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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1381 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
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She loves me, she loves me not...
Wait, are we still talking about Jennifer Love Hewitt? ![]()
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#1382 | |
Seaman
![]() Join Date: Feb 2010
Posts: 35
Downloads: 46
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#1383 | |
Gunner
![]() Join Date: Jul 2007
Posts: 93
Downloads: 25
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Yes, makes sense. However, I will not be part of it. |
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#1384 | |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
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The budget lables usually remove DRM not, I suspect, because of phillantropic reasons, but because they don't want to pay the licensing fee to Starforce. For them, piracy isn't much of a threat as I guess most people would have pirated it by then so they would be making a loss on the anti piracy measures. So what's the cost of DRM versus the cost of lost profit (not revenue!)? I have no idea, but that's your tipping point. The needs or conveniences of the customer don't seem to factor into the equation at all.
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#1385 | |
Chief of the Boat
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#1386 |
Nub
![]() Join Date: Jul 2007
Posts: 3
Downloads: 57
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When you know all the WW2 sim's simulation from the begining to SH4, you can see that the most important for hard sim player is never involved in the next product. Year by year, sim by sim.
A real wolfpack war from the german side is a chemaire since 15 years now. Even wolfpack wasn't good for that. When you play to Silent service 1 then go to generic Silent Hunter IV...what's the difference except the candy-eyes ! Really Control the "dive dive dive" sequence of a sub is nothing since the begining of sub simulators. A real using of the sonar, the most important part of a sub when submergered is all the time a joke ! But this time, don't worry, you should play in SH5 with people involved in your sub, some barbies' or better ken's you talk too. Happy guys |
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#1387 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
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Well, I guess one can assume all sorts of thigs, one was so inclined.
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With strength I burn... |
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#1388 | |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
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The starforce interviews are on the left of the page under "starforce interviews".
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#1389 | |
Frogman
![]() Join Date: May 2005
Posts: 295
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All of that is true, but you are missing the critical factor of lost customer sales owing to lack of playability (infrastructure, etc.) and lack of good-will. If you make a DRM too restrictive, it will loose sales. Period. |
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#1390 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
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Yep, good point, that's part of 'the cost of DRM' as well. People who do not have stable conncetions won't buy the game, so that's lost profit right there, as a result of DRM. Returns is also part of the cost. How many lost sales will there be and how many sales will be gained if the system is 100% crack proof?
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#1391 |
Watch
![]() Join Date: May 2009
Location: Northern Ireland
Posts: 15
Downloads: 21
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I have internet access 24/7 and much as I love SH3 and 4 but I won’t be buying SH5 because of DRM.
![]() Last edited by nigelnire; 02-18-10 at 01:51 PM. |
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#1392 |
Seaman
![]() Join Date: Mar 2005
Location: Kailua-Kona, Hawaii
Posts: 38
Downloads: 6
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Hasn't cahnged my opinion. But thank you Neal for taking the time to dialogue with them.
I still will not buy with the DRM restrictions. |
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#1393 |
Captain
![]() Join Date: Apr 2002
Posts: 530
Downloads: 12
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I do not believe for one second this new DRM was so Ubisoft could provide content and services users have been asking for. That is a line that has been used in various forms since advertising was invented ("New and Improved!" comes to mind).
The last version of DRM that was tried and is still in use by many publishers is the limited number of installs with a tally maintained on the company's server. This raised Cane with Bioshock and Crysis. But at least you could play offline. What we are really seeing here is the publishers groping for as best a DRM as they can find. In other words...we are all Beta testers for the ultimate DRM solution which is yet to be found (and probably never will).
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#1394 |
Watch
![]() Join Date: May 2006
Location: Over there
Posts: 17
Downloads: 11
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I had been following this titles development since it started.I am an avid subsim gamer and have been playing SH3 and SH4 since they came out.Was really looking forward to SH5 but now that I'm hearing Ill have to stay connected to the internet at all times to play I will be passing this title up.
I think this is a bad business decision for Ubi.All these excuses about pirates just doesn't wash.Piracy is rampant on consoles.I've read many gaming articles about modded consoles so this claim that piracy on PC's is worse just does not add up.Most the people out there that actually play these sim's own them.Ubi will be committing sales suicide by going forward with this and I really hope it does to teach them a lesson.Punishing paying customers and offering a weak excuse to do so.I also do not buy software online that have limited downloads.I buy physical products.Limited download is a complete ripoff. In the end that's ok,no loss.With only 1 sub type and the campaign only going as far as 1943 there's not much to miss.Sounds like they were in a hurry as usual and decided to push it out the door for sale fast before completing it.I still have SH3 and 4 on my hard drive to play and with all the improvements the mod community has given us over the years it keeps me completely satisfied. Last edited by soldat32; 02-18-10 at 05:28 PM. |
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#1395 |
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
Downloads: 18
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