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View Poll Results: SH5 - One or more playable subs? (see definition first!)
I'm fine with a single playable Sub 49 22.58%
I'd prefer several playable Subs 168 77.42%
Voters: 217. You may not vote on this poll

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Old 01-16-10, 05:06 AM   #31
Sgtmonkeynads
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I had to vote for several. Sorry, kind of a hard choice, like closeing time at the bar. Do I go home with one hot chick, or two sort of hot chicks ?
But then again quality over quantity. I'd be happy with one photo realistic one like in those pics posted the other day.
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Old 01-16-10, 09:39 AM   #32
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Quote:
Originally Posted by Sailor Steve View Post
What poll numbers? As I type this there are 138 members reading these forums, and in the many hours this has been up only 69 have voted so far.

Subsim has thousands of registered members, but not that many visit regularly and obviously a lot of the ones who do don't really care one way or the other. And the 500+ 'Stowaways' obviously can't be bothered, so they don't even count.

Who knows what the majority of people who will buy this really want?
Precisely....all will be revealed in march
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Old 01-16-10, 04:23 PM   #33
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Quote:
Originally Posted by Mikhayl View Post
For me, if having only one sub means that the 100% realism option nuts get a crazy good experience, then I'm fine, although I love the type II.

I mean, if instead of modeling a type II and type IX with interior, they spent that time on coding accurate engine management, sub controls, and a very detailed damage model with technically accurate flooding, I'd find that just plain awesome.
Ain't happening-did you get a chance to view those screenies with the digital torpedo panel? Looks like I'll likely be taking a pass on this if these things I've been seeing are in (or, in the case of the other subs, not in) the intial release.
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Old 01-16-10, 04:39 PM   #34
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Well, the interface doesn't say anything about the level of detail of the simulation so we can keep hoping. Personally I don't mind the interface that much, except the odd left/right focus for the scope.

And, the interface is one aspect of the game that the devs guaranteed will be thoroughly moddable, though I hope it will good out of the box, above all with descent plotting/targetting tools. We need more screenshots
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Old 01-16-10, 04:49 PM   #35
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Quote:
Originally Posted by Mikhayl View Post
Well, the interface doesn't say anything about the level of detail of the simulation so we can keep hoping. Personally I don't mind the interface that much, except the odd left/right focus for the scope.

And, the interface is one aspect of the game that the devs guaranteed will be thoroughly moddable, though I hope it will good out of the box, above all with descent plotting/targetting tools. We need more screenshots
####################

I simply add the question differently.

What can you expect for 50 euros a game like Silent Hunter 5

For the moderns 3D Tehnik not least .. half of the dynamics of SH3 as a little better graphics., Mar.

SH3 goes back several years....Hmmm !! who goas Silent Hunter 5 ...!!!
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Old 01-16-10, 06:14 PM   #36
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no proper IX series with upgrades and proper systems right from the start?
not a fan of such an idea.

Not. at. all.
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Old 01-16-10, 06:24 PM   #37
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Voted for "one sub". I love the Type VII and never use other boats. The Type 2 has too few eels, the IX has too many. XXI is just cheating... If they had only modeled the Type II, i'd cry

However I highly doubt we'll only see the Type VII.
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Old 01-16-10, 09:01 PM   #38
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Its pretty obvious what most people want from SHV, -SH3 on steroids!.
Cutting back on playable unit types - just have a full VII interior will be seen by most as a poor trade off.

Anyway its not as if the creation three sub types (exteriors and interior) is such a monster task for a crack team of professional 3d artists working overtime!
Plus once you got your Type 7 interior, you can use that as a base for your type 2 and 9.
Its not like they were all that different from each other!

Last edited by JU_88; 01-16-10 at 09:11 PM.
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Old 01-16-10, 09:18 PM   #39
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Quote:
Originally Posted by JU_88 View Post
Its pretty obvious what most people want from SHV, -SH3 on steroids!.
Cutting back on playable unit types - just have a full VII interior will be seen by most as a poor trade off.
SHV better be Based off GWX3.0 Gold. That creation puts the bar that SH V has to pass by a very wide margin, in order to spend 50 Balls on.

one sub+crappy interface+"health bars"=not convinced. That does not spell subSIM to me, that spells SubGame.

*sits on the fence waiting for more indepth info*
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Old 01-16-10, 09:56 PM   #40
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Quote:
Originally Posted by HundertzehnGustav View Post
SHV better be Based off GWX3.0 Gold. That creation puts the bar that SH V has to pass by a very wide margin, in order to spend 50 Balls on.

one sub+crappy interface+"health bars"=not convinced. That does not spell subSIM to me, that spells SubGame.

*sits on the fence waiting for more indepth info*


Forget about the healthbars, if you cant turn them off in the options menu I will eat my own face and post it on youtube.
And it wont be 'a sub game', because Ubi knows that the simers dont want a 'game' and gamers dont want 'subs'

Anyway budge up abit because I want to sit on the fence too!
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Old 01-17-10, 05:11 AM   #41
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makes room for "Teh German Twinengined Divebomba"

If it is a SIM, with indepth systems and no BS, and the entire VII series be modeled from B to C/42... i might still be interested. But dude, a II/B or D, and at least a IX/B should defnitely be 'in'...

*sits on the fence, binoculats pointed towards the Horizon*
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Old 01-17-10, 05:31 AM   #42
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I voted more subs. Sub upgrade is very important in a true dynamic campaign for me. Make the Type II interiors command room only, the type VII subs full interior with details and use the VII interior for the type IX and I'll be happy with that.
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Old 01-17-10, 06:30 AM   #43
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In the trailer with sh5 presentation I saw a bigger list of U-boat not only one.
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Old 01-17-10, 09:07 AM   #44
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What no XB minelayers or VIIF torpedo transports? UBISoft ain't gettin my business...

On the other hand this may be a function of graphics development issues or perhaps just wild rumours driven by the lack of hard information thus far. All will be clear on release if not before.
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Old 01-17-10, 09:11 AM   #45
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Personally, I demand the presence of fully modeled types VII B, C, C-41; Type IX B, C-40, D2/D-42 and possibly the type XXI. Considering that type VII and IX have some sub-variants which do not need the full interior for each boat, the devs have to make "only" 3 sub interiors. This would give us at least 7 different u boat types.
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