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Old 06-10-11, 09:52 PM   #1
Kip336
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Default GWX Enhanced damage effects

I've had the GWX Enhanced damage effects mod activated in JGSME for a while, but I never really noticed a difference.

Did some testing today with turning the mod on and off, and I can see no difference with the stock SH3 effects.

The smoke and explosions look the same, I see no oil slicks, and just don't notice a difference

Here's 2 screenshots;

With Damage effects



Without Damage effects



My Mod list is as follows;
GWX - No Medals on Crew
GWX - Lite Harbor Traffic
Magui F(Final()
TMT V2
Optional Stopwatch with speedlines for Magui
GWX enhanced Damage effects
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Old 06-10-11, 11:05 PM   #2
Fish In The Water
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Quote:
Originally Posted by Kip336 View Post
Did some testing today with turning the mod on and off, and I can see no difference with the stock SH3 effects.
The difference should be with stock GWX...

Just looking at your mod list, do you have GWX installed? The enhanced damage effects mod comes with GWX 3.0 as an optional mod, but the .dat file contains a lot of effects that may or may not be recognized by a stock installation.

If you are running it on GWX, and (judging by the order of your mod list) are enabling it last, then conflicts shouldn't be an issue provided nothing else changes the Zones.cfg file.

The other thing you can do, is try downloading it again to make sure your version isn't corrupt. If it comes to that, you can grab it here:

http://www.megaupload.com/?d=RKRM6TZB

Good luck!
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Old 06-11-11, 05:48 AM   #3
Kip336
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I just installed GWX directly onto SH3. In game I also have a lot of GWX things, like the F1 "Resupply info"

I'll see if i can reinstall SH3/GWX again
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Old 06-11-11, 06:09 AM   #4
Jimbuna
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Follow the installation instructions found on the GWX website (click on my sig).

You might also want to read the GWX manual that comes with the mod to gain a better insight as to what changes are made.
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Old 06-11-11, 02:01 PM   #5
Magic1111
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Quote:
Originally Posted by Kip336 View Post
I've had the GWX Enhanced damage effects mod activated in JGSME for a while, but I never really noticed a difference.

Did some testing today with turning the mod on and off, and I can see no difference with the stock SH3 effects.

The smoke and explosions look the same, I see no oil slicks, and just don't notice a difference

Here's 2 screenshots;

With Damage effects



Without Damage effects



My Mod list is as follows;
GWX - No Medals on Crew
GWX - Lite Harbor Traffic
Magui F(Final()
TMT V2
Optional Stopwatch with speedlines for Magui
GWX enhanced Damage effects
Hi !

Try this MOD http://www.mediafire.com/?yzkiqmqkzjj and you´ll see the best effects (in my opinion) ever.....

Best regards,
Magic
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Old 06-12-11, 07:40 AM   #6
maxextz
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it says sh4 on the link!! will it work on sh3 gwx?
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Old 06-12-11, 07:43 AM   #7
SquareSteelBar
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That means: SH4 effects have been transfered to SH3 [GWX3].
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Old 06-12-11, 08:16 AM   #8
maxextz
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Quote:
Originally Posted by SquareSteelBar View Post
That means: SH4 effects have been transfered to SH3 [GWX3].
thanks going to give it a shot.
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Old 06-12-11, 10:07 AM   #9
Bakkels
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Quote:
Originally Posted by Magic1111 View Post
Hi !

Try this MOD http://www.mediafire.com/?yzkiqmqkzjj and you´ll see the best effects (in my opinion) ever.....

Best regards,
Magic
I agree. Imo it's among the best mods you can get for sh3.
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Last edited by Bakkels; 06-12-11 at 07:34 PM.
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Old 06-12-11, 07:23 PM   #10
Kip336
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I'll try it for sure then


Any screenshots around of it?
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Old 06-12-11, 07:40 PM   #11
Bakkels
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I have some screens lying around:









Looks pretty good right? Also, try the high-res fix. Makes the whole game look better
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Old 06-12-11, 09:16 PM   #12
Sailor Steve
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Quote:
Originally Posted by Bakkels View Post
I have some screens lying around:
Well, pick them up before they get stepped on!

Oh! You already did. And put them on the wall.

Nice shots. Big boom-boom!
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Old 06-13-11, 03:19 PM   #13
Fish In The Water
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Looks pretty good right?
Looks very good, thanks for the post!
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Old 06-13-11, 08:06 PM   #14
Kip336
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Installed!
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Old 06-13-11, 08:26 PM   #15
Bakkels
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Great! Now go cover the ocean floor with Allied scrap metal
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