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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
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I think that puts us up to 28 men on the boat... now we just need to find the other 24
![]() It is ok currently for just cruising, but at Battle Stations I want there to be more bodies around like in previous games. |
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#17 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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I'd like to know this as well.
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![]() ROW Sound Effects Contributor RFB Team Leader |
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#18 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
Uploads: 0
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Would it be possible to have a clear the bridge order ?
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Just help someone.....it makes a difference |
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#19 |
Weps
![]() Join Date: Feb 2004
Posts: 353
Downloads: 121
Uploads: 4
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This is huge. Anyone else get the feeling that SHV is going to turn into a huge sim after people start really getting dirty under the hood?
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#20 |
Sonar Guy
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You should send the bill for buying the binoculars to UBISoft.
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#21 |
Watch
![]() Join Date: Apr 2005
Posts: 21
Downloads: 124
Uploads: 0
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Very Nice, downloading now.
![]() The only other comment I'd make though from looking at the screenshot is that maybe have it so that the Watch Officer doesn't use his Binoculars, or find a way to remove them from his character, as he already has a pair of Binoculars around his neck, so it might look abit odd with him having two pairs. |
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#22 |
Watch
![]() Join Date: Aug 2006
Posts: 25
Downloads: 29
Uploads: 0
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#23 |
An able master
![]() Join Date: Jan 2010
Location: England
Posts: 274
Downloads: 121
Uploads: 5
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Thankyou, excellent stuff.
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#24 | |||
Commodore
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![]() Quote:
Quote:
You can trigger things with commands so I think it would be possible. Quote:
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#25 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
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Great job!
I know you said you had no intention of making this a standalone mod, but please reconsider! Not all of us like using the mega mods.... ![]()
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#26 |
Watch Officer
![]() Join Date: Apr 2005
Location: Near U-995 (Kiel, Germany)
Posts: 337
Downloads: 5
Uploads: 0
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outstanding! love it!
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Gute Jagd und fette Beute! |
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#27 |
Commodore
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I've released a more complete version here: http://www.subsim.com/radioroom/showthread.php?t=163591
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#28 |
Sailor man
![]() Join Date: Feb 2010
Location: Germany
Posts: 43
Downloads: 26
Uploads: 0
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Outstanding!
Love your mod! Looks so much better now! Many thanks for that! Question: Do you now where the texture of the binocs lenses (i hope this is the correct term for what i mean) are placed at? I would like to change them to make the binocs look more realistic. Maybe like this one ![]() Thanks in advance JotDora |
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#29 | |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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#30 |
Watch
![]() Join Date: Mar 2010
Posts: 20
Downloads: 223
Uploads: 0
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Kann mir einer helfen ich finde den Mod nicht wo die 4 auf der Brücke stehen?
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