SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Closed Thread
 
Thread Tools Display Modes
Old 08-12-11, 12:21 PM   #811
MARVTE
Nub
 
Join Date: May 2005
Posts: 2
Downloads: 110
Uploads: 0
Default

ok

Thankyou.
MARVTE is offline  
Old 08-12-11, 05:43 PM   #812
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Tomorrow I will add the new Kiel and Canal mods by Sober and thfeu58. Thanks guys

Just need to check the traffic for the canal gates.
Here is a few images.

Sobers re-worked canal


thfeu58's Brundsbuttel gates and harbour



__________________
Trevally Mods for SH5
Trevally. is offline  
Old 08-13-11, 07:07 AM   #813
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

Thank you A LOT Trevally.
__________________
What we do in life echoes in Eternity
tonschk is offline  
Old 08-13-11, 07:22 AM   #814
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by tonschk View Post
Thank you A LOT Trevally.
Just been testing and making sure it works correctly with OH II.
I am adding a few hot fixes for OH II also (buoy possitions, fixed spelling and fixed some missing mapzones in AC and MN.

Should be ready soon
__________________
Trevally Mods for SH5
Trevally. is offline  
Old 08-13-11, 07:25 AM   #815
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by Trevally. View Post
Tomorrow I will add the new Kiel and Canal mods by Sober and thfeu58. Thanks guys

Just need to check the traffic for the canal gates.
Here is a few images.

Sobers re-worked canal


thfeu58's Brundsbuttel gates and harbour



Looks very nice !!!
__________________
Magic1111 is offline  
Old 08-13-11, 07:27 AM   #816
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by Trevally. View Post
I am adding a few hot fixes for OH II also (buoy possitions, fixed spelling and fixed some missing mapzones in AC and MN.

Should be ready soon
Hi Trevally !

Does this mean, it comes a complete new version from OHII out, or will you release only a little fix that we can enable after OHII Full (or after Part1...and so on) ?

Best regards,
Magic
__________________
Magic1111 is offline  
Old 08-13-11, 07:42 AM   #817
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by Magic1111 View Post
Hi Trevally !

Does this mean, it comes a complete new version from OHII out, or will you release only a little fix that we can enable after OHII Full (or after Part1...and so on) ?

Best regards,
Magic
I will release as an add-on.
This way people can use the new terrain mod or not.
It will work will OH II full and Base + enviro/new ships
Install after OH II
The fixes are mostly for the traffic to navigate the new gates.
There are some other small fixes to missions, but nothing important (spelling etc).

I would have added it to the main OH II download, but it pushed me over the upload limit.
__________________
Trevally Mods for SH5
Trevally. is offline  
Old 08-13-11, 07:47 AM   #818
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by Trevally. View Post
I will release as an add-on.
This way people can use the new terrain mod or not.
It will work will OH II full and Base + enviro/new ships
Install after OH II
The fixes are mostly for the traffic to navigate the new gates.
There are some other small fixes to missions, but nothing important (spelling etc).

I would have added it to the main OH II download, but it pushed me over the upload limit.
Okay, thx Trevally !

Best regards,
Magic
__________________
Magic1111 is offline  
Old 08-13-11, 08:47 AM   #819
pacternak2009
Bilge Rat
 
Join Date: Sep 2009
Posts: 1
Downloads: 209
Uploads: 0
Default

sieht klasse aus...
pacternak2009 is offline  
Old 08-13-11, 09:30 AM   #820
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

OH II Terrain Add-on released.
See post 1

Kiel harbour and canal, plus Brunsbuttle gates and harbour have been added or enhanced by the great work by thfeu58 and sober.
This mod is for use with OH II only and fixes a few small issues with missions and traffic paths through the new gates.

This add-on will work will all OH II setups other than the light campaign.



Edit: sorry a new career is required for changes to take effect.
__________________
Trevally Mods for SH5

Last edited by Trevally.; 08-13-11 at 09:44 AM.
Trevally. is offline  
Old 08-13-11, 09:48 AM   #821
Topo65
Samurai Navy
 
Join Date: Nov 2005
Location: Atlántico Sur
Posts: 558
Downloads: 403
Uploads: 0
Default

Fantastic work! Thank you!
__________________
Cold Waters 1968 Campaign
LINK a lista de Youtube
My Blog: www.marenguerra.blogspot.com
Topo65 is offline  
Old 08-13-11, 10:29 AM   #822
0rpheus
Grey Wolf
 
Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
Default

Quote:
Originally Posted by Trevally. View Post
OH II Terrain Add-on released.
See post 1

Kiel harbour and canal, plus Brunsbuttle gates and harbour have been added or enhanced by the great work by thfeu58 and sober.
This mod is for use with OH II only and fixes a few small issues with missions and traffic paths through the new gates.

This add-on will work will all OH II setups other than the light campaign.



Edit: sorry a new career is required for changes to take effect.
Cool, I take it this would replace sober's standalone version? Nice work!
0rpheus is offline  
Old 08-13-11, 10:44 AM   #823
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by 0rpheus View Post
Cool, I take it this would replace sober's standalone version? Nice work!
Yes - Sobers version is within this

Ok - finally time to start a campaign again.
This time I intend to play right through to the end
__________________
Trevally Mods for SH5
Trevally. is offline  
Old 08-13-11, 10:54 AM   #824
Magic1111
Silent Hunter
 
Join Date: Sep 2008
Location: Germany - Sailing on U-552 in North Atlantic
Posts: 4,429
Downloads: 783
Uploads: 0


Default

Quote:
Originally Posted by Trevally. View Post
Yes - Sobers version is within this

Ok - finally time to start a campaign again.
This time I intend to play right through to the end
Hi Trevally !

Do I understand this correct, in this Add-On is sober´s MOD from here:
http://www.subsim.com/radioroom/show...76&postcount=1 and the Fix from your Post #814 included, right ?

Best regards,
Magic
__________________
Magic1111 is offline  
Old 08-13-11, 10:57 AM   #825
0rpheus
Grey Wolf
 
Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
Default

Quote:
Originally Posted by Trevally. View Post
Yes - Sobers version is within this

Ok - finally time to start a campaign again.
This time I intend to play right through to the end
Cool, thanks T! Same here
0rpheus is offline  
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:46 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.