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Old 09-14-11, 11:07 AM   #16
lazlow
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will do thanks again
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Old 09-14-11, 11:47 AM   #17
ametlib
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Quote:
Originally Posted by lazlow View Post
20 mins so far so good installed mods in this order so far and actualy manages to sink a 16k tonn armed merchant cruiser just west of the orkneys

Magnum_Opus_v0_0_1
Magnum_Opus_Patch_2
Church's NavMap v1.0 - Illyustrator's Version
Critical hits 1.1 Torpedos
Critical hits v 1.2
NewUIs_TDC_6_7_0_ByTheDarkWraith
FX_Update_0_0_19_ByTheDarkWraith
Equip_Upgrades_AFFOE
MightyFine Crew Mod 1.2.1 Stock faces
Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1
NewUIs_TDC_6_7_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_7_0_New_radio_messages_German
NewUIs_TDC_6_7_0_jimimadrids_map_tools
OPEN HORIZONS II_full v1.3
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
TDW_Mines_Subnets_Spottable (OH II v1.3)
U-Boat Watch Crew Routine SFX
OH II and Light Campaign Radio Messages v3


i already notice a small diff the game feels less choppy and some things are apearing that were not before so thanks for the suggestion ametlib
Only one way -> Step by step and test...

About what I found with mods is that some mods order works very well an others Kaleun but not mayby works on my boat.

Ok - I had a few mods that are already included to MO/OH and caused problems and CTD. I read MO's readme again and found about what I did wrong so a good advise is RTFM
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Old 09-14-11, 12:05 PM   #18
lazlow
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step by step takes long time though, install mod load game load save play excit game next mod load game etc etc ...bit long winded for me
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Old 09-14-11, 12:55 PM   #19
mia389
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Quote:
Originally Posted by lazlow View Post
20 mins so far so good installed mods in this order so far and actualy manages to sink a 16k tonn armed merchant cruiser just west of the orkneys

Magnum_Opus_v0_0_1
Magnum_Opus_Patch_2
Church's NavMap v1.0 - Illyustrator's Version
Critical hits 1.1 Torpedos
Critical hits v 1.2
NewUIs_TDC_6_7_0_ByTheDarkWraith
FX_Update_0_0_19_ByTheDarkWraith
Equip_Upgrades_AFFOE
MightyFine Crew Mod 1.2.1 Stock faces
Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1
NewUIs_TDC_6_7_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_7_0_New_radio_messages_German
NewUIs_TDC_6_7_0_jimimadrids_map_tools
OPEN HORIZONS II_full v1.3
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
TDW_Mines_Subnets_Spottable (OH II v1.3)
U-Boat Watch Crew Routine SFX
OH II and Light Campaign Radio Messages v3


i already notice a small diff the game feels less choppy and some things are apearing that were not before so thanks for the suggestion ametlib
HI Lazlow. Are you sure you have the MO patch2 installed correctly. It should not come up on your list like that. When you download the patch open the folder below in yellow. Copy and paste it to your MO folder. This will overwrite/merge it. Then enable MO via JSGME.
Downloads\Magnum_Opus_v0_0_1_Patch_2\Magnum_Opus_P atch_2\MODS\Magnum_Opus_v0_0_1

Or you can copy and past above folder to your SH5 Mods folder and enable it via JSGME.

I have a feeling your mods folder has Magnum_Opus_v0_0_1_patch_2 in it with the next folder being MODs. This is incorrect. Every mod you have in your MODs folder, the next folder should be data.
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Old 09-14-11, 01:22 PM   #20
lazlow
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Ahh thank you i checked and i do indeed have the patch 2 folder inside mods not inside magnus op, going to change it as soon as i put in,which is very soon going to disable all my mods and re enable them as 0rpheus suggested, thanks guys you realy have helped me a lot i only hope i can help someone the same way sometime

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Old 09-14-11, 03:18 PM   #21
0rpheus
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Use TDW's mod validator to check your mod list once it's installed for conflicts

http://www.subsim.com/radioroom/showthread.php?t=186975
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Old 09-14-11, 03:26 PM   #22
lazlow
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Taken a look at it but seems a bit confusing seems to be a few conflicts with magnus opus
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Old 09-15-11, 06:16 AM   #23
lazlow
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ok i can play historical missions no probs soon as i load up a campaign Sh5 has encounterd a problem and needs to close

my soup-

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

Magnum_Opus_v0_0_1
MightyFine Crew Mod 1.2.1 Stock faces
Church's NavMap v1.0 - Illyustrator's Version
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_7_0_ByTheDarkWraith
NewUIs_TDC_6_7_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_7_0_New_radio_messages_German
NewUIs_TDC_6_7_0_jimimadrids_map_tools
OPEN HORIZONS II_full v1.3
TDW_Mines_Subnets_Spottable (OH II v1.3)
OH II and Light Campaign Radio Messages v3
Equip_Upgrades_AFFOE
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
Critical hits 1.1 Torpedos
Critical hits v 1.2
U-Boat Watch Crew Routine SFX
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Old 09-15-11, 06:41 AM   #24
0rpheus
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Post up the output from the Validator

