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Old 05-30-11, 07:36 AM   #76
Chevelless
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Originally Posted by Zedi View Post

It works!! wooooow!!!
Thank you sir=)
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Old 05-30-11, 08:42 AM   #77
JU_88
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Fantastic!
Great job SV and all those involved. Very nice indeed.
im sure you are aware of this already, but just in case -the only very minor glitch i could see was that the texture for guns and search light isn't showing up in the museum, (and sorry if its already been mentioned)

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Old 06-06-11, 03:29 PM   #78
Targor Avelany
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I spotted the same problem in Total Germany campaign yesterday. I also spotted a ship without a flag whatsoever.

I think I took the screenshot, so you could see if this is one of the ships from this very nice mod.
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Old 06-06-11, 04:00 PM   #79
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Quote:
Originally Posted by Targor Avelany View Post
I spotted the same problem in Total Germany campaign yesterday. I also spotted a ship without a flag whatsoever.

I think I took the screenshot, so you could see if this is one of the ships from this very nice mod.
Yes, the plain looking weapons are missing shadow maps, for some reason they won't render fully, I think it's a shader problem. I've wasted many hours looking into that, but there doesn't seem to be any fix for that.

The ship with no flag belonged probalby to some new nation that didn't have any flag yet. Zedi's new campaign will add new flags to every nation that is in the game.
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Old 06-06-11, 04:57 PM   #80
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I will look into why the SH4 shadow maps are not rendering. No, I don't think it is a shader problem. Should be a .dat problem. Black guns problem is fixed in latest version.
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Old 06-07-11, 02:14 AM   #81
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Originally Posted by SteelViking View Post
I will look into why the SH4 shadow maps are not rendering. No, I don't think it is a shader problem. Should be a .dat problem. Black guns problem is fixed in latest version.
If you delete the "UnifiedrenderController" in the ship's dat, all the guns and equiptments are rendered fully, even SH 5 guns. The bad part is that then your ship will look bad and plain, it doesn't use the occlusion map.

In SH4guns.dat the textures use texture map controller but it seems it doesn't work. And if you add "UnifiedRendercontroller" it will crash the game or show some weird graphical things. But good luck with this, I'm sure it's fixable somehow.
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Old 06-07-11, 09:07 AM   #82
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Originally Posted by Rongel View Post
In SH4guns.dat the textures use texture map controller but it seems it doesn't work. And if you add "UnifiedRendercontroller" it will crash the game or show some weird graphical things. But good luck with this, I'm sure it's fixable somehow.
That's because the UnifiedRenderController is already active on the parent unit (ship). All you need to do is add occlusion maps to the guns.
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Old 06-07-11, 09:33 AM   #83
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Quote:
Originally Posted by TheDarkWraith View Post
That's because the UnifiedRenderController is already active on the parent unit (ship). All you need to do is add occlusion maps to the guns.
I have tried it but no luck. The guns occlusion map file was right where it needed to be, but it just didn't show up in game. I think i wasted a day or more trying to get them show, tried different controllers etc., so I don't want to go there again... But ofcourse others are welcome to try too
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Old 06-08-11, 07:10 PM   #84
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Hey folks, I could use some reports of how the latest ship package is working.
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Old 06-08-11, 10:46 PM   #85
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Quote:
Originally Posted by SteelViking View Post
Hey folks, I could use some reports of how the latest ship package is working.
Yesterday i noticed that the flag was frozen (the ship name was steelviking medium ....) and also i think the damage rezistance is to low... i shoted 3 deck gun on it and it was enough... for others i must to shoot much more... do you think you can increase a bit?
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Old 06-08-11, 10:51 PM   #86
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Quote:
Originally Posted by stoianm View Post
Yesterday i noticed that the flag was frozen (the ship name was steelviking medium ....) and also i think the damage rezistance is to low... i shoted 3 deck gun on it and it was enough... for others i must to shoot much more... do you think you can increase a bit?
Absolutely, I can fix that. Which ships are only taking that many shells? Just the medium?
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Old 06-09-11, 02:57 AM   #87
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[QUOTE=stoianm;1680208]Yesterday i noticed that the flag was frozen (the ship name was steelviking medium ....) QUOTE]

I have the same problem - only by merchant ships in convoy, but he replied that the problem is in my graphics
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Old 06-09-11, 05:29 AM   #88
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i had that problem also, but just together with Han Solo`s Harbour Addition_Environment Enhancement Mod v0.5
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Old 06-09-11, 06:17 AM   #89
Sepp von Ch.
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I use HanSolo´s earlier version 0.1. You think the problem is in this mod Stormfly?
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Last edited by Sepp von Ch.; 06-09-11 at 06:31 AM.
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Old 06-09-11, 06:23 AM   #90
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i know nothing, its just a report... hope its only a incompatibility.
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