SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-10-12, 10:35 AM | #1 |
Ocean Warrior
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
|
How to Infiltrate a Spy
Just starting the Happy Times 1st mission where I must Infiltrate a spy near Londonderry. I've snuck in as close to shore as I can get with decks awash, but nothing pops up to tell me what the sequence is to drop him off. Anyone have a clue on what needs to be done? No icons have poped up like they would for a Refit or Dock to end a mission.
Or.... do I have to go and Patrol Air Gap North Atlantic first, and then come back to the north shore north of Londondeery where he's to be dropped off?
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
10-10-12, 10:43 AM | #2 |
Ocean Warrior
|
You should be at surface.. not at decks awash depth..
__________________
. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
10-10-12, 02:26 PM | #3 |
Ocean Warrior
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
|
I will be surfaced once that escort decides to leave... or ignor me. Decks awash was the only way I could get past this bugger. So far it's worked. Just to be safe I did a Save before I asked and did anything else. My torpedos are primed and ready just in case he gets nosey. And that goes for his buddy just around the point to the NW of the dropoff point.
So I take it that once I'm surfaced the icon will show. Thanks Volodya.
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
10-10-12, 02:51 PM | #4 |
Navy Seal
|
Here is a spy mission I did http://www.subsim.com/radioroom/showthread.php?t=188171
|
10-22-12, 07:24 PM | #5 |
Seaman
Join Date: Feb 2011
Location: Croatia
Posts: 31
Downloads: 42
Uploads: 0
|
|
10-22-12, 07:35 PM | #6 |
Willing Webfooted Beast
|
About 6-7 metres.
I think you need TDWs new UIs mod to use it easily.
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
10-22-12, 07:38 PM | #7 |
Ocean Warrior
|
Decks awash depth - 7-8 meters..
Decks awash is TDW's patcher's option - http://www.subsim.com/radioroom/showthread.php?t=181433
__________________
. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
10-22-12, 08:35 PM | #8 |
Ocean Warrior
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
|
I'm not using any mod for decks awash. I just set depth to 7 meters and we're all set. IIRC, at 8it will keep the watch crew below decks, but with 7 they'll be up looking to spot any trouble.
To set your depth CrabMan, you have to go to the advanced depth setting scale. Then click on the depth you want to move the red arrow.
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
02-20-15, 11:51 PM | #9 |
Sailor man
Join Date: May 2013
Location: Michigan,USA
Posts: 44
Downloads: 27
Uploads: 0
|
I Think Hitting all stop may help too.Sneaking by that escort now...hehehe
|
02-21-15, 10:39 AM | #10 |
Captain
Join Date: Mar 2008
Posts: 543
Downloads: 270
Uploads: 0
|
Same as SHIII, on the surface, at less than 3 knts.
|
02-21-15, 12:15 PM | #11 |
Eternal Patrol
|
__________________
“Never do anything you can't take back.” —Rocky Russo |
02-27-15, 06:16 PM | #12 |
Captain
Join Date: Mar 2008
Posts: 543
Downloads: 270
Uploads: 0
|
|
03-06-15, 11:47 AM | #13 |
Sailor man
Join Date: May 2013
Location: Michigan,USA
Posts: 44
Downloads: 27
Uploads: 0
|
Ahh my bad.Didn't realize it.So pumped about getting that guy off my boat...
|
|
|