At a guess, Equip_Upgrades_AFFOE is for Fistful of Emblems (which you're not running) so that could be causing trouble. Also, make sure you test out a new campaign rather than just loading an old one.

Last edited by 0rpheus; 09-15-11 at 07:10 AM.
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Old 09-15-11, 06:42 AM   #25
ametlib
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Ok - try this:

Move away all mods via GME
Start SH5
New Campaing
Options and set up what like
Save and close sim
Activate mods
Start SH5
Continue Campaing
Ask Patrol...
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Old 09-15-11, 07:06 AM   #26
lazlow
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i tried some tinkering and removed everything and including open horizens and i can now start a campaign so is v 1.3 of this mod stable and working im using 1.3 full not sure if i need to remove anything from this .

JSGME Mod Validator v1.0.6 by TheDarkWraith

C:\Ubisoft\Silent Hunter 5\MODS\jsgmemodvalidator.cfg exists=True
Reading in items to look for in mods...
not looking for any items

using Silent Hunter V

MODS installed:
Magnum_Opus_v0_0_1
MightyFine Crew Mod 1.2.1 Stock faces
Church's NavMap v1.0 - Illyustrator's Version
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_7_0_ByTheDarkWraith
NewUIs_TDC_6_7_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_7_0_New_radio_messages_German
NewUIs_TDC_6_7_0_jimimadrids_map_tools
OPEN HORIZONS II_full v1.3
OH II and Light Campaign Radio Messages v3
Equip_Upgrades_AFFOE
Critical hits 1.1 Torpedos
Critical hits v 1.2
U-Boat Watch Crew Routine SFX

Validating mods...

Validating C:\Ubisoft\Silent Hunter 5\MODS\Magnum_Opus_v0_0_1
C:\Ubisoft\Silent Hunter 5\MODS\Magnum_Opus_v0_0_1 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\MightyFine Crew Mod 1.2.1 Stock faces
C:\Ubisoft\Silent Hunter 5\MODS\MightyFine Crew Mod 1.2.1 Stock faces installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Church's NavMap v1.0 - Illyustrator's Version
C:\Ubisoft\Silent Hunter 5\MODS\Church's NavMap v1.0 - Illyustrator's Version installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_19_ByTheDarkWraith
C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_19_ByTheDarkWraith installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_ByTheDarkWraith
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_ByTheDarkWraith installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_alt_officer_wounded_by_Tor pedo
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_alt_officer_wounded_by_Tor pedo installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_New_radio_messages_German
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_New_radio_messages_German installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_jimimadrids_map_tools
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_jimimadrids_map_tools installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\OPEN HORIZONS II_full v1.3
C:\Ubisoft\Silent Hunter 5\MODS\OPEN HORIZONS II_full v1.3 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\OH II and Light Campaign Radio Messages v3
C:\Ubisoft\Silent Hunter 5\MODS\OH II and Light Campaign Radio Messages v3 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Equip_Upgrades_AFFOE
C:\Ubisoft\Silent Hunter 5\MODS\Equip_Upgrades_AFFOE installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Critical hits 1.1 Torpedos
C:\Ubisoft\Silent Hunter 5\MODS\Critical hits 1.1 Torpedos installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Critical hits v 1.2
C:\Ubisoft\Silent Hunter 5\MODS\Critical hits v 1.2 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\U-Boat Watch Crew Routine SFX
C:\Ubisoft\Silent Hunter 5\MODS\U-Boat Watch Crew Routine SFX installed correctly

Checking for items to look for...
no items to look for defined

Determining each mod conflict's conflicting files...

