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#16 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
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I wish you the best of success.
Suggestion...realism is a must. No admiral ever went to sea to command a sub wolf pack. You could call him leader. Also, you will have to consider the communications between sub commanders and how to do it realistically. In real life they had plans, a few rendezvous, but not much chat time. Will there be an opponent group of sub hunter destroyers, aircraft?
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#17 |
Seaman
![]() Join Date: Aug 2013
Posts: 32
Downloads: 0
Uploads: 0
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Yes i guess leader would be better and save the titles to the in game progress system
![]() For sub communications there will be a sliding scale from arcade (with transfer of targets and goals) to more realistic (nothing really). It really depends on the people playing what they want. Most games will be played with teamspeak and something like that i think. The games focus will be coop with players vs the rest. Making a sub vs sub game mode should not really be a problem so it might be included. I will not focus on adding support for playing surface ship but i think it will be possible for others to add later on. |
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