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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Officer
![]() Join Date: Apr 2005
Location: Lytham UK
Posts: 244
Downloads: 169
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Ok,
Finally got Crazy Ivans SC campain working, and im on the 2nd Akula mission. Now Ive always had trouble with this one even in SC so, i decide to cheat and turn truth on. Now im using LW v2 mod and im with 5 miles of the LA, doing 4 knts, Still no trace on towed array, NB or BB even thou the suker is doing 7 knts. No worries i think, ill just get closer..then i get the awful you have been counter detected message. Wouldnt of minded but there is still no signal from the LA whatsoever. SO what was i doing wrong? surely i would of heard him sooner? |
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#2 |
Sub Test Pilot
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yes you should have puzzeling
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#3 | |
Officer
![]() Join Date: Apr 2005
Location: Lytham UK
Posts: 244
Downloads: 169
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Jesus Kap that was a fast reply....what im getting at is this down to captian error, or a reflection of just how poor the russian sonar is? or even a bug?
I love LW mod and have agreed with the changes, so is this a indiction of how life will be now for us poor beleagured ruskie sub caps, or should i have picked the LA up sooner? ![]() To put it in a different way... Quote:
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#4 | |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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![]() Quote:
LW made the Akula II about even with the 688I in noise levels. The Gepard also has the Pelamida II array, which makes it a pretty even match. The Vepr, I think, will tend to be detected first. The Akula I-Imp will likely be detected by the 688I first unless there is a large speed difference. Knowing the SSP and sea state will also help. 5 miles is usually enough in this mod, except in very bad conditions. |
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#5 |
Captain
![]() Join Date: Sep 2005
Posts: 518
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The akula in the subcommand missions is the Vepr.
Squid, I'm having issues with this myself. Tracking a sub that doesn't have aft baffles is ![]() |
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#6 |
Sub Test Pilot
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gepard will pick up the 688i before the 688i knows about it ive managed close in tracks on 688' and 688i's and ive had no problems even without towed arrays
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#7 |
Sea Lord
![]() Join Date: Jul 2002
Location: Pacific NW
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Hey Kap,
Was this in custom built missions? What was the tactic of the 688I set to? |
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#8 |
Sub Test Pilot
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tactic 688I was to track me and had a ladder box in most soem had perimiter and some transit and search way points
and yeah a custom mission
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#9 |
Sea Lord
![]() Join Date: Jul 2002
Location: Pacific NW
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May have had something to do with the waypoints. When the tactic is set to transit AI units will continue on blissfully unaware of everything.
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#10 | |
Officer
![]() Join Date: Apr 2005
Location: Lytham UK
Posts: 244
Downloads: 169
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Is it worth going back to the orginal database? |
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#11 |
Sub Test Pilot
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what i heard was vepr is quieter than gepard when i heard that i was pi*sing myself littraly
gepard is of a totaly re design and has newer and improved sound dampning equipment so how can it be louder than an older boat with less sound dampning equipment something is wrong here
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#12 | |
Captain
![]() Join Date: Sep 2005
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![]() Quote:
I wouldn't go back to the old database, but some sound level tweaking or sensor-sensitivity tweaking will make the missions playable. |
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#13 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
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Sub v sub isn't anywhere near impossible, you just have to realize that US subs will nearly always have the first detection.
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