Mod conflicts:
+D = creation dates equal, -D = creation dates not equal
+A = last accessed dates equal, -A = last accessed dates not equal
+W = last accessed write dates equal, -M = last accessed write dates not equal
+S = sizes equal, -S = sizes not equal

MightyFine Crew Mod 1.2.1 Stock faces conflicts with Magnum_Opus_v0_0_1
\data\Scripts\AI\Crew\crash_dive.aix -D -A -W +S
\data\Scripts\AI\Crew\Crew_Idle_Actions_CR.aix -D -A -W -S
\data\Scripts\AI\Crew\Crew_Idle_Actions_DER.aix -D -A -W -S
\data\Scripts\AI\Crew\Crew_Idle_Actions_QR1.aix -D -A -W -S
\data\Scripts\AI\Crew\Crew_Idle_Actions_QR2.aix -D -A -W -S
\data\Scripts\AI\Crew\Crew_Idle_Actions_TRA.aix -D -A -W -S
\data\Scripts\AI\Crew\Crew_Idle_Actions_TRA_7A.aix -D -A -W -S
\data\Scripts\AI\Crew\Crew_Idle_Actions_TRF.aix -D -A -W -S
\data\Scripts\AI\Crew\dive.aix -D -A -W +S
\data\Scripts\AI\Crew\emergency_surface.aix -D -A -W +S
\data\Scripts\AI\Crew\init.aix -D -A -W +S
\data\Scripts\AI\Crew\periscope_depth.aix -D -A -W +S
\data\Scripts\AI\Crew\set_depth.aix -D -A -W +S
\data\Scripts\AI\Crew\set_speed.aix -D -A -W +S
\data\Scripts\AI\Crew\snorkel_depth.aix -D -A -W +S
\data\Scripts\AI\Crew\surface.aix -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIE F_32.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIE F_33.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIE F_34_A.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIE F_34_B.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIE F_35.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIE F_40.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\NormalDepressed\M C_CR_CHIEF_32.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\NormalDepressed\M C_CR_CHIEF_33.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\NormalDepressed\M C_CR_CHIEF_34_A.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\NormalDepressed\M C_CR_CHIEF_34_B.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\NormalDepressed\M C_CR_CHIEF_35.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\NormalDepressed\M C_CR_CHIEF_40.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Tension\MC_CR_CHI EF_32.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Tension\MC_CR_CHI EF_33.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Tension\MC_CR_CHI EF_34_A.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Tension\MC_CR_CHI EF_34_B.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Tension\MC_CR_CHI EF_35.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Tension\MC_CR_CHI EF_40.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Whisper\MC_CR_CHI EF_32.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Whisper\MC_CR_CHI EF_33.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Whisper\MC_CR_CHI EF_34_A.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Whisper\MC_CR_CHI EF_34_B.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Whisper\MC_CR_CHI EF_35.ogg-remove -D -A -W +S
\data\Sound\Speech\ChiefEngineer\Whisper\MC_CR_CHI EF_40.ogg-remove -D -A -W +S
\data\Sound\Speech\MFCM\Dive_sequence.ogg -D -A -W +S
\data\Sound\Speech\MFCM\fall01.ogg -D -A -W +S
\data\Sound\Speech\MFCM\fall02.ogg -D -A -W +S
\data\Sound\Speech\MFCM\footsteps01.ogg -D -A -W +S
\data\Sound\Speech\MFCM\footsteps02.ogg -D -A -W +S
\data\Sound\Speech\MFCM\footsteps04.ogg -D -A -W +S
\data\Sound\Speech\MFCM\ladder_up.ogg -D -A -W +S
\data\Sound\Speech\MFCM\Nav_turn01.ogg -D -A -W +S
\data\Sound\Speech\MFCM\Nav_turn02.ogg -D -A -W +S
\data\Sound\Speech\MFCM\Submarine_Bell.ogg -D -A -W +S
\data\Sound\Speech\MFCM\Submarine_tanks_blowing.og g -D -A -W +S
\data\Sound\Speech\MFCM\Submarine_tanks_flooding.o gg -D -A -W +S
\data\Sound\Speech\MFCM\telegraph01.ogg -D -A -W +S
\data\Sound\Speech\MFCM\telegraph02.ogg -D -A -W +S
\data\Sound\Speech\MFCM\telegraph03.ogg -D -A -W +S
\data\Submarine\NSS_Uboat7a\crew_commands.txt -D -A -W -S
\data\Submarine\NSS_Uboat7b\crew_commands.txt -D -A -W -S
\data\Submarine\NSS_Uboat7c\crew_commands.txt -D -A -W -S
\data\Submarine\NSS_Uboat7c41\crew_commands.txt -D -A -W -S
\documentation\readme.txt -D -A -W -S

