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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#151 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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10 more days....
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#152 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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The rudder thing is already fixed in TheDarkWraith's MultiUI for SH5 mod. They are adding a compass in the next patch, I assume that'll include the rudder as well, but no way to know till it's too late. ![]() |
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#153 |
XO
![]() Join Date: Apr 2005
Posts: 410
Downloads: 18
Uploads: 0
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Thanks for the reply.
But running at x times is part of the game , our would be spending hours just getting to a patrol area. Could go fast than 1500x in older SH game and be pulled out of it when near enemy ships. |
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#154 | |
Watch
![]() Join Date: Mar 2010
Location: Adelaide, South Australia
Posts: 25
Downloads: 22
Uploads: 0
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I guess the safest way is to check the forums befor each game session to see if the patch has been released, and if it has, unistall all my current mods before launching the game? Great news about the patch though - best news this week. ![]() |
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#155 |
Captain
![]() Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
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It's a nice long list... easily passes the document weight test. But much of that stuff the modders have either already fixed, or could fix if they chose to (why remove the map tools in dock?). The rest is mostly fluff.
I shelved this game when it became obvious it's just not playable (for me) in it's current state. Unfortunately, there's nothing on the list that indicates they've addressed any of the reasons for that. JD |
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#156 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
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Well I've heard this "unplayable" thing here a little too much, it certainly is playable as there are thousands and thousands who are playing it and playing the heck out of it. The online logs prove that, even if the tonnages are totally over the top.
Too bad Donitz didn't have SH5 captains working for him, the war would have been won by Germany in a month, and Britain wouldnt have a navy left, and the ocean would have an iron bottom. ![]() Bugged and missing a bunch-o-stuff yes indeed, but unplayable? No.
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#157 |
Nub
![]() Join Date: Nov 2004
Location: Cape Coral FL
Posts: 2
Downloads: 0
Uploads: 0
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Good news. Keep the patches coming Ubi.
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#158 | |
Captain
![]() Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
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What I look for in this kind of game is not necessarily the same thing you, or the thousands and thousands who are playing it, look for. What I am after in a game like this is immersion and verisimilitude (sorry about the $5 word, but it's an exact description). I want a game experience that aligns, as closely as possible, with what I have read about the subject. I want to feel like I'm re-enacting history. The more you know about the subject, obviously, the harder it is to meet that standard. But I got that from SH3, and was hoping that SH5 would improve upon it's predecessor. Instead, what I found was a game full of bugs, omissions, and questionable design choices, that - from an historical perspective - delivers what can only be described as ridiculous results. So (FOR ME)... yes, it is unplayable. JD Last edited by jdkbph; 04-03-10 at 11:44 PM. |
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#159 | |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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JCC |
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#160 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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![]() Obviously after a few patches and some modifications , ![]() ![]() ![]() ![]() ![]() ![]()
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What we do in life echoes in Eternity Last edited by tonschk; 04-04-10 at 07:43 PM. |
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#161 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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That's the truth, you can already see it happening. But there's so many people comparing 5 years worth of GWX-ish improvements to SH5 Vanilla and declaring SH5 a horrible game, which it totally isn't nor will it be.
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#162 | |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 188
Uploads: 3
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#163 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
Uploads: 0
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Good news. I am sure after the basic bugs are removed, this game will no doubt evolve into a cool experience.
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#164 |
Captain
![]() Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
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No I didn't get that from SH3 out of the box. Yes, it took many patches and mods to make it so. However, I don't think it was really all the unreasonable of me to expect that after 5 years, two and a half subsequent releases (SH4, SH4 Uboat add-on, SH5), and a large body of excellent work by fans/modders/amateurs to show them how it should be done, they would have at least been able to match the level of game play, detail and authenticity of the earlier game.
I will admit that, realistically, hoping for an improvement upon earlier work might have been a little over the top. ![]() That said, I do think that SH5 has a chance, eventually, to be every bit as good as SH3 w/ mods. Even before that happens, it will probably reach a point where I would consider it playable. It just isn't there yet... IMHO. JD |
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#165 | |
Frogman
![]() Join Date: Jan 2005
Posts: 302
Downloads: 72
Uploads: 0
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