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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Grey Wolf
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Hi arnahud2, the torpedo rooms have already been modelled/textured and incorporated into the interiors mod and then subsequently discarded when all the momory problems arose, they added another 250Mb to the dat (DD would have killed me!) and keeping them would just have led to more angry PMs saying "your stupid mod does not work fix it now or i will sue you" etc...
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#17 | |
Frogman
![]() Join Date: Apr 2005
Posts: 308
Downloads: 724
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#18 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,785
Downloads: 171
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This is great flakmonkey!
![]() ![]() PS. I didn't read the whole thread.
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#19 | |
Grey Wolf
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Theres no need to re-use components or textures from the VII interior as you cant possibly run both a VII and IX interior at the same time so the game wont load the file for the VII interior if your in an IX boat for example. So in this respect there are no memory restrictions. I will try to make it slightly less demanding than the previous interiors though. |
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#20 |
Bosun
![]() Join Date: Jul 2007
Posts: 65
Downloads: 59
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Hello
Flakmonkey, really great work from you and great prejects. All Subtypes deserve your great looking interieurs. It would be really great, if you would make the torpedo rooms for the type 7 and of course for the 9 and all other that would come in the future too. I would upgrade my PC just for your mod !!! Know you´re thinking that man must be crazy, but your interieurs make the good old SH 3 lightyears better than the actually SH 5 !!! even if the torpedorooms would not be animated (Torpedo reloading) it would make the boat complete ! I think there are others who would have a complete boat too. Are there news from your project of the conning tower room of the type II ? regards MG Mike |
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#21 |
Sparky
![]() Join Date: Jun 2006
Location: NY
Posts: 153
Downloads: 144
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Looking forward to it
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#22 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
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That was unespected!
If someone told me you'd make one...well wouldn't believe it. I guess it's probably one of the coolest announcement for 2010 ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#23 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
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Good to hear, I really enjoy the VII interior. Spend lots of time in there during D.C. attacks.
also torpedo room would be awesome, even unanimated |
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#24 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,785
Downloads: 171
Uploads: 0
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Sub captains go down with their ship! |
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#25 |
GWX Project Director
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Stop that! Its bad for you!
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#26 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,785
Downloads: 171
Uploads: 0
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Don't I know it!!
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Sub captains go down with their ship! |
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#27 |
Silent Hunter
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Wonderful: Typ IX Interiors
Hi Flakmonkey !
It´s so wonderful to read, that you work on Type IX Interiors ! All the best for your work and I´m looking forward to Release.... ![]() ![]() ![]() Best regards, Magic ![]() |
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#28 |
Planesman
![]() Join Date: Dec 2006
Posts: 192
Downloads: 77
Uploads: 0
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Not sure if this is the correct thread to ask for it, so plz blame me if not
![]() Iam missing the correct diving angles when im in some other room than at the Bridge. I know thats not an issue from your Mod, but is it possible to fix that? Last edited by Delareon; 04-06-10 at 03:04 PM. |
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#29 |
Seaman
![]() Join Date: Jul 2009
Location: Cheshire England
Posts: 35
Downloads: 130
Uploads: 0
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Thank you Flakmonkey..
Really looking forward to this, I'm trying SH5 but in my opinion it doesn't have nearly tha same feel and immersion that your mode has, for simple intuertive game play SH3 is still the best. |
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#30 | |||
Sparky
![]() Join Date: Sep 2006
Posts: 155
Downloads: 61
Uploads: 0
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Very welcome news. Although I am more of VII, I like too the IX! Dreaming already in roaming around in it. Your interiors keep the "soul" and excellent atmosphere of the uboats and SH3. I love them. Thanks!
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Imo, more detailed, much better designed lighting, much better choosen textures (even if they are low res): which leads to an enchanting atmosphere and immersion that transports you to the time, which for the moment SH5 lacks completely, and I am afraid it will require a lot more work from the modders than in SH3 in order to get close (stock SH3 already had that atmosphere, at least) So a FMInteriors addon mod like "FMtorpedo-rooms mod for FMInteriors" would be hyper welcomed by me at least, even if I risk a CTD. I have 8Gb, and the current FMInteriors works flawlessly and hyper-smooth in my Win7x64... Last edited by Darkbluesky; 04-07-10 at 09:03 AM. |
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