Church's NavMap v1.0 - Illyustrator's Version conflicts with Magnum_Opus_v0_0_1
\data\Menu\Gui\StrategicMapNew.dds -D -A -W -S
\data\Terrain\Pal\gradient.tga -D -A -W -S

FX_Update_0_0_19_ByTheDarkWraith conflicts with Magnum_Opus_v0_0_1
\data\Zones.cfg -D -A -W -S
\data\Library\flag.dat -D -A -W -S
\data\Library\particles.dat -D -A -W +S
\data\Library\TDW_FXU_Debris.DSD -D -A -W +S
\data\Library\TDW_FXU_Debris_Materials.DAT -D -A -W -S
\data\Library\TDW_FXU_Debris_Particles.DAT -D -A -W -S
\data\Library\TDW_FXU_Escort_Crewman_explosions.da t -D -A -W +S
\data\Library\TDW_FXU_Flares.DSD -D -A -W +S
\data\Library\TDW_FXU_Flares_Materials.DAT -D -A -W +S
\data\Library\TDW_FXU_Flares_Particles.DAT -D -A -W +S
\data\Library\TDW_FXU_Lighthouse_flare.dat -D -A -W +S
\data\Library\TDW_FXU_Merchant_Crewman_explosions. dat -D -A -W +S
\data\Library\TDW_FXU_Secondary_Explosions.DSD -D -A -W +S
\data\Library\TDW_FXU_Secondary_Explosions_Particl es.DAT -D -A -W -S
\data\Library\TDW_FXU_Slicks_and_Spots_Materials.d at -D -A -W +S
\data\Library\TDW_FXU_Slicks_and_Spots_Particles.d at -D -A -W -S
\data\Library\TDW_FXU_Sprays_Wakes.DAT -D -A -W +S
\data\Library\TDW_FXU_Torp_Explosion.DSD -D -A -W +S
\data\Library\TDW_FXU_Torp_Explosion_Materials.DAT -D -A -W +S
\data\Library\TDW_FXU_Torp_Explosion_Particles.DAT -D -A -W +S
\data\Library\TDW_FXU_Whistles_Horns_shells.dat -D -A -W +S
\data\Library\TDW_FXU_Whistles_Horns_shells.sim -D -A -W +S
\data\Library\TDW_FXU_Whistles_Horns_shells_partic les.dat -D -A -W +S
\data\Library\TDW_FXU_Whistles_Horns_ships.dat -D -A -W +S
\data\Library\TDW_FXU_Whistles_Horns_ships.dsd -D -A -W +S
\data\Library\TDW_FXU_Whistles_Horns_ships.sim -D -A -W +S
\data\Library\TDW_FXU_Zone_Smokes.dat -D -A -W +S
\data\Library\torpedoes_g7a-e.sim -D -A -W +S
\data\Library\Torpedos_AI.sim -D -A -W +S
\data\Objects\Sensors\UBoot_Sensors.fx -D -A -W -S
\data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S
\data\Sea\NAGC_C2Appalachian\NAGC_C2Appalachian.eq p -D -A -W -S
\data\Sea\NAGC_C2Appalachian\NAGC_C2Appalachian.zo n -D -A -W -S
\data\Sea\NAGP_CarlPeters\Carl_Peters.zon -D -A -W +S
\data\Sea\NAGP_CarlPeters\NAGP_CarlPeters.eqp -D -A -W -S
\data\Sea\NAMC_Komet\Komet.zon -D -A +W +S
\data\Sea\NAMC_Komet\NAMC_Komet.eqp -D -A -W -S
\data\Sea\NAMC_Penguin\NAMC_Penguin.eqp -D -A -W -S
\data\Sea\NAMC_Penguin\Penguin.zon -D -A +W +S
\data\Sea\NAMC_Rawalpindi\NAMC_Rawalpindi.zon -D -A +W +S
\data\Sea\NAO_Dithmarschen\NAO_Dithmarschen.zon -D -A +W +S
\data\Sea\NBB_Bismark\NBB_Bismark.zon -D -A +W +S
\data\Sea\NBB_Duilio\NBB_Duilio_sil.dds -D -A +W +S
\data\Sea\NBB_King_GeorgeV\NBB_King_GeorgeV.zon -D -A +W +S
\data\Sea\NBB_King_GeorgeV_DoYork\NBB_King_GeorgeV _DoYork_sil.dds -D -A +W +S
\data\Sea\NBB_Littorio\NBB_VV.zon -D -A +W +S
\data\Sea\NBB_Nelson\NBB_Nelson.zon -D -A +W +S
\data\Sea\NBB_New_York\NBB_New_York.zon -D -A +W +S
\data\Sea\NBB_North_Carolina\NBB_North_Carolina.zo n -D -A +W +S
\data\Sea\NBB_QueenElizabeth\NBB_QE.zon -D -A +W +S
\data\Sea\NBB_RoyalSovereign\NBB_Royal_Oak.zon -D -A +W +S
\data\Sea\NBB_Schleswig_Holstein\NDKM_Schleswig_Ho lstein.zon -D -A +W +S
\data\Sea\NBC_Deutschland\NBC_GrafSpee.zon -D -A +W +S
\data\Sea\NBC_Hood\NHMS_Hood.zon -D -A +W +S
\data\Sea\NBC_Renown\NBB_Renown.zon -D -A +W +S
\data\Sea\NBC_Scharnhorst\NCA_Scharnhorst.zon -D -A +W +S
\data\Sea\NCA_Admiral_Hipper\NCA_Admiral_Hipper.zo n -D -A +W +S
\data\Sea\NCA_Kent\NCA_Kent.zon -D -A +W +S
\data\Sea\NCA_Kent_Suffolk\NCA_Kent_Suffolk_sil.dd s -D -A +W +S
\data\Sea\NCA_Northampton\NCA_Northampton.zon -D -A +W +S
\data\Sea\NCA_Trento\NCA_Trento.zon -D -A +W +S
\data\Sea\NCL_Bartolomeo\NCL_Bartolomeo.zon -D -A +W +S
\data\Sea\NCL_Brooklyn\NCL_Brooklyn.zon -D -A +W +S
\data\Sea\NCL_Dido\NCL_Dido.zon -D -A +W +S
\data\Sea\NCL_Emden\NCL_Emden.zon -D -A +W +S
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\data\Campaigns\CampaignProjects\Western_Approache s\GroupTypeDefs.cfg -D -A -W -S
