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#1 |
Willing Webfooted Beast
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I made a custom emblem today, and edited Equipment.UPC and UpgradePacks.UPC, and the game kept CTD-ING when it was loading. I don't have AFFOE, so the custom emblem option isn't available for me. How can I get the e,blem to show up in the bunker's customization screen?
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#2 |
Navy Seal
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#3 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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1 - Make sure to save your emblem in the correct format. Both dds and tga should be okay. The texture file should be square-sized for avoiding your emblem to get stretched out, and the emblem should be flipped horizontally for showing correctly when rendered on yor sub. You can save the texture with an alpha channel for transparency sorting.
2 - Beware that SHIII had some restrictions related to texture file names, where using illegal characters would have lead to CTD's. I don't know if the same rules apply to SH5, be better sticking to alphanumeric characters, scores, underscores and round brackets when naming your emblems. 3 - Put your new emblem in the data\Textures\TNormal\tex folder 4 - Append a new emblem entry at the bottom of Equipment.upc. It should look like this: Code:
[Equipment #] ID= EqpEmblemIDName (use any name here) NameDisplayable= Not needed (you can leave it blank) FunctionalType= EqFTypeCoating EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= data\Textures\TNormal\tex\TextureFileName.dds (or .tga) Hitpoints= 10000 DamageDescription1= NULL, 0, 1, 0, 1, 1, invulnerable, 0, 0, NULL, 0, 1, 1 5 - Append a new emblem entry to UpgradePacks.upc. It should look like this: Code:
[UpgradePack #] ID= UpackEmblemIDName (can be any name, but better using the same name used for equipment ID though) NameDisplayable= This is the name shown in game (emblem selection menu) Info= Any optional information you might want to be displayed in emblem selection menu Notes= Any optional note you might want to be displayed in emblem selection menu FunctionalType= UpFTypeEmblem UpgradePackSlotType= UboatEmblems Type=NULL UnitUpgradePackIntervalOptionCurrent= NULL, NULL, 0 UnitUpgradePackIntervalOptions1=NULL, NULL, 100 IDLinkUpgradePackElements= EqpEmblemIDName (this MUST be identical to the ID previously chosen for new emblem's equipment definition) TrackingID=901 ![]() |
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#4 |
Willing Webfooted Beast
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How do I do that? I'm using GIMP.
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#5 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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For sure I know GIMP can handle and save alpha channels, but I cannot enter in the details of it: I once had GIMP installed on a computer at work, but I only used a few basic features (mostly for scanning documents).
Wait for an answer by someone else, or try looking for a tutorial on the web. There should be many of them ![]() |
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