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Old 04-19-10, 02:04 PM   #31
loerelau
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Originally Posted by kylania View Post
Really? When, if I crash dive I don't see a lot. Deck watch is teleporting to there bunks..

I have to say, the torpedo simulation was there, but only with 2 guys.
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Old 04-19-10, 04:01 PM   #32
kylania
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Originally Posted by loerelau View Post
Really? When, if I crash dive I don't see a lot. Deck watch is teleporting to there bunks..

I have to say, the torpedo simulation was there, but only with 2 guys.
You need to use that mod. The animations aren't completely fluid, but one by one the watch crew will "descend" the ladder and move to their posts on the dive planes.
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Old 04-19-10, 07:40 PM   #33
Ducimus
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Originally Posted by shmall View Post
this is NO star trek you losers

you want realism, then use the fu**ing ladder......

I like him. Straight, to the point, and no sugar added.
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Old 04-20-10, 04:45 AM   #34
loerelau
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Originally Posted by kylania View Post
Thanks, I didn't install this mod because I use the das boat mod... It says that it is not compatible. Maybe I have to try it anyway.
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Old 04-20-10, 11:02 AM   #35
Noren
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why not make a mod which brews coffie and adds some amphetamine to it, making all my crew extra alert during the hunt?

haha, did you know that radioactive soap was popular at the start of the last century....or that heroine was given to american housewifes, as a cure for boredom and stress? It pays to be paranoid sometimes just wait til the 'mobile phone-associated earcancers start to grow haha...
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Old 04-21-10, 10:40 AM   #36
Faamecanic
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Originally Posted by kylania View Post
You do realize that is a bug, right? A bug that's being fixed today or tomorrow.
You do realize that this is a bug THAT SHOULD HAVE BEEN CAUGHT AND FIXED PRIOR TO RELEASE RIGHT?

I mean it isnt like its a bug tied only to a particular piece of hardware...

Oh thats right they didnt beta test it appears.

Oh and hows that patch working for ya its 04/21/10 now....
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Old 04-21-10, 10:41 AM   #37
robbo180265
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Originally Posted by Faamecanic View Post
You do realize that this is a bug THAT SHOULD HAVE BEEN CAUGHT AND FIXED PRIOR TO RELEASE RIGHT?

I mean it isnt like its a bug tied only to a particular piece of hardware...

Oh thats right they didnt beta test it appears.

Oh and hows that patch working for ya its 04/21/10 now....
(couldn't find a yawn - but you get the idea)
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Old 04-21-10, 10:45 AM   #38
Faamecanic
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Originally Posted by robbo180265 View Post
(couldn't find a yawn - but you get the idea)
But you keep reading all these posts.... one begins to wonder if your a masochist and like to torture yourself
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Old 04-21-10, 10:48 AM   #39
robbo180265
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Originally Posted by Faamecanic View Post
But you keep reading all these posts.... one begins to wonder if your a masochist and like to torture yourself

Lol - you may have a point!
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Old 04-22-10, 06:42 AM   #40
Faamecanic
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Originally Posted by robbo180265 View Post
Lol - you may have a point!
You can borrow the Cat-O-Nine tails whip I bring to work with me every morning..... I like the way it stings for a few min after I beat myself with it
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Old 04-22-10, 10:30 AM   #41
robbo180265
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Originally Posted by Faamecanic View Post
You can borrow the Cat-O-Nine tails whip I bring to work with me every morning..... I like the way it stings for a few min after I beat myself with it
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Old 04-22-10, 11:10 AM   #42
Nordmann
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Originally Posted by Neal Stevens View Post
What's wrong with climbing a ladder? Real U-boat commanders did plenty of that.
Heh, it's funny, they complain about having to climb ladders and move through the boat, yet these very same people would be the first to cry about realistic gameplay.
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Old 04-22-10, 02:42 PM   #43
pythos
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One thing about the crash dive thing is that the sequence started even if I am on the bridge. I don't like it only working when I have gone down the hatch.

I end up madly tapping the "c" key, and wondering why I am not hearing "alarm!" as I run to the hatch. It catches me every time
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Old 04-23-10, 09:59 AM   #44
Faamecanic
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Originally Posted by Nordmann View Post
Heh, it's funny, they complain about having to climb ladders and move through the boat, yet these very same people would be the first to cry about realistic gameplay.
I also remember with SH3 one of the biggest crys was for a sub you could walk around on.

I will take the devs side here....they give us what a lot asked for, even if it is somewhat buggy, and hear nothing but grief.

That doesnt excuse them or Ubi from trying to implement so much that they didnt have time for a through beta test though.
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Old 04-23-10, 10:09 AM   #45
kylania
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Originally Posted by pythos View Post
One thing about the crash dive thing is that the sequence started even if I am on the bridge. I don't like it only working when I have gone down the hatch.

I end up madly tapping the "c" key, and wondering why I am not hearing "alarm!" as I run to the hatch. It catches me every time
Install this mod then you can teleport down into the sub and crash dive yourself instantly.
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