\data\Campaigns\CampaignProjects\Western_Approache s\GroupTypes.cfg -D -A -W -S
\data\Campaigns\CampaignProjects\Western_Approache s\PlayerBases.mis -D -A -W -S
\data\Campaigns\CampaignProjects\Western_Approache s\PortTraffic_WA.mis -D -A -W -S
\data\Campaigns\CampaignProjects\Western_Approache s\Traffic.mis -D -A -W -S
\data\Library\flag.dat -D -A -W -S
\data\Roster\DefSide.cfg -D -A -W -S
\data\Roster\Names.cfg -D -A -W -S
\data\Roster\Albania\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Albania\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\American\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\American\Sea\PLC3Midleton.cfg -D -A -W -S
\data\Roster\Argentina\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Argentina\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Argentina\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\Belgium\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Belgium\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Belgium\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\Brazil\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Brazil\Sea\KMCSC1B.cfg -D -A -W +S
\data\Roster\Brazil\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Brazil\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\British\Sea\KMSSHogIsland.cfg -D -A -W -S
\data\Roster\British\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Bulgaria\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Bulgaria\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Bulgaria\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\China\Land\NavalBase.cfg -D -A -W +S
\data\Roster\China\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\China\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\Colombia\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Colombia\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Cuba\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Cuba\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Denmark\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Denmark\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Estonia\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Estonia\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Faroe Island\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Faroe Island\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Finland\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Finland\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Finland\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\France\Land\NavalBase.cfg -D -A -W +S
\data\Roster\France\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\France\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\German\Sea\BBBismarck.cfg -D -A -W -S
\data\Roster\German\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Iceland\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Iceland\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\India\Land\NavalBase.cfg -D -A -W +S
\data\Roster\India\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\Ireland\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Ireland\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Italian\Air\FC200.cfg -D -A -W +S
\data\Roster\Italian\Air\LTBSM79Sparviero.cfg -D -A -W +S
\data\Roster\Italian\Air\SZ501.cfg -D -A -W +S
\data\Roster\Italian\Land\LargeAirBaseIt.cfg -D -A -W +S
\data\Roster\Italian\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Italian\Land\NormalAirBaseIt.cfg -D -A -W +S
\data\Roster\Italian\Land\SmallAirBaseIt.cfg -D -A -W +S
\data\Roster\Italian\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Japan\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Japan\Sea\KL.cfg -D -A -W +S
\data\Roster\Japan\Sea\KMCSC1B.cfg -D -A -W +S
