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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Shore leave
![]() Join Date: Feb 2011
Location: Page 58 of the posting list on the Captains' Roster
Posts: 70
Downloads: 8
Uploads: 0
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Just had a quick look at the YT clip. Not too crazy about having a guy in ze ts'hick Djerman axe-zent ts'rying to explain everyts'ing inzide zwei meenoot.
Aside from that, i'm looking forward to seeing how the "wolfpack" dynamic will play out. it's the one thing that's been effectively missing in all the SH incarnations.
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#32 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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#33 | |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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![]() your right seems like an empty stream of zeros and ones. no real flavor... |
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#34 |
Seaman
![]() Join Date: Jul 2010
Location: Scotland
Posts: 34
Downloads: 399
Uploads: 0
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Can anyone say cheddar?
After updating the graphics it can almost look the same as this: ![]() Though I'm honestly not sure what to think about it....on one hand I can say it might not be that bad after playing Battlestar Galactica Online (which is browser based), it seemed to have okish graphics for being flash based. On the other hand all I can think about it the huge step backwards Ubi have taken while creating this "thing"...it seems that they have taken their eye off of a true subsim and turned it into a button spamming arcade shoot em up. |
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#35 |
Watch
![]() Join Date: Jun 2012
Location: Belgium
Posts: 24
Downloads: 70
Uploads: 0
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Definitively not for me...
And did you noticed that Ubi themself don't believe in it... They programed a german robot to do the speach ^^ Seriously, the ONLY good point of SH5 was the free moving inside the sub... Now, this is not a "set back" it is "the most outrageous setback"... Even without the free moving SH3 and 4 are way much better. |
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#36 |
Ensign
![]() Join Date: Jan 2012
Location: NY Harbour, Periscope depth.
Posts: 235
Downloads: 160
Uploads: 0
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I reserve judgement until I've played it, personally I'm optimistic.
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#37 |
Willing Webfooted Beast
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It looks good...for a 90's arcade game
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#38 |
Gunner
![]() Join Date: Jan 2007
Location: Ill
Posts: 93
Downloads: 17
Uploads: 0
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If it looks like crap and smells like crap, it probably is crap... or maybe the new silent hunter online game from UBI. It never ceases to amaze me how UBI manages to find new ways to foul up a game.
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Silent Hunter III v1.4b GWX2.0 ![]() GWX2.1 ![]() GWX3.0 ![]() Uboat Commander 3.2 Life Boats final Torpedo Damage final Silent Hunter 4...more on that later Last edited by popcorn2721; 11-22-12 at 09:02 PM. |
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#39 |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
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Meh....
....back to sh3 gwx/nygm |
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#40 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
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..how will they induce tension - anxiety?
..how will they crank up the panic levels? im quite impressed by the look. and yet it looks a bit flat. what kind of market research did they do to realise this was wanted? good luck to them - maybe people will play it then find the other SH titles and get into 2-3-4 and 5? feels like a bit of a gamble all the same. ![]()
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#41 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
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ive watched it again. and i think it looks awful. it may be decieving the way it was run, with the german voice over, but something is lacking. it lacks power. it looks too smooth - click click boom boom - done.
im confused...im going to bed... ![]()
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#42 |
Seaman
![]() Join Date: Jan 2009
Location: Lancashire, England.
Posts: 34
Downloads: 130
Uploads: 0
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I have to be honest and firstly say that I prefer to play allied, and therefore, Silent Hunter 4 is the incarnation for me. With the mods available and the superb work put in by the unpaid enthusiasts that create the mods, I think that (this) game is very good indeed!
Obviously, I haven't played SHO so far, so I will reserve judgement. However, I have played World of Tanks for over a year, and though I currently have more than 9 months left of a premium subscription to that game left to run, I have (literally) walked away from playing it. Reason?! Simply that I got fed up with the lack of any real understanding of 'team play' with the exception of a minority, and also quickly became aware of the financial angle of the game developers, who (obviously) want to maximise profits. I strongly suspect, and expect Ubisoft to go the same way with SHO, and judging them by their 'loyalty' to the Subsim community so far, I don't have very high hopes that they will deliver for us.. Just my opinion, and apologies in advance for my negativity!
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#43 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,739
Downloads: 825
Uploads: 4
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There must be a 'money grubbing' strategy in there somewhere for UBI.. and it probably has something to do with layout-vs-income, and they see this idea as cost efficient.
The guy that sold them this story would be able to sell ice to an Eskimo, sand to an Arab. ![]() The PC market is probably not their target market, but smart phones and ipads.. etc. This'll open the door for a next generation serious sim for dis-serving fans ![]() |
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#44 |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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#45 |
Watch
![]() Join Date: Oct 2011
Location: England
Posts: 23
Downloads: 69
Uploads: 0
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What do i do on this part of the tutorial? :S
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Still running deep... |
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