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Old 09-08-10, 06:39 PM   #16
JokerOfFate
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Mr Doe could you rephrase that I'm a soldier not an English teacher.

To answer your first question every second I wasted meant that the convoy was a second closer so I needed to act fast.

A uboat has many advantages, such as it's small hard for a warship to hit at short range due to its guns being elevated, Not just stealth.

(I can tell you've got a good deal of exp.)
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Old 09-08-10, 06:43 PM   #17
Gerald
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But you are an experienced Captain,

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Old 09-08-10, 07:01 PM   #18
JokerOfFate
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You talking to me or Mr Doe
eitherway Thanks Vendor and remember
"Don't feed the Eels"
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Old 09-08-10, 07:05 PM   #19
Gerald
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Actually, it was meant for you,

Quote:
Originally Posted by JokerOfFate View Post
You talking to me or Mr Doe
eitherway Thanks Vendor and remember
"Don't feed the Eels"
Thanks for the tip
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Old 09-08-10, 08:03 PM   #20
Madox58
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All I can say is this:
GWX has NO bugs!
WTF is that,
Where did that come froms,
How did that get messed ups,
Who left this or that outs,
And a few oops.
(MAYBE!)
But NO BUGS!
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Old 09-08-10, 08:20 PM   #21
Weiss Pinguin
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Quote:
Originally Posted by privateer View Post
But NO BUGS!
All 'features'
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Old 09-08-10, 08:35 PM   #22
Madox58
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Yes.
Features.
BUT!!
Any BUGS were, and remain, STOCK SH3 BUGS!
GWX did not introduce any new creepy crawlies!
Most of the save Games issues?
StarForce!
CTDs in some areas if you zoom view?
StarForce!
I could go on and on about this.
But I won't.
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Old 09-08-10, 11:01 PM   #23
Madox58
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That quote has nothing to do with SH3.
Why would you even use it?

SH5 has nothing to do with SH3 issues.
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Old 09-09-10, 02:50 AM   #24
JokerOfFate
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Ok guys, Good news I ran some tests last night and I found out that this is a stock game bug that is also in GWX, The only way you can sink a Trible Destroyer is with an eel the deck gun will not sink it.
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Old 09-09-10, 05:18 AM   #25
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Quote:
Originally Posted by JokerOfFate View Post
Ok guys, Good news I ran some tests last night and I found out that this is a stock game bug that is also in GWX, The only way you can sink a Trible Destroyer is with an eel the deck gun will not sink it.
You might also want to bear in mind that 'by your own description' all the damage was above the waterline therefore no or little flooding will have occured.

Pleased your sorted.

BE MORE AGGRESSIVE!!
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Old 09-09-10, 11:05 AM   #26
desirableroasted
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I guess it is how you enjoy the game, but since the game is about sinking merchants, many merchants, over many months, I do wonder why anyone would choose to engage a Tribal if he didn't have to. Exp in GWX.

I have done so 100 or so times in "training" plays (games that went bad that I recreate just to run the scenario again). I'm sunk about 80% of the times I choose to fight.

What I have learned:
  • The Tribal will sink after 3-4 shots below the waterline, though not immediately. Getting those hits when you are at flank speed and evading is difficult even with a very good crew.
  • Because the Tribal is faster and nimbler, and can bear guns from almost any angle (I can only shoot 270-0-90), he gets at least 2-3 hits for my one. His hits also kill crew, whereas my hits don't "kill" anyone.
  • In 80-90% of the scenarios where I dive rather than fight, I escape.
Takeaway: if arcade shooting is your thing, by all means bang away at Tribals. Heck, take on a Dido or the Nelson on the surface. But don't tell me you are doing it successfully except as flukes.
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Old 09-09-10, 11:35 AM   #27
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Destroy its weapons with your flak or deck gun then hit it below the waterline. I wasn't playing arcade I was playing 100% realism.
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Old 09-09-10, 01:27 PM   #28
CherryHarbey
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JokerofFate, you say you play GWX on 100% realism but your original post says you fired star shells at this destroyer, how?
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Old 09-09-10, 01:40 PM   #29
Weiss Pinguin
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IIRC there are several mods that let you use starshells and other stock ammunition.
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Old 09-09-10, 02:31 PM   #30
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The most that can be boasted of is that one masters the "game." In real life, any U-boat that would try going toe to toe with an escort would be turned into scrap metal in short order. When we play SH3 we have the choice of two styles of play: arcade or simulation of real U-boat tactics. Due to flaws in the game engine it may be possible to accomplish what wasn't done in real life, but we should never deceive ourselves that what we might pull off makes us better than real life Kaleuns. For example, it is very easy in this game to raid harbours, but in real life Prien considered his escape from Scapa Flow extremely fortunate. After his raid, harbour defences were tightened up everywhere and though I may be wrong, I cannot recall if any other U-boats repeated his coup.

A U-boat was a poor gunnery platform. In all but the calmest seas it pitched and heaved, throwing off accuracy. Gunners were naked to enemy fire; which of them would dare venture onto a bare deck and get into a duel with an escort's multiple guns with high rates of fire raking their boat? That's the sort of thing that would earn a Knight's Cross, posthumously.
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