\data\Roster\Japan\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Japan\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\Latvia\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Latvia\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Lithuania\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Lithuania\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Mexico\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Mexico\Sea\KMCSC1B.cfg -D -A -W +S
\data\Roster\Mexico\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\NewZealand\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Panama\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Panama\Sea\KMCSC1B.cfg -D -A -W +S
\data\Roster\Panama\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\Portugal\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Portugal\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Portugal\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\Romania\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Romania\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Romania\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\Russia\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Russia\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Russia\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\SouthAfrica\Land\NavalBase.cfg -D -A -W +S
\data\Roster\SouthAfrica\Sea\DDV&W.cfg -D -A -W +S
\data\Roster\SouthAfrica\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Spain\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Spain\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Spain\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\Sweden\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Sweden\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Sweden\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\Turkey\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Turkey\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Roster\Turkey\Sea\PCTrawler.cfg -D -A -W +S
\data\Roster\Venezuela\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Yugoslavia\Land\NavalBase.cfg -D -A -W +S
\data\Roster\Yugoslavia\Sea\KSCSN3SA1.cfg -D -A -W -S
\data\Sea\NKMSS_HogIsland\NKMSS_HogIsland.cfg -D -A -W -S
\data\Sea\NKSCS_N3SA1\NKSCS_N3SA1.cfg -D -A -W -S
\data\Sound\Sh.sdl -D -A -W -S
\data\Submarine\NSS_Uboat2a\NSS_Uboat2a.dsd -D -A +W +S
\data\Submarine\NSS_Uboat7a_AI\NSS_Uboat7a_AI.dsd -D -A +W +S
\data\Submarine\NSS_Uboat7b_AI\NSS_Uboat7b_AI.dsd -D -A +W +S
\data\Submarine\NSS_Uboat7c41_AI\NSS_Uboat7C41_AI. dsd -D -A +W +S
\data\Submarine\NSS_Uboat7c_AI\NSS_Uboat7c_AI.dsd -D -A +W +S
\data\Submarine\NSS_Undine\NSS_Undine.dsd -D -A -W -S
\data\Terrain\Data\DetailMasks\E009N054_2_2.RAW -D -A -W +S
\data\Terrain\Data\DetailMasks\E009N054_2_3.RAW -D -A -W +S
\data\Terrain\Data\DetailMasks\E009N054_3_2.dds -D -A -W +S
\data\Terrain\Data\DetailMasks\E009N054_3_2.RAW -D -A -W +S
\data\Terrain\Data\DetailMasks\E009N054_3_3.RAW -D -A -W +S
\data\Terrain\Data\DetailMasks\E009N054_4_2.dds -D -A -W +S
\data\Terrain\Data\DetailMasks\E009N054_4_2.RAW -D -A -W +S
\data\Terrain\LocationMaps\BA_Port_base.dds -D -A -W +S
\data\Terrain\LocationMaps\BA_Port_I.dds -D -A -W +S
\data\Terrain\LocationMaps\BA_Port_L.dds -D -A -W +S
\data\Terrain\LocationMaps\BB_I.dds -D -A -W +S
\data\Terrain\LocationMaps\BB_small_generic.dds -D -A -W +S
\data\Terrain\LocationMaps\buildings_scale.ini -D -A -W +S
\data\Terrain\LocationMaps\editor_locations.mis -D -A -W +S
\data\Terrain\LocationMaps\GH_Port_base.dds -D -A -W +S
\data\Terrain\LocationMaps\GH_Port_L.dds -D -A -W +S
\data\Terrain\LocationMaps\GH_Port_U.dds -D -A -W +S
\data\Terrain\LocationMaps\PCH.dds -D -A -W +S
\data\Terrain\LocationMaps\PCH_Port_base.dds -D -A -W +S
\data\Terrain\LocationMaps\PCH_Port_L.dds -D -A -W +S
\data\Terrain\LocationMaps\PCH_Port_T.dds -D -A -W +S
\data\Terrain\LocationMaps\PGL.dds -D -A -W +S
\data\Terrain\LocationMaps\PML.dds -D -A -W +S
\data\Terrain\LocationMaps\Port_I.dds -D -A -W +S
\data\Terrain\LocationMaps\PPML.dds -D -A -W +S
\data\Terrain\Locations\CustomAreas\MapObjects.ini -D -A -W +S
\data\Textures\TNormal\tex\Albania.dds -D -A -W +S
