SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-07-13, 12:48 PM   #1
Kruger
Commander
 
Join Date: Jun 2006
Posts: 476
Downloads: 21
Uploads: 0
Default Back to Silent Hunter - hard to get myself updated

Fellow Captains,

It's with great pleasure that I find you all back here (after being away from Subsim for quite some time now).

To keep it short - I just started playing SH5 (after having played SH3 for 3 years, and SH4 for 2 years and after being away from Subsim for about 2 years) - and I'm already kind of lost. I've browsed and read the forum for the last couple of days trying to get up to date with everything, but I must say that it was much easier for me at least to find my mods for earlier versions of game. I've also played vanilla SH5 (updated to the last version 1.2) for some hours and I jumped urgently on the forum because there are certainly some major glitches in the stock version.

I do not mean and disrespect for those of you who invest so much in modding, but myself I hardly find a couple of hours every now and then to play, therefore testings myself all the mods is unfortunately out of the question, I'd like to skip some steps with your kind help. Therefore - my hope is that after I will let you know what I am searching for and what my "skipper profile" is, maybe you will be able to point me in the right direction.

I'm no hardcore player, but I appreciate very much the followings:

- realistic damage for all parties involved
- realistic sensors, batteries, reloading times, ranges, speeds, CO2, fuel, food (that would be a nice addition to the game)
- realistic ships, flags
- all eye candies possible (related to everything - if somebody drew a nice naked chick to hang on the wood paneling - I want it)
- realistic and as rich as possible crew management and interaction
- I need to be able to use the external camera - and this is mainly because I want to know what I paid for and enjoy the graphics, not to cheat. I actually have not cheated with the ext. camera since SH3 ))

Now - what I do not like to do

- I always rely on my crew to calculate the firing solutions, so my torpedo officer is my best friend, I do not even try to understand how that machine works (I know a thing or two obviously, but I like to enjoy the view mostly)

Please feel free to hit my with your comments.

Kruger

Kruger is offline   Reply With Quote
Old 04-07-13, 04:12 PM   #2
Kruger
Commander
 
Join Date: Jun 2006
Posts: 476
Downloads: 21
Uploads: 0
Default

Ok, so for the moment I'm trying to put together a soup base don this

http://www.subsim.com/radioroom/showthread.php?t=190656
Kruger is offline   Reply With Quote
Old 04-07-13, 04:51 PM   #3
Ktl_KUrtz
Commodore
 
Ktl_KUrtz's Avatar
 
Join Date: Aug 2008
Location: U-30
Posts: 600
Downloads: 916
Uploads: 12
Default

Welkommen Her Kaleun,
I remember you from Silent Hunter 3 days.
Good to have you back!
Gudt Jadt.
KUrtz
__________________
Schleichfahrt Rudder: GWX KC.vQ
https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file
Ktl_KUrtz is offline   Reply With Quote
Old 04-07-13, 04:53 PM   #4
Kruger
Commander
 
Join Date: Jun 2006
Posts: 476
Downloads: 21
Uploads: 0
Default

Hey, thanks so much for your kind words
Kruger is offline   Reply With Quote
Old 04-07-13, 07:36 PM   #5
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

You'll want to patch your files with my generic patcher to cure almost all the stock bugs in the game. That should be the first thing you do.
TheDarkWraith is offline   Reply With Quote
Old 04-08-13, 12:27 PM   #6
Kruger
Commander
 
Join Date: Jun 2006
Posts: 476
Downloads: 21
Uploads: 0
Default

TheDarkWraith, thanks for your suggestion. This is exactly what I did. I've been experimenting with the following soup, and I can say that except for some commands in Magui that are not working - it works smooth, but it's premature to say I am satisfied.

I would very much appreciate all your comments on my list, and suggestions are appreciated


Kruger is offline   Reply With Quote
Old 04-08-13, 12:50 PM   #7
Targor Avelany
Ace of the Deep
 
Join Date: Jan 2010
Location: Vancouver, BC, Canada
Posts: 1,183
Downloads: 225
Uploads: 0


Default

I'd say you don't really need

depth keeping problem & syb hydro fix mods. It is possible that one of them interfeering with the fixes by TDW's patcher.
Targor Avelany is offline   Reply With Quote
Old 04-08-13, 01:49 PM   #8
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by Targor Avelany View Post
I'd say you don't really need

depth keeping problem & syb hydro fix mods. It is possible that one of them interfeering with the fixes by TDW's patcher.
I think these fixes may be within TDWs UI.
The hydro fix is in OHII.

So without either of these mods - those fixes could well still be required
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 04-08-13, 01:57 PM   #9
hitmanuw
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

this is my mod list with Magui i don't have CTD's and work fine

Accurate German Flags
No Logo Intro Menu_Animation
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Compatible Conus00's Graphic Mod+SV's work
Real Environment - Revision_3
Small_trees_SH5_V1
sobers water splash anim SH5
sobers best ever fog V22 SH5
sobers base sky mechanics V1
sobers waves mod V11 05032013
North Atlantic Green 1.1
sobers see thru wake fix
SH5_7A_Conning_Fix
Fuel Gauge WoGaDi_SteelViking's Interior
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V8 by sober
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Critical hits 1.1 Torpedos
EUF_UBoat_FX_v0_0_3_ byTheBeast
SH5 Longer Repairs v.1
FX_Update_0_0_21_ByTheDarkWraith
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 3
Stormys DBSM SH5 v1.3 additional crew sounds beta6
Stormys DBSM SH5 v1.3 optional louder engine sounds
Stormys DBSM SH5 v1.3 optional scary creaks
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
DBSM_Music_1_0_4
AI_sub_crew_1_0_2_TheDarkWraith
Parts Magui V 3.01 by DrJones
Parts Magui V 3.01 by DrJones - English Menu
Manos Scopes 1. - Core Files
Manos Scopes-patch for 5x4
gap - Manos Scopes Reduced Light Transmission Optics (ZEISS)
Enhanced Ship Recon Manual V2.10
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
IRAI_0_0_39_Inertia_Damage
Cerberus62 Corrected Depth Charge Projector 1.0
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
OPEN HORIZONS II_full v2
OHII v2 Mission Fix WA
IO_StrategicMap_4_3_for_Parts Magui V 3.0 by DrJones
IO_MapCourseLine_normal pencil_mod
Expanded Navies by Cybermat47 v.1.0.0
Reworked Morale and Abilities v.1.01
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
sobers green crew training V4 SH5
Church's Compass Dials Mod v2.2 - Option Two
sobers NO water drops V1
smaller flags for Warships 1_0b
sobers hud sounds V1 SH5
EQuaTool 01.01 by AvM - Large Style
Warfox deck crew always whispering SH5 German Version
sobers bad weather deck gun V5 SH5
GWX Compass Rose Grid for SH5
stoianm key commands
  Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:21 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.