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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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thanks a bunch
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#17 |
Chief of the Boat
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There are also two torrent versions....one gives you the eight files and the other a single file exe.
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#18 |
Bosun
![]() Join Date: Feb 2004
Location: North of the 37th Parallel
Posts: 68
Downloads: 63
Uploads: 0
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He posted a list here for GWX3.0. These are downloadable.
I'm curious as I am also loading on a laptop and have just come across the list. If it installs JSGME, does it have the v2.5 ?? I wouldn't think so, but then again, the way these mods are rolling ... Or does it find the exe for JSGME and install it that way ?? Another question regarding such; I have read several posts mentioning GWX3.0 Gold. Is there a difference or is it one and the same ?? Thanks.
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#19 | |
Chief of the Boat
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GWX3.0 and Gold are both the same just different people referring to them by different names. The JSGME version that comes with GWX3.0 is old but once you have installed FWX3.o, simply go to the link below and you can upgrade your version to the newest/latest one: http://www.users.on.net/~jscones/sof...cts-jsgme.html |
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#20 | |
Swabbie
![]() Join Date: Feb 2009
Location: Hillsborough NC
Posts: 10
Downloads: 0
Uploads: 0
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What if we created a way to redesign Uboats based on the technology available during the war?
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#21 | |
A-ganger
![]() Join Date: Jul 2010
Location: Under the Iceberg
Posts: 71
Downloads: 107
Uploads: 0
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-SH5 Water for GWX 0.9 20 Km -SH4 Effects for SH3-Racerboy/TheDarkWraith |
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#22 | |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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#23 | |
Chief of the Boat
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http://www.subsim.com/radioroom/showthread.php?t=158921 -SH4 Effects for SH3-Racerboy/TheDarkWraith http://www.subsim.com/radioroom/down...o=file&id=1420 |
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#24 | |
A-ganger
![]() Join Date: Jul 2010
Location: Under the Iceberg
Posts: 71
Downloads: 107
Uploads: 0
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Thanks a lot for the links jumbuna ![]() I have a question though. I have the Commander mod installed but I still see no names for the ships in my log files. I read somewhere that I need to update(?) my personal files or something. I didn't really understand what to do. A lil help would be great. ![]() |
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#25 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Ontario
Posts: 795
Downloads: 39
Uploads: 0
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You have to exit the game and view your log with SH3 Commander. SH3 Cmdr. works on the files "outside" of the game.
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#26 | |
Chief of the Boat
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#27 | |
A-ganger
![]() Join Date: Jul 2010
Location: Under the Iceberg
Posts: 71
Downloads: 107
Uploads: 0
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![]() One more thing (lol my questions keep coming. Sorry! ![]() ![]() |
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#28 |
Stowaway
Posts: n/a
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This thread has been quite helpful. I must thank you all, especially Sailor Steve for the mammoth list.
Steve, do you have a specific link for the Type VII Real Skin mod that you referred to? I can't seem to locate it with any level of certainty, via the list or search. I must agree that SH3 (especially with GWX) is an amazing game. I had previously played a lot of SH4 /w U-Boat Missions, but the depth of gameplay in SH3 makes it worth losing a bit of graphical detail. (Plus I find SH3 to be more stable, bug-wise.) |
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#29 | |
Rear Admiral
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BUT! Be aware that when you attack non-enemy shipping, that nation will consider you personally to be an enemy for the following 24 hours of game time. If you attack those ships and then sail within range of the naval artillery at Pilau or Konigsberg within that time, the German forces there WILL fire on you. No way around this, I'm afraid, that's the way the game works and it can't be modded out. So if you do engage in target practice as ordered, you should teleport back to base or at least wait 24 (in-game) hours after your last attack before sailing home. Otherwise, you won't get a very warm welcome. |
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#30 |
A-ganger
![]() Join Date: Jul 2010
Location: Under the Iceberg
Posts: 71
Downloads: 107
Uploads: 0
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I just thanked you in another thread for this info but well, thank you frau!
![]() Although I think the 'target' ships had British flags but I might be wrong. Yeah I noticed my starting renown was 2500. However, I got the renown fix mod and now my initial renown is 1000. Hoping it doesn't vanish cuz I intend to sink each one of those ships. Juicy targets aren't easy to let go. ![]() |
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