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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Helmsman
![]() Join Date: Feb 2010
Posts: 106
Downloads: 15
Uploads: 0
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Ooo, this sounds like a good mod. Will try it this week-end. Good info on evading under the convoy, too.
Itkovian |
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#32 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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What we do in life echoes in Eternity |
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#33 |
A-ganger
![]() Join Date: May 2009
Location: Hooper, UT
Posts: 80
Downloads: 89
Uploads: 0
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This a part of Magnum Opus already, or is it completely standalone? Love the idea, just dont wanna install it twice if it's already there.
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#34 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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It's completely standalone.
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#35 |
Swabbie
![]() Join Date: Dec 2007
Posts: 6
Downloads: 4
Uploads: 0
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The link on first page don't work. Any change to re upload this nice mod ?
nevermind , I was able to dl in after a while ![]() Last edited by Hypospray; 09-03-11 at 07:03 AM. |
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#36 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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I can not confirm that. Link working, just checked.
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#37 |
Watch
![]() Join Date: Sep 2011
Location: Denmark
Posts: 18
Downloads: 19
Uploads: 0
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I been thinking a little about this, when you look at the historical facts about the hedgehog, with the 15 min. of disturbance, we all agree it is to much, could you in any way make the time like 3-4 min, and set separate timers, so the first 3-4 min its harder for them to pinpoint you, and then the next 3-4 min make it easier and then again after a set time put it back to normal?
gonna try to explain in another way time 0:00 depth-charge goes of.. difficulty to track sub goes up to 95% difficulty 4:00 difficulty to track sub 60% 8:00 back to normal? would to a certain degree simulate the noise of the water bubbles fading? don't know if I make any sense ?? |
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#38 | |
Silent Hunter
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http://www.mediafire.com/?1y18d5pnt17c7cq |
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#39 |
Ace of the deep .
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Is this mod part of another mod now ?
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#40 |
Silent Hunter
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No, not yet, because I´ve enable the MOD at last in my List and it overrides no other file from a TDW-MOD (each newest versions)!
Best regards, Magic ![]() |
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#41 |
Navy Dude
![]() Join Date: Feb 2010
Posts: 178
Downloads: 127
Uploads: 0
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has anyone had a problem with this mod causing the ships depth charges to fall off the ship but never go off. Reason im asking is because this is the only mod i have that would change depth charges and i am currently sitting in the middle of scapa flow (LOL) trying to get out. Destroyers all around me yet they were not DCing me at all. So i was like wth. So i went to external camera and zoomed in on one that went right over head, And i can see the animation of the DC launcher sending DC after DC yet nothing.
This wouldnt be happening because the depth of the area is like 20 M total would it. Course even when i went into the water after seeing the launcher sending them overboard, i saw nothing in the water. So before i unload my whole mod soup i figured i would see if this is a known issue, maybe just inside scapa. |
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#42 |
Sailor man
![]() Join Date: May 2006
Posts: 46
Downloads: 32
Uploads: 0
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This MOD causes a crash to desktop after receiving the VIIc U-Boot and getting on a new patrol. With VIIB it just works fine.
What do i wrong ? My MOD List Magnum_Opus_v0_0_1 Magnum_Opus_v0_0_1_Patch2 NewUIs_TDC_6_8_0_ByTheDarkWraith OPEN HORIZONS II_full v1.5 OHII v1.5 Patch1 sobers best ever fog V4 SH5 IRAI_0_0_30_ByTheDarkWraith TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Speech Recognition_MiTons_NewUI_Editon_v0.4_deutsch |
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#43 |
Black Magic
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I highly doubt this mod caused the CTD. More than likely it was my UIs mod that did it because of the snorkel. Is the snorkel enabled for the VIIc? If so, disable it, take ownership of your new uboat then re-enable the snorkel.
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#44 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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#45 | |
Sailor man
![]() Join Date: May 2006
Posts: 46
Downloads: 32
Uploads: 0
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How can i deactivate the snorkel ? In wich file ? ![]() Thanks you very much |
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