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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Bosun
![]() Join Date: Jan 2011
Location: Athens Greece
Posts: 67
Downloads: 475
Uploads: 0
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Dynamic Environment SH5 Sleet For Winter Campaigns V2.1 Dynamic Environment SH5 Sounds V2.1 Dynamic Environment SH5 Waves (realistic version) V2.1 Dynamic Environment SH5 v 2.1 - SkyColor-MurkyWaters Hotfix #1 Dynamic Environment SH5 v 2.1 - Winter Hotfix #1 SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix FX_Update_0_0_21_ByTheDarkWraith MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 HOTFIX 3 Stormys DBSM SH5 v1.3 optional scary creaks RemoveLogoIntroTheDarkWraith NewUIs_TDC_7_1_0_ByTheDarkWraith NewUIs_TDC_7_1_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_1_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_7_1_0_No_Snorkel_Exhaust_Smoke Manos Scopes-patch for 16x9 gap - HD 1 deg Scope Bearing v 1.0 IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith-Patch TDW_No_Contact_Colors_1_1_0 TDW_No_Contact_Tails_1_1_0 Accurate German Flags OPEN HORIZONS II_full v2 OHII v2 Mission Fix WA Reworked Morale and Abilities v.1.1 Sub_Exhaust_1_0_5_byTheDarkWraith smaller flags for Warships 1_0b EQuaTool 01.01 by AvM - Large Style stoianm pitch&roll for SH5 V1 (normal) sobers best ever fog V22 SH5 SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 Trevally Automated Scripts v0.6 Krauters Automated Scripts (v5_0_0 compatible) Patrol Routine Scripts v. 01.03 by AvM Trevally Harbour & Kiel Canal Pilot v2.9 Trevally Tutorial - All v0.2(for OHIIv1.3) AOB slide ruller for TDW UIs and MO by stoianm (german) Church's Compass Dials Mod v2.1 - Option Two SC_Music_DasBoot TDW_Mines_Subnets_Detectable_in_hydro (OH II v2) Updated_Depth_Scales_by_gap_for_v7_1_0 IO_StrategicMap_4_7_for_TDWv710 IO_MapCourseLine_normal pencil_mod MarineQuadratKarte ShapeTextures_NO gap - Sonar Sound Collection v 1.0 for SH5 - Booming TDW_Ship_Inertia_1_1_0 IRAI_0_0_39_Inertia_Damage Reboot's Water Drips 1.1 Dark_Interiors_V1 stoianm lights stoianm wwii color(gray) TDW_GenericPatcher_v_1_0_74_0 |
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#32 |
Navy Seal
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No, i didn't changed RPM manually.
Only thing i remember, is it happened as soon as i enabled Ship inertia... So i deleted it, but issue still stayed ![]() After that, had to make a clean install (at least new fresh data folder) for a new mod list ---> problem was gone! And i didn't reactivate Ship Inertia of course ![]() ...untill recently. I enabled TDW_IRAI_Inertia_Damage + TDW_Ship_Inertia_1_1_0 at the end of my list, and no more hydro problems nor CTDs ![]() So i keep them like that, because i like the way boats react with it ![]() |
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#33 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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@ Wetton
I don't see anything in your mod list that could cause your problem, except for Ship Inertia indeed. Does disabling it make hydro contacts audible again? As Fifi seems to suggest, something could be corrupted in your game installation ![]() |
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#34 | |
Bosun
![]() Join Date: Jan 2011
Location: Athens Greece
Posts: 67
Downloads: 475
Uploads: 0
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Thanks! |
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#35 | |
Navy Seal
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It seems TDW patcher last is better.
A new install + a correct mods order should run SH5 as it is supposed to be ![]() Mine is running smooth and nice, so no doubt yours should run as good! Don't forget to follow Sober's advice to start new career with OHII Full: Here http://www.subsim.com/radioroom/show...78&postcount=3 And doing like that: Quote:
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#36 | |
Bosun
![]() Join Date: Jan 2011
Location: Athens Greece
Posts: 67
Downloads: 475
Uploads: 0
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#37 |
Navy Seal
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If needed, activate before patcher.
With real nav, i don't need it (my post second list) ![]() If you're using the rotative hydrophone ingame, you don't need the first one either. |
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#38 | ||
Navy Seal
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Quote:
![]() C:\Ubisoft\Silent Hunter 5\data\Scripts\Menu\TheDarkWraithUserOptions.py #[OPTION] #CATEGORY=Automatics #TYPE=0 #DESCRIPTION=Automatically fully lower attack periscope when leaving attack scope station #VALUES= #DEFAULT=True #; when leaving the attack periscope station does the scope automatically fully lower? #; change below to either True or False AutomaticallyFullyLowerAttackScope = True |
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#39 |
Bosun
![]() Join Date: Jan 2011
Location: Athens Greece
Posts: 67
Downloads: 475
Uploads: 0
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Re-installed everything from scratch...the problem remains.
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#40 |
Navy Seal
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Damn!
![]() Have you enabled the hydro broken fix (or whatever it's called) in TDW patcher? Otherwise i really don't see what could be your problem ![]() |
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#41 |
Bosun
![]() Join Date: Jan 2011
Location: Athens Greece
Posts: 67
Downloads: 475
Uploads: 0
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Yes,I have it enabled.The only thing is that I only test these at single missions,not in career mode.Is there a chance it should work fine in a career?
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#42 |
Navy Seal
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Sorry, no idea
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Tags |
with all those mods |
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