 134
Downloads: 245
Uploads: 0
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
__________________
![]() << "Quod me non necat me fortiorem facit"... |
![]() |
![]() |
![]() |
#27 |
Officer
![]() Join Date: Sep 2012
Posts: 249
Downloads: 126
Uploads: 0
|
![]()
WTF a flagmast over the Netzsäge?
|
![]() |
![]() |
![]() |
#28 |
Engineer
![]() Join Date: Mar 2009
Location: Fulton Missouri
Posts: 205
Downloads: 904
Uploads: 0
|
![]()
That looks great. I'll have to park my Type II for a while and take one out for a test drive.
I also don't think it's a waste of time. It's your time, spend it doing whatever you feel like modding. Looking forward to it. ![]()
__________________
COYW !!! |
![]() |
![]() |
![]() |
#29 |
Hellas
![]() |
![]()
hello Jochem ,
your model looks very very nice so far ![]() i am looking forward to see it in action ! at last , it is the time for sh3 to start getting quality made 3d models. thank you ![]()
__________________
Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
![]() |
![]() |
![]() |
#30 |
Electrician's Mate
![]() Join Date: Apr 2005
Location: Paris
Posts: 134
Downloads: 245
Uploads: 0
|
Ahoy Jakethescot and Makman94 !
Thank you very much for your support ! ![]() ![]() As you may know, it is a very lengthy task and especially when you push the detail at this stage because we must constantly strike a balance between perfection and optimization. Moreover, it is as if I began the development of the model from the beginning. Realize that the stock hull (gwx) of the model included 1,004 vertices; it now consists of 35000 vertices ! Fortunately, I have a powerfull graphic card which do not care to the number of polys: eVga gtx 680 classified (4gb de vram). But even with this exorbitant number I would point that this does not impede the fluidity in play. Of course, I have a very good graphic card that nothing frightens + a win system x64 (seven) and 12 GB of DDR3. I have to precise too that, the importation via s3d is perfect; no problem of model behavior in play. In a word; fantastic ! ![]() So, stay tuned, update very soon ![]()
__________________
![]() << "Quod me non necat me fortiorem facit"... |
![]() |
![]() |
![]() |
|
|