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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#17 |
Lieutenant
![]() Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
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Very interesting mod, I just have one question: When I'm trying to activate it, JSGME says i's trying to overwrite changes from "OPEN HORIZONS II_full v2" and "TDW_Ship_Inertia_1_1_0", is there a chance to make it compatible with these mods?
Thank you for your work! |
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#18 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#19 |
Black Magic
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#20 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#21 |
Lieutenant
![]() Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
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Thanks for the info, gap!
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#22 |
Engineer
![]() Join Date: Mar 2012
Posts: 219
Downloads: 199
Uploads: 0
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Mod by macardigan. 20/04/2013 (google translation, sorry xDD)
-------19/04/2013---------- Real RPM Hydrophone Merchants 2.0 New version here: http://www.subsim.com/radioroom/showthread.php?t=203850 New chart and more rpm. up to 100. |
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