SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-23-10, 06:51 AM   #1
thfeu58
中国水兵
 
Join Date: Mar 2006
Location: Berlin
Posts: 273
Downloads: 160
Uploads: 0
[WIP] Calais_Mod

[WIP] Calais_Mod

Hi,

the next project which I tackle is Calais. I will move the harbour there where he belongs there.





Greeting
thfeu58
thfeu58 is offline   Reply With Quote
Old 04-23-10, 09:14 AM   #2
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Nice one
Just noticed that as adjusting a few bases along the channel

Quote:
Adjusted Rotterdam to reflect change of hands
Adjusted and renamed Dünkirchen to reflect change of hands
Adjusted and moved Calais to reflect change of hands
Adjusted Zeebrugge to reflect change of hands
But not moved the port as I suck as terrain modelling
Leave that to you
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 04-23-10, 09:32 AM   #3
thfeu58
中国水兵
 
Join Date: Mar 2006
Location: Berlin
Posts: 273
Downloads: 160
Uploads: 0
Default

Quote:
Adjusted Rotterdam to reflect change of hands
Adjusted and renamed Dünkirchen to reflect change of hands
Adjusted and moved Calais to reflect change of hands
Adjusted Zeebrugge to reflect change of hands
Is this a citation, from which Thread?

Have you done this, but I do not understand yet properly, "reflect change of hands" what was done?
thfeu58 is offline   Reply With Quote
Old 04-23-10, 09:48 AM   #4
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by thfeu58 View Post
Is this a citation, from which Thread?

Have you done this, but I do not understand yet properly, "reflect change of hands" what was done?
No thats from my WIP readme - no thread as waiting for patch
Well a small part of the readme
If you look ingame at Calais it stays French all through the war
Doesnt change to German then British
Many ports are that way
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 04-23-10, 10:14 AM   #5
thfeu58
中国水兵
 
Join Date: Mar 2006
Location: Berlin
Posts: 273
Downloads: 160
Uploads: 0
Default

Now understand I, you have reworked the DevSide. These data were never right up to now in the Stock version.

Good work!

Here a look in my plan:

Calais change, see more first post
as a result of
Oslo
Stavanger
and
Kristiansand,
as well as
Vigo
add.

To act enough during the next days and weeks .
thfeu58 is offline   Reply With Quote
Old 04-23-10, 10:27 AM   #6
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by thfeu58 View Post
Now understand I, you have reworked the DevSide. These data were never right up to now in the Stock version.

Good work!

Here a look in my plan:

Calais change, see more first post
as a result of
Oslo
Stavanger
and
Kristiansand,
as well as
Vigo
add.

To act enough during the next days and weeks .
I have added Vigo already so that will save you a job
lol


__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41

Last edited by bigboywooly; 04-23-10 at 01:00 PM.
bigboywooly is offline   Reply With Quote
Old 04-23-10, 01:53 PM   #7
coronas
Ace of the Deep
 
Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
Default

Shots of Ria de Vigo and port.
http://www.masmar.net/var/masmar/sto...de_Vigo_23.jpg
http://img117.imageshack.us/img117/8971/vigggmm6.jpg
__________________
coronas is offline   Reply With Quote
Old 04-23-10, 02:03 PM   #8
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by coronas View Post
Thanx
Will let you do that then
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 04-23-10, 02:09 PM   #9
coronas
Ace of the Deep
 
Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
Default

Quote:
Originally Posted by bigboywooly View Post
Thanx
Will let you do that then
You're wellcome


BTW:
Cadiz: http://www2.uca.es/asociacion/gadina...ZONA%20SUR.jpg
http://www2.uca.es/asociacion/gadina...NA%20NORTE.jpg
Las Palmas: http://mappery.com/maps/Las-Palmas-T...ediumthumb.jpg
__________________

Last edited by coronas; 04-23-10 at 04:53 PM.
coronas is offline   Reply With Quote
Old 04-23-10, 06:50 PM   #10
raymond6751
Admirable Mike
 
raymond6751's Avatar
 
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
Default Nice work

I hope the patch won't mess up your efforts.

I hope the same for the other great mods that we are getting!
__________________
Game Designer:
Close The Atlantic - World War Three
https://boardgamegeek.com/boardgame/...orld-war-three
raymond6751 is offline   Reply With Quote
Old 04-23-10, 09:38 PM   #11
thfeu58
中国水兵
 
Join Date: Mar 2006
Location: Berlin
Posts: 273
Downloads: 160
Uploads: 0
Default

Quote:
Originally Posted by bigboywooly View Post
I have added Vigo already so that will save you a job
lol

You have already done everything ?
The first Screen is Vigo and the Norwegian cities you have also already provided !

Now we are in the situation if we change the files of the Common folder, we headline the available version.

You have already changed something, you instal my Brunsbuttel change, your data are headlined with it.

The mission editor SH5 has, unfortunately, no Merge function.
thfeu58 is offline   Reply With Quote
Old 04-24-10, 01:08 AM   #12
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Have only added the naval bases in Norway at the mo
No harbours or terrain changes
Am not too good with the terrain modelling tool

Yes no merge function in ME
Not good that

Patch 1.2 will force me to do most of my work again which is ok as the bases dont work properly in SH5 - another broken function - so is going to take me a while to figure out a work round
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 04-24-10, 01:12 AM   #13
kylania
Silent Hunter
 
Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
Default

Are you guys able to add the things you're doing as missions, layers, so they can work along side the campaign files, or are they changes TO the campaign files?
__________________

kylania is offline   Reply With Quote
Old 04-24-10, 01:29 AM   #14
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by kylania View Post
Are you guys able to add the things you're doing as missions, layers, so they can work along side the campaign files, or are they changes TO the campaign files?
Well the Common.mis has been used in the case of the Brunsbuettal mod as nodes moved in the Kiel canal and will be again in the Calais mod as generator node will need to be moved
Same for mine
Bases are on the Commom.mis and they wont show ingame unless linked to a generator node
Could put the additional bases on a seperate mis but as have to alter the Common for existing bases no point and if on the Common then can link the new generators into the node paths

Unfortunately every change means a new career so hoping to get all mine done in one hit - may merge with my resupply mod - to lessen the impact of new career starts
I will of course make mine compatable with anything thfue58 releases first as posted earlier patch 1.2 will destroy most of what I have done
More of a learning process so time not wasted
Esp as found out bases dont work properly if have country changeovers
Can see now why the devs had Norway,France etc as Axis countries as some bases wont show otherwise
Will be spending the rest of today trying to find a workround to that but if the devs couldnt

Even additional mis files added alongside existing campaign need a new career to be seen - Icebergs show that
That includes doint the tutorial most times too - notice how you get a save after sinking the Polish ships and from then on in you are always loading a save game
You never end a patrol fully as in previous games when docking but load saves

Anyway enough of hijacking thfues thread
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Reply

Tags
[rel], [wip]


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:26 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.