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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#17 | |
Black Magic
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The following download is not available: The file of the above link no longer exists. This could be for several reasons:
Download permission denied by uploader. (0b67c2f5) ![]() |
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#18 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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I have jsut clicked on the link, and it worked ![]() |
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#19 |
Black Magic
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#20 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#21 | |
Black Magic
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#22 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#23 |
Black Magic
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#24 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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good!
Is the calibration of the ashmarks precise enough? Quote:
![]() Let me know if you need for any other gfx addition to your UI. As far as texture editing is concerned, I am quite fast ![]() |
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#25 | |
Black Magic
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![]() Yes you are quite fast. Graphics editing is not my strong point ![]() |
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#26 |
Black Magic
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You can find the fix for this stretched look here: http://www.subsim.com/radioroom/show...69&postcount=1 Look towards the bottom for Updated depth scales by gap:
Last edited by TheDarkWraith; 01-17-13 at 06:48 PM. |
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#27 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#28 |
Seaman
![]() Join Date: Jan 2013
Posts: 36
Downloads: 14
Uploads: 0
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Whoah, Thanks guys. That is awesome. I just entered the thread, expecting nothing and I found a whole journal of progress and final product, thanks very much!
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