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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Mar 2011
Posts: 29
Downloads: 1
Uploads: 0
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I played SH5 a bit. Liked it. Got a little frustrated then bought, after reading stuff here, SH3 with GWX which I had never tried (GWX, I mean).
The short version is that I quite liked some things in SH5, not to mention the visuals. I really like the depth, detail, etc of SH3/GWX. I never tried any mods in SH5. My question is, which should I be playing? |
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#2 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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and see this here: http://www.subsim.com/radioroom/show...0&postcount=61 The SH5 changed a lot in meantime after the effort of all moders from here.. the SH5 with mods it is completly another game... and i will say to play SH5... if you not belive watch some videos to see how SH5 looks now: http://www.subsim.com/radioroom/show...02&postcount=1 regards p.s. the only thing that i not like on sh5 it is that we have not so manny ships and that is raining when is -40 degrees outside |
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#3 |
Helmsman
![]() Join Date: Jan 2002
Posts: 109
Downloads: 0
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#4 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
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You'll get no end of opinions on this; many of them pretty harsh and nasty. My advice would be to try both. SH3 is pretty cheap now, and comes bundled with SH2. Then you can make your own call.
![]() For the record, I disagree with Shiplord's assessment of the game. |
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#5 |
Stowaway
Posts: n/a
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#6 | |
Eternal Patrol
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Aces Of The Deep is aces. Everything since is garbage.
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See how easy opinions are, and how useless? Which one should you play? Only you can answer that question, and only if you try all three. The bottom line is that the best is the one that suits you, and no one can do that for you. Since you already have SH3 it should be easy for you to find out. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#7 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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But now I find SH5 alot better than SH3 with GWX. Why... I find SH5 to be alot more realistic. Being able to walk around the uboat, the quality of the graphics. The heavily modded AI (thanks to TheDarkWraith). and i find the UI to be alot better (again thanks to TheDarkWraith for his Enhanced SH5 UI). Even being able to interact with the crew (although this could do with alot of modding). Sure SH5 is still missing a few things that GWX does better. for example :- The campain has not been fully modded in SH5 yet. You are restricted to just the type VII and its variants. uboats in SH5. Merchant shipping, SH5 is lacking in the number of different merchant ships. But you need to remember that SH3 Gwx has had alot more time spent modding it compaired to SH5. But SH5 is alot more modder friendly and in time the things that SH5 lacks will be added. I play at 100% realism with real nav and realistic sound travel. I try to make the game as realistic as is possible. My mod list :- Generic Mod Enabler - v2.6.0.157 [D:\Games\Simulator\SH5\MODS] Anti Lag A Fistful of Emblems v1.51 A Fistful of Emblems v1.51 (Weathered) Grossdeutscher Rundfunk Rel_SH4_BBC_1939_to_1945 Magnum_Opus_v0_0_1PlusPatch1 Magnum_Opus_v0_0_1Patch2 Speech fixes and additions (german version) Menu - Das Boot Departure Theme Lite Campaign LC 1.2 Open_Horizons SteelViking's Sky Banding Mod Harbour Addition MOD V0.1 - Open_Horizons Capthelms Audio+SV Touch Ups Enhanced FunelSmoke_by HanSolo78 German U-Boat Hydrophone SFX Unterseeboot II SFX U-Boat Propulsion SFX sobers realistic hydrophone operator SH5 NewUIs_TDC_6_4_0_ByTheDarkWraith NewUIs_TDC_6_4_0_New_radio_messages_German NewUIs_TDC_6_4_0_Real_Navigation IO_StrategicMap_4_1_for_TDWv640&MO FX_Update_0_0_15_ByTheDarkWraith FX_Update_0_0_15_UHS_Fix FX_Update_0_0_15_BARF_1_3_Full_Fix IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 AirTorpedoes Trevally Automated Scripts v0.5 Trevally Harbour & Kiel Canal Pilot patch ![]()
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#8 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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I enjoy my SH5 and thanks to TDW and to all moders i think that is an playable game... i play realism 100%, real nav, etc... i try to put the immersivity at maximum in my SH5
This is not a tutorial - i made this video at the sugestion of Zedi and i wanted to share with you how i play my SH5 - most of time i do my calculation by visual and i try to use plotin as low as posible and also to not use my mouse and my keyboard... and belive me i have a lot of fun... somethimes i forget that i am in my room and i have the impresion that i am in an real UBAOT in the WWII time stoianm How to play SH5 like a PRO with Real navigation, Voice commands and Realism 100% My up to date mod soup is: Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Magnum_Opus_v0_0_1 (patched 2) NewUIs_TDC_6_4_0_ByTheDarkWraith FX_Update_0_0_15_ByTheDarkWraith FX_Update_0_0_15_UHS_Fix FX_Update_0_0_15_BARF_1_3_Full_Fix IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting AirTorpedoes Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith Church's SHV 1.01 Keyboard Commands v1.1 1 degree bearing RibAr A Fistful of Emblems v1.51 AIR Missions Black_Skin_albrecht Church's Compass Dials Mod v2.2 - Option Two Church's NavMap v1.0 - Illyustrator's Version Convoy Critical hits 1.1 Torpedos EnahncedFunnelSmoke1.2_SH5 EQuaTool 01.01 by AvM - double set - Large plus Flat Style German U-Boat Crew Language Pack Gramophone Grossdeutscher Rundfunk Icebergs v2.4 Lite Campaign with Ice Naights Submaine Textures (internal) v1.2(test) Nauticalwolf's_Torpedo_Textures_v1.2 noir decks North Atlantic Green 1.1 nVidia missing lights Officers skin by Naights Old Style Explosions V1.1 Patch1_Terrain_harbour_flags_Mod_v1_2_1 pescarus mod Progress Bar for Fuel Batt Air CO2 and Push Buttons By Torpedo v1 Real Environment - Revision (stoianm) remove electric torp wake renow_points_0_compatible a fistfull of emblems version_by stoianm SD_MapCourseLine_tiny_arrows_ocred SD_MapLocationNameFix_v1_1 Shadow Improvement Mod soan sobers base sky mechanics V1 sobers base wave mechanics V15 SH5 sobers real trees SteelViking's Sky Banding Mod stoianm blue water and EnvNights compatible Real Environment - Revision Stoianm Scopes 16x9 TDC Graphics by Naights v1.0 SUB SIM FOR====Depth_Keeping_Problem_UHS_patch_HB_1_0_0_Th eDarkWraith TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Torpedo Splash Trevally Automated Scripts v0.5 Trevally Harbour & Kiel Canal Pilot patch Trevally Tutorials - All v0.2 (for TDW UI) Window_Lights_Redone_V1 Stormys dark torpedo body + dark OBS periscope shaft v1 Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz DBSM_Music_1_0_4 Stormys DBSM SH5 v1.3 HOTFIX 3 Unterseeboot II SFX sobers talking conning crew mod stoianm sounds stoianm key commands apa pura sobers 3D deck spray mod V7 NewUIs_TDC_6_4_0_Real_Navigation sh5.exe patch (hydro) v0.0.3 AOB slide ruller for TDW UIs and MO by stoianm Speech Recognition_v1.4_MiTons_NewUI_Editon _english hydro periscope depth NewUIs_TDC_6_4_0_Waypoint_Contacts_No_Symbols NewUIs_TDC_6_4_0_Waypoint_Contacts_No_Tails |
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#9 |
Navy Seal
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Boooooo
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#10 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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![]() This video show the power of SH5 after a year of hard work in moding it. Again, a BIG thanks to all moders who made SH5 best in the series. ![]() |
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#11 |
Watch
![]() Join Date: Mar 2011
Posts: 29
Downloads: 1
Uploads: 0
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Thanks to everyone for their replies and suggestions.
So, I have installed the MO mod, with patch. It IS much better. I am having to save a lot as I occassionally crash (is that what CDT is?). What should I do next? I am in first patrol. 7.1K tons sent to the bottom! |
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#12 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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![]() regards |
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#13 |
Watch
![]() Join Date: Mar 2011
Posts: 29
Downloads: 1
Uploads: 0
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My settings are:
Intel Core Duo 2 @ 2.5Ghz 4GB Win 7 32-bit Dx 11 GeForce 9600M GT v195.62 Can't correlate any CDT with any action on my part except they happen in Nav view--but I spend a lot of time there... |
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#14 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Originally Posted by TheDarkWraith ![]() Here is something to try for those of you having CTDs or using 32 bit OS: Try this only if you have at least 2 GByte of RAM and at your own risk and using Vista/Win7 32 bit version. First download the explorer from http://www.ntcore.com/exsuite.php Next make a backup copy of SH5.exe. Then start "CFF Explorer" and open the orginal SH5.exe file. Now go to NT Header/File Header and click File Header. There you will find a button labeld "click here". Click it and select the mark at "App can handle> 2gb adressest " Save the modified EXE, overwrite the orginal one (You do have your backup of it in a safe location right?). If you run Windows Vista 64 or Windows XP 64 or Win7 64 you're ready and didnt need to read on. The rest is only for Windows Vista 32/Win7 32 or maybe Windows XP. Now make Windows Vista/Win7 (32-Bit) ready to support more than 2 GByte. Open a command prompt with Administration rights. You find it under "Programs->Accessories->Command prompt" click right and select "run as administrator". Enter "bcdedit /set IncreaseUserVA 3072" (without quotes) in the command window and press enter. After that restart windows To reset back to 2GB limit: to reset the Increased User Adressspace just start the commandline prompt with Admin right again and enter "bcdedit /set IncreaseUserVA 2048" See if the above helps at all ![]() Another idea is to install previous version of DirectX ( < v11). I have Win7 64bit but ALWAYS install previous DirectX versions for compatibility reasons. Go to Microsoft's website and search for DirectX. Run the DirectX web installer from their website. You can have DirectX9 AND DirectX11 installed on Win7. EDIT: just checked the sh5.exe file and it's large address aware so enabling the 3GB switch in 32bit OSs should help: Microsoft (R) COFF/PE Dumper Version 9.00.30729.01 Copyright (C) Microsoft Corporation. All rights reserved. Dump of file sh5.exe PE signature found File Type: EXECUTABLE IMAGE FILE HEADER VALUES 14C machine (x86) 5 number of sections 4BCE9A96 time date stamp Wed Apr 21 01:26:30 2010 0 file pointer to symbol table 0 number of symbols E0 size of optional header 122 characteristics Executable Application can handle large (>2GB) addresses 32 bit word machine |
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#15 | |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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