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Old 04-01-11, 07:28 AM   #16
Testpilot
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You can use Pack3D version 3 to extract the pilot out of the .dat file in the mod to .obj format for import into Wings3D. There you can see how the parachute's size is in relation to the pilot. It will also allow you to place the parachute in correct place in relation to pilot also. Once set and scaled correctly then you can send me the .obj for the parachute and I'll update the mod
Hi Mate,

i rework the Parachute model looks like for real WW2 Parachute.Ich make a new textur for it and export the model in obj format.....And send it to you...

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Old 04-01-11, 07:34 AM   #17
frau kaleun
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Awesome stuff.

Wish I'd had this on my last patrol, we shot down a buttload of Swordfish. Unlikely to have that many aircraft kills again but I'm still playing mostly the beginning of the war when shooting down a plane is not completely out of the question, so this will really add something when we do!
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Old 04-01-11, 08:32 AM   #18
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Originally Posted by Testpilot View Post
Hi Mate,

i rework the Parachute model looks like for real WW2 Parachute.Ich make a new textur for it and export the model in obj format.....And send it to you...


Looks very good...

Hope to see this incorporated into the mod. Thanks!
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Old 04-01-11, 08:38 AM   #19
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thanks.Going better and better.
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Old 04-01-11, 08:46 AM   #20
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Originally Posted by Testpilot View Post




thanks.Going better and better.
Awesome

If you could please make the pilot holding the parachute strings a seperate .obj file. I'll need to update the mod with the two different pilots (this one and the dead one in the water).

What I'll need is .obj files for:
- parachute
- new pilot with hands up

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Old 04-01-11, 09:35 AM   #21
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here with new texture for the Parachute......
I think looks good.


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Old 04-01-11, 09:43 AM   #22
TheDarkWraith
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here with new texture for the Parachute......
I think looks good.
looks excellent a 1000% improvement over mine
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Old 04-01-11, 09:56 AM   #23
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thx DarkWraith

For the moment i testet in Game....
I will send pics how it looks like in game.
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Old 04-01-11, 10:36 AM   #24
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Mny thanks DarkWraith for the very nice Mod.....

show it ingame.....

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Old 04-01-11, 10:39 AM   #25
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Looks excellent!

Now should the pilot be dead when he contacts the water or should I have him bobbing in the water upright? I made him dead because he ejected when the plane exploded and by all rights should be dead
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Old 04-01-11, 10:43 AM   #26
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Quote:
Now should the pilot be dead when he contacts the water or should I have him bobbing in the water upright? I made him dead because he ejected when the plane exploded and by all rights should be dead
Hm.
What do you think about a Lifeboat in the water?

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Old 04-01-11, 10:45 AM   #27
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Hm.
What do you think about a Lifeboat in the water?
The pilot inflates a lifeboat when he contacts the water?
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Old 04-01-11, 10:58 AM   #28
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Yes.That is what i mean.....
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Old 04-01-11, 11:02 AM   #29
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Yes.That is what i mean.....
You have a 3D model in mind for this lifeboat?
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Old 04-01-11, 11:04 AM   #30
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I can make a Lifeboat for the pilot.I work on a new highres pilot model to.


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