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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
Uploads: 0
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So this is what happened. All the sudden, the boat stops and although I clicked the telegraph several times, a message sayint "unable to comply" appeared repeatedly. The sub simply stays there, unmovable. Since there was a proper in-game response, I though "what the heck, this can't be a bug".
I ran a check-list and, voilá, I had forgotten the "battlestations" order checked. Those poor guys where awake non-stop for several days already. I checked-out the battlestations alert and the problem was solved. I ordered ahead standard and along went the boat. I was stupid not to check the crew's morale, that only occured me now. neither did I immediately re-ordered battlestations, just to see if they would refuse to go along again. So, what happened here? Bug? Mutiny? ![]() |
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#2 |
Electrician's Mate
![]() Join Date: Jul 2009
Location: Israel
Posts: 132
Downloads: 237
Uploads: 0
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Yes. I've had a similar problem a couple of times. I don't usually forget to check the battlestations, but I noticed a few times when in time compression that the boat stops. To restart the boat I have to be in x1 time compression, but by then i already wasted a couple of hours (cause it will be x5000 or x6000). I don't think that is related to the battlestations problem cause i always leave my crews to rest after an attack (I like to be a popular captain).
So did you notice the fatigue of your crew was 100% when you looked at them? |
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#3 |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
Uploads: 2
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Sheesh! What a slave driver!
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#4 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
Uploads: 0
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#5 | |
Let's Sink Sumptin' !
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![]() ![]() --Mobilis in Mobili-- |
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#6 |
SUBSIM Newsman
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Keep up the good work,
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#7 |
Fleet Admiral
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I think most of us have done that at least once.
![]() Realistically (not in-game) what would be the longest time that the crew would be at battle stations - not counting time repairing damage?
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#8 |
SUBSIM Newsman
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Good question!
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#9 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
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It is hard to imagine everybody in full alert for more than a day or two.
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#10 |
Eternal Patrol
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General Quarters is only held while absolutely necessary, meaning while in actual combat. Of-duty personel are recruited to aid in repairs.
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“Never do anything you can't take back.” —Rocky Russo |
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#11 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
Uploads: 0
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#12 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() I would go along with SS here. In RL, a contact would be tracked and an approach started without going to BS. At least, that is what was done on the Tang. |
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