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Old 02-24-10, 11:14 PM   #16
THE_MASK
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Quote:
Originally Posted by Letum View Post
Back to the original question:



SH3 and 4 did not have save problems because the saves where corrupt.
It was the programming that made and loaded the saves that was at fault,
not the saves them selves.
Files spontaneously becoming faulty is a very rare phenomenon. You are
far more likely to just have a HDD failure. So, no, your saves will not be
more reliable. If the programming that made and loaded the saves is still
poor, you will still have problems, where ever your saves are stored.
Right , so i should have suspected dodgy hard drive and overall crappy system . Right so a stable system helps to start with then . over .
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Old 02-24-10, 11:25 PM   #17
Letum
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Quote:
Originally Posted by sober View Post
Right , so i should have suspected dodgy hard drive and overall crappy system . Right so a stable system helps to start with then . over .

No. A hard drive that is corrupting files will corrupt your SHx saves, but it
will also not let you run windows quite quickly. If your saves are becoming
corrupted occasionaly, then so will important windows files.

Any problems you had with SH3 saves are the result of poor programing in
the SH3 program. Not HDD corruption.
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Old 02-24-10, 11:28 PM   #18
THE_MASK
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Ok , well lets hope better saves format in SH5 and my better system = no corrupted saves .over and out .
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Old 02-25-10, 01:41 AM   #19
Highbury
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I don't think DRM/OPS will affect this at all. We will just have a backup of our corrupt save

Seriously though, can't know until we try it.
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Old 02-25-10, 03:19 AM   #20
utops
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Save upload to Ubi...
IIRC this feature/failuture is optional,not a must.
I read this somewhere...
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Old 02-25-10, 07:48 AM   #21
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I've never had save game problems in either SH3 or SH4 by following three basic rules: Save only when surfaced, never save when within sight of another vessel, and save only from the map screen.

I realize many people like to save just before a torpedo shot, and then reload if the results are not to their satisfaction, but that kind of play never held any appeal for me. Though of course, any game should allow the player to save anywhere and under any circumstances. Be thankful we don't have some craptastic console checkpoint system in place. Yet.
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Old 02-25-10, 08:36 AM   #22
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I try to save with those 3 rules in mind but its not always possible- the real world call too often.
Supposdly the game will make a save if you are in the middle of playing the game and it losses the server - what happens if this is right when you have a torp in the water or are close to a ship? I know when I played SH3 or SH4 if I was close to a destroyer and wasn't detected and made a save if I reloaded that save there was a good chance the ship would notice me right away. All that time and effort on making the stealthy approach would be for naught! It would drive me crazy. I hope this is what they mean by fixing the save game.
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Old 02-25-10, 02:51 PM   #23
jwilliams
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If the game does Autosave's then they better have fixed the save bugs from previous games!

If the OSP doesn't autosave then do i lose all the progress since i last manualy saved?

Could have been playing for over 2 hrs since last save and connection drops out. If you cant save when not connected does that mean you lose the last 2hrs of progress?
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Old 02-25-10, 02:59 PM   #24
Heretic
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Quote:
Originally Posted by jwilliams View Post
If the game does Autosave's then they better have fixed the save bugs from previous games!

If the OSP doesn't autosave then do i lose all the progress since i last manualy saved?

Could have been playing for over 2 hrs since last save and connection drops out. If you cant save when not connected does that mean you lose the last 2hrs of progress?

Save early, save often. Good advice for most games, I always thought. Moreso, with games that you have particular concerns about.

I believe it saves to your HD and uploads to their server, rather than saves to the server directly. Can you save if not connected? Good question. We'll know in a few days.
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Old 02-25-10, 03:00 PM   #25
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Quote:
Originally Posted by Vikinger View Post
I would hate to se that when i get home after a long day at work, just to find out that the servers are down and i cant play the game when i want to and have the time to do so.
This will happen. 100% guaranteed that it will. Ubisoft will simply say "sorry for the inconvenience."
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Old 02-25-10, 03:15 PM   #26
tater
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It can only be LESS stable since it adds another set of complications. A "good save" is meaningless if you cannot use it because someone, someplace kicked out a cable.
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Old 02-25-10, 03:20 PM   #27
The Enigma
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Quote:
Originally Posted by sober View Post
Will SH5 saves be stable because they are online ? I
Of course, they will be saved at the UBI server and that precious data is worth $$$$ (to them)
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Old 02-27-10, 03:35 AM   #28
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Quote:
Originally Posted by frenema
SH3 loading time was already long enough... Now imagine loading your games from some foreign server online
Luckily the loading process was overhauled in SH4 . I guess it just depends on the bandwith Ubi provides for downloading your saves... the system will be used for Assassins Creed 2 and whatnot, so I'm assuming it won't be that slow.
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