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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Evading that Hunter/Killer Group on my Tail
Posts: 584
Downloads: 35
Uploads: 0
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Hey all my friends and peoples,
I just have a quick question. What Mods should i use with SH3 Commander and GWX 3.0 Gold? Because on my old computer I never risked more than 10 of the GWX mods because of how weak of an excuse of a comp I used to have, but now i have a 500Gig hard drive and a 1660 1024 megabyte graphics card, so I can actually play the game to its Max. |
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#2 |
Chief of the Boat
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#3 |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
Uploads: 0
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with JSGME and a big hard-disk it's easy to answer your question:
download all you think they are useable. and enable one at a time until you found what's your liking. don't forget to disable those you don't like or cause you problems. ![]()
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Life, Liberty and Property! |
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#4 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Evading that Hunter/Killer Group on my Tail
Posts: 584
Downloads: 35
Uploads: 0
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I kinda just want personal mods, like ones you guys feel enhance the games. I'd rather take advice from you great people than my own corrupted conscience.
EDIT: Sorry if I sound picky, i just apologize. And, if possible, can I have links towards what I should throw on to make this the best-est game ever. |
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#5 |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
Uploads: 0
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just visit the download section and choose from the different sections:
graphics audio gameplay I for one can tell I don't need much more than GWX3-supermod, WB's "Decks awash and fuel-management" and Melendir's "No ring-ring" that's all I've got.
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Life, Liberty and Property! |
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#6 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Evading that Hunter/Killer Group on my Tail
Posts: 584
Downloads: 35
Uploads: 0
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Well we learn something new every day, theres a download section? my 3 years of trolling have taught me nothing. Hal lied, he doesn't know everything! And somebodys still yelling "Its a trap!"
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#7 | |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
Uploads: 0
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![]() Quote:
![]() you are welcome!
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Life, Liberty and Property! |
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#8 |
Engineer
![]() Join Date: Dec 2009
Location: Canada
Posts: 203
Downloads: 73
Uploads: 0
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I really like Hitman's Optics mod. OLC 1.2.7 is excellent as well.
Hitman's mod has very realistic periscope views. I don't even bother looking at the ship recognition manual anymore (except for when I need to use the fixed wire method to get a precise speed of a ship – always handy to have some paper around for that!), I've gotten so good with just rangefinding using the attack scope hash marks (it's even easier with the observation scope marks). There is no stadimeter in his mod. I also use: A ton of the GWX package mods Torpedo damage Final Lifeboats and debris Real depth charge Realistic torpedo WB Fuel efficiency / decks awash Das Boot clothes No medals / rank on officers Pisces' mod for having protractors available on all navigation tools and several more, but those are some of my favourites.
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SH3: 100% Realism, DID, GWX 3.0 + SH3 Commander 3.2 + HITMAN'S BETA GUI FOR GWX 3.0 (in a word: AMAZING) + FM Interiors + SH5 Water + Thomsen's Sound Pack 3.2 + BillCar's Sonar Ping http://tinyurl.com/billcarpingmod SH4: 100% Realism, DID, RFB / TMO1.9+RSRDC / OM+OMEGU. |
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#9 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Evading that Hunter/Killer Group on my Tail
Posts: 584
Downloads: 35
Uploads: 0
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Thanks bill, and thanks kl-alfman. now lets see to it that the system restore actually lets me install SH3.
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#10 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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![]() Quote:
http://www.subsim.com/radioroom/show...postcount=1308
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My site downloads: https://ricojansen.nl/downloads |
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#11 |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
Uploads: 0
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I seem to have to get it immediately.
thx Pisces
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Life, Liberty and Property! |
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