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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 | |
Sailor man
![]() Join Date: Feb 2006
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Have you played any single player non-MMO games that require internet connection? That might actually be relevant to this discussion. Guild Wars is an MMO, ergo it will ALWAYS need a connection. It's a totally different beast. And as Mikhayl stated, there is no way they're going to pay devs a year to rewrite most of the game to remove the DRM, so quit with your random guesses. According to you hackers rewrite these game in 3 days! Man they're good, maybe we should pay them a weeks wages to write us the ultimate sub sim? |
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#47 | |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
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That game is an MMO, and needs to check everything you do, everything you buy/sell, use, kill, whatever from the server and interact it with the whole community of connected users... The DRM we have w/ SH5 will just be a glorified disc-checker at the startup of the game, that will connect and check your digital certificate or whatever system they have implemented, check your version and upload/download savegame. That's all there is to it... But for some reason they need you to keep being connected, for what reason?? Easy to implement and easy to take out.. The devs are busy developing/tweaking/bug hunting the game engine right now not working on the functions of drm..
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#48 |
Samurai Navy
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Location: New Jersey
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Bunch of people here with 0 knowledge of how to build a videogame actually assuming how easy they think it is to remove DRM from any game, and so deathly afraid of a change that the entire PC gaming industry is moving towards. Lol
Only on the internet... DRM is not starforce, its not hacked in 3 days. Its not something slapped on in post production. Games are built around it. Starforce is entirely different, its a licensing protection system, that is not what DRM is. Change is good sometimes guys, thats your life lesson of the day. Hard for some to believe apparently, but its actually true, change can be good. I dont understand the miserable pessimistic state of mind where you spend your days ripping a game to pieces that you havent even played yet. Just calm down, wait for the game to come out. This board is turning into a cesspool of negativity. To be expected I guess. |
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#49 | |
Stowaway
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#50 | |
Ace of the Deep
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Location: West Virginia
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#51 | |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
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That doesn't mean that I disagree with some of the points you make, trenken, especially regarding Starforce. I was trying to figure out what possible relationship Starforce has to online DRM. I just don't trust this Publisher. So I'm out. ![]() |
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#52 | |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#53 |
Stowaway
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This DRM nonsence will be cut out or completely disabled like an evil cancer by cracker groups anyway. If UBI wants to cancel work on submarine simulations by including DRM and then later bitch about low sale rates to completly shut it down let them have it. Maybe they already have a plan as a excuse how to seize future developments on submarine simulations which maybe showned to be unprofitable enough in the past or by future sell probability prognosis ? Just a wild guess from my camp..
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#54 | ||
Torpedoman
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Location: Buenos Aires, Argentina
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it IS rather easy, that's why games get cracked... its just a few lines of code that activate or block the game's code. That why you can't compare an MMO with a normal game, an MMO needs to be told by the server where other players are and stuff, that's why the whole code "depends" on the "DRM".
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If i remember correctly, mass effect required to connect to internet every 3 or 4 days to remain active (somewhat similar to SHV's DRM) and it was cracked Quote:
that speech about "not having played it yet" is getting really old. If we feel we are not happy with the information we are given we can (and will) make it public. That way UBI could (and i'm not saying they will) come and tell us how and why we are wrong instead of thinking "hehe, these guys will love the game", and turns out nobody buys it because we feel alienated by the campaign map screenshot they posted earlier. |
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#55 |
Sailor man
![]() Join Date: Feb 2006
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No, just you.
Go find out how long it took to circumvent the DRM that's in Empire:Total War. Then get back here with some knowledge, not just the details contained in 2 blog posts you once read about an MMO. People WILL be playing SH5, on the day of release, and won't have paid a penny for it or need to report to the mother ship that they just fired a torp at an AI ship. And currently, there are probably going to be a lot more people typing "SHV" and "Torrent" into google than there were previously. This is why piracy is so difficult to stop, because once 1 person cracks (and be sure they will) it it is impossible to stop the distribution.. so much so, whereas once cracked games were the preserve of little groups of hackers they are now open to anyone with a little knowledge and access to google. Making legitimate users lives so awkward that they consider looking for the cracked version is hardly the solution. But you continue to preach your amazing future, irrelevant of everyone elses' opinions. You are, of course, far better than the rest us. |
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#56 | |||||||||
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
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From an Ubi Q&A:
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From same Q&A as before: Quote:
Opinion: World of Warcraft is a well know game even if you don't play it. It started out the very same way. Later on in an attempt to uncover people that were using packet sniffers to try and develop trainers for the game, this changed. What Ubi says now and what they do later may or may not be the same thing. Fact: Quote:
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#57 | |
Watch
![]() Join Date: Feb 2003
Posts: 28
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I am a beta tester of Rise of Flight (same DRM, so far) and I do know what I'm talking about. |
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#58 |
Stowaway
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4. Does the service, by itself, cost anything (per month, etc)? No data on this at the moment, could go either way. Fact though it does cost money to maintain those servers.This is it! The half mouth spoken truth IMO! It's aaaaaalll about the money. Weren't they be gipsies afterall to include DRM for later money draining operations "as to support servers" lol omg... Sorry if I insulted somebody bur seriously it is theft with braking in.
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#59 |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
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my last words to this DRM-issue are quoting:
"defending freedom means thwarting DRM" (Richard Stallman)
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Life, Liberty and Property! |
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#60 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
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A flakey net connection is not "very rare" for some of us, sadly.
If a game requires me to be online, I expect to be playing with and vs other human beings. Period. I can accept that when my connect goes to crap I cannot play. When an OFFLINE game gets screwed up because of a flakey connection, that's where I draw the line. It's a 100% show stopper. Never would I pay money for that. Not ever. |
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