\data\Textures\TNormal\tex\Albania.tga -D -A -W +S
\data\Textures\TNormal\tex\American.dds -D -A -W +S
\data\Textures\TNormal\tex\Argentina.dds -D -A -W +S
\data\Textures\TNormal\tex\Argentina.tga -D -A -W +S
\data\Textures\TNormal\tex\Belgium.dds -D -A -W +S
\data\Textures\TNormal\tex\Belgium.tga -D -A -W +S
\data\Textures\TNormal\tex\British.dds -D -A -W -S
\data\Textures\TNormal\tex\British_M2.dds -D -A -W +S
\data\Textures\TNormal\tex\Bulgaria.dds -D -A -W +S
\data\Textures\TNormal\tex\Bulgaria.tga -D -A -W +S
\data\Textures\TNormal\tex\Bulgaria_M2.dds -D -A -W +S
\data\Textures\TNormal\tex\Bulgaria_M2.tga -D -A -W +S
\data\Textures\TNormal\tex\China.dds -D -A -W +S
\data\Textures\TNormal\tex\China.tga -D -A -W +S
\data\Textures\TNormal\tex\China_M2.dds -D -A -W +S
\data\Textures\TNormal\tex\China_M2.tga -D -A -W +S
\data\Textures\TNormal\tex\Colombia.dds -D -A -W +S
\data\Textures\TNormal\tex\Colombia.tga -D -A -W +S
\data\Textures\TNormal\tex\Croatia.dds -D -A -W +S
\data\Textures\TNormal\tex\Croatia.tga -D -A -W +S
\data\Textures\TNormal\tex\Cuba.dds -D -A -W +S
\data\Textures\TNormal\tex\Cuba.tga -D -A -W +S
\data\Textures\TNormal\tex\Czechia.dds -D -A -W +S
\data\Textures\TNormal\tex\Czechia.tga -D -A -W +S
\data\Textures\TNormal\tex\Denmark.dds -D -A -W +S
\data\Textures\TNormal\tex\Denmark.tga -D -A -W +S
\data\Textures\TNormal\tex\Estonia.dds -D -A -W +S
\data\Textures\TNormal\tex\Estonia.tga -D -A -W +S
\data\Textures\TNormal\tex\Faroe Island.dds -D -A -W +S
\data\Textures\TNormal\tex\Faroe Island.tga -D -A -W +S
\data\Textures\TNormal\tex\Finland.dds -D -A -W +S
\data\Textures\TNormal\tex\Finland.tga -D -A -W +S
\data\Textures\TNormal\tex\France.dds -D -A -W +S
\data\Textures\TNormal\tex\FreeFrench.dds -D -A -W +S
\data\Textures\TNormal\tex\Hungary.dds -D -A -W +S
\data\Textures\TNormal\tex\Hungary.tga -D -A -W +S
\data\Textures\TNormal\tex\Iceland.dds -D -A -W -S
\data\Textures\TNormal\tex\Iceland.tga -D -A -W +S
\data\Textures\TNormal\tex\India.dds -D -A -W +S
\data\Textures\TNormal\tex\India.tga -D -A -W -S
\data\Textures\TNormal\tex\India_M2.dds -D -A -W +S
\data\Textures\TNormal\tex\India_M2.tga -D -A -W +S
\data\Textures\TNormal\tex\Ireland.dds -D -A -W +S
\data\Textures\TNormal\tex\Ireland.tga -D -A -W +S
\data\Textures\TNormal\tex\Latvia.dds -D -A -W +S
\data\Textures\TNormal\tex\Latvia.tga -D -A -W +S
\data\Textures\TNormal\tex\Lithuania.dds -D -A -W +S
\data\Textures\TNormal\tex\Lithuania.tga -D -A -W +S
\data\Textures\TNormal\tex\Mexico.dds -D -A -W +S
\data\Textures\TNormal\tex\Mexico.tga -D -A -W +S
\data\Textures\TNormal\tex\Norway.dds -D -A -W +S
\data\Textures\TNormal\tex\Panama.dds -D -A -W +S
\data\Textures\TNormal\tex\Panama.tga -D -A -W +S
\data\Textures\TNormal\tex\Poland.dds -D -A -W +S
\data\Textures\TNormal\tex\Portugal.dds -D -A -W +S
\data\Textures\TNormal\tex\Portugal.tga -D -A -W +S
\data\Textures\TNormal\tex\RedCross.dds -D -A -W +S
\data\Textures\TNormal\tex\RedCross.tga -D -A -W +S
\data\Textures\TNormal\tex\Romania.dds -D -A -W +S
\data\Textures\TNormal\tex\Romania.tga -D -A -W +S
\data\Textures\TNormal\tex\Russia.dds -D -A -W +S
\data\Textures\TNormal\tex\Slovakia.dds -D -A -W +S
\data\Textures\TNormal\tex\Slovakia.tga -D -A -W +S
\data\Textures\TNormal\tex\SouthAfrica.dds -D -A -W +S
\data\Textures\TNormal\tex\SouthAfrica.tga -D -A -W +S
\data\Textures\TNormal\tex\SouthAfrica_1910_1928.d ds -D -A -W +S
\data\Textures\TNormal\tex\Spain.dds -D -A -W +S
\data\Textures\TNormal\tex\Spain.tga -D -A -W +S
\data\Textures\TNormal\tex\Sweden.dds -D -A -W +S
\data\Textures\TNormal\tex\Turkey.dds -D -A -W +S
\data\Textures\TNormal\tex\Turkey.tga -D -A -W +S
\data\Textures\TNormal\tex\Uruguay.dds -D -A -W +S
\data\Textures\TNormal\tex\Uruguay.tga -D -A -W +S
\data\Textures\TNormal\tex\Venezuela.dds -D -A -W +S
\data\Textures\TNormal\tex\Venezuela.tga -D -A -W +S
\data\Textures\TNormal\tex\Yugoslavia.dds -D -A -W +S
\data\Textures\TNormal\tex\Yugoslavia.tga -D -A -W +S

OH II and Light Campaign Radio Messages v3 conflicts with Magnum_Opus_v0_0_1

Critical hits v 1.2 conflicts with Magnum_Opus_v0_0_1
\data\library\Shells.zon -D -A -W -S

OPEN HORIZONS II_full v1.3 conflicts with FX_Update_0_0_19_ByTheDarkWraith
\data\Zones.cfg -D -A +W +S
\data\Library\flag.dat -D -A -W -S
\data\Sound\Sh.sdl -D -A -W -S
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Old 09-15-11, 07:33 AM   #27
0rpheus
Grey Wolf
 
Join Date: Jul 2011
Location: UK
Posts: 857
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As far as I know OHII v1.3 is stable, I'm not using it though so can't say for sure. You could try swapping it for the latest version of OHII Base + Environment (leaves out the new ships) to see if it's more stable.

Ok, things to try. Remove Mighty Fine Crew mod as there's a version already in MO. Remove Equip Upgrades AFFOE as you're not running Fistful of Emblems. If you want to replace it, use Equipment Upgrades Fix v1.2 by TheBeast and put it at the end. Remove Church's NavMap as I don't know how compatible it is with MO.

New order:

Magnum_Opus_v0_0_1
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_7_0_ByTheDarkWraith
NewUIs_TDC_6_7_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_7_0_New_radio_messages_German
NewUIs_TDC_6_7_0_jimimadrids_map_tools
OPEN HORIZONS II Base
Open Horizons II Environment
OH II and Light Campaign Radio Messages v3
Critical hits 1.1 Torpedos
Critical hits v 1.2
U-Boat Watch Crew Routine SFX
Equip_Upgrades v.1.2 by TheBeast


The rest of the conflicts listed in the validator output look like expected 'clashes' where a newer version of TDWs UI overwrites the older version in MO. TDW would know more, I'm sure he'll chime in if he spots this.

If this still gives you problems, try removing everything and adding them one at a time, and note which mod causes the first crash. It's worth mentioning (just in case) that once you install OHII you must start a new campaign, any old saves from the stock campaign won't work.

Keep at it, we'll get there in the end!
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Old 09-15-11, 07:39 AM   #28
lazlow
Sailor man
 
Join Date: Aug 2011
Location: In scapa flow sinking your battleships
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Thank you for the help again i am determined to keep on plugging away with it , although my dusty copy of sh4 ontop of my cupboards is looking attractive right now,playing football manager inbetween load screens .
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Old 09-15-11, 08:07 AM   #29
lazlow
Sailor man
 
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ok managed to get a new save started i cant choose anything from the guy who handles equipment and load outs though i cant change my torp load outs or anything , perhaps it has something to do with no renown or perhaps
Equipment_Upgrades_Fix_1_2_byTheBeast changes something
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Old 09-15-11, 08:14 AM   #30
lazlow
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ok i thought something was wrong with that first pat , since i started the patroll and it moved me to my boat with no load screens, so i ended pat and now i can talk to the ordanance dude ...fingers crossed .
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