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View Poll Results: Compulsary Minimum Pass Rate To Be Authorised For Command
Yes, Should be minimum pass rate, in order for command 46 44.66%
no, not intrested to earn my right for command 58 56.31%
Multiple Choice Poll. Voters: 103. You may not vote on this poll

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Old 12-15-09, 09:58 AM   #61
TigerOmega
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Pass a test to play a game??? What planet are you from?
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Old 12-15-09, 10:13 AM   #62
Kaleun_Endrass
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Quote:
Originally Posted by IanC View Post
We had to plug in a 'protection device' in the joystick port 2...
Such dongles are usually used for industry software that is expensive, like AutoCAD, SolidEdge and almost every machine vision software I know of...
But for consumer software that costs less than 300 EUR (or GBP, or $, doesn't matter) it's too expensive to go that way. And if you think of it that way, that cracker groups just sit and wait there for such an opportunity to crack such a copy protection, it would be a very uneconomical one.
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Old 12-15-09, 10:37 AM   #63
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I voted no.

I actually like the idea of compulsory training in principle. It adds some sense of realism, and as a veteran silent hunter player I would enjoy these training missions.
But because I have played other silent hunter games before, I can imagine that some training missions may get tedious, either because I've done it all before, or because they may just be badly scripted. So I would want the option to at least skip these missions if I wanted to.
It's not like I don't want training. I do want to be able to play the game. So I will be more inclined to do the training missions than not. Even newbies, who won't be confident with the game straight off, will probably want to do the the training missions.

Yet I think it is a little elitist, and perhaps a little arrogant to call for compulsory training missions for every player, before they can enter the campaign. Please, I don't intend for this to be a personal insult against anyone, but you cannot realistically expect Ubi to market a game that alienates the non-hardcore crowd. It is not just to Ubi's advantage if SH5 does well, it will also determine the future of the franchise.

The idea is ok, but it is in no way realistic to implement.
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Old 12-15-09, 10:45 AM   #64
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Quote:
Originally Posted by TigerOmega View Post
Pass a test to play a game??? What planet are you from?
Quote:
Originally Posted by Padvotke View Post
Aight, I'll try my best, I offered to come back to mature disscussion but some ppl just can not get a grip on themselves, thus provoking to continue this kindergarden
I think you will find the vast majority of subsim members
value Steve's knowledge, calm good humour and friendliness far more than they value the inane rantings of an unpleasant child. Steve has earned peoples respect plenty of times over by simply being a stand up guy. I don't just speak for myself but for a lot of people here. Simply put: if you have to ask you are never going to know. But you know what? Like I said, Steve doesn't need me to defend him. You want to find out more about the guy read back over his 40,000 odd posts. You might learn something.

As for your point above, you claim you offered mature discussion after other people lowered the tone. What? You aim a pitiful and childish insult at me and don't think your going to be pulled up for it? Instead you try to retreat behind an eggshell thin wall of 'well, let's all try to be reasonable now.' I can't beleive you are quite as dumb as that so I'll have to believe your one intention in all this is to troll. Good luck to you.
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Old 12-15-09, 11:41 AM   #65
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Originally Posted by GoldenRivet View Post
I voted yes... but yes and no is how i really feel.

Yes because - if people would take their time to use the training missions to gain a fair level of proficiency and competency they would find themselves more successful on actual patrol.

No because - you can alienate a lot of casual gamers by doing it this way.

I think that if you set your realism settings above 90%, then you should have to go through the U-boat training missions and there would be a minimum pass rate on each mission. and a minimum total pass rate (so you could perform poorly on one or more sessions but still pass.)

for ultimate realism, you would be assigned to a port and a sub type based on your overall performance.

in other words

If minimum passing is 70% and you scored...

70-80% you would be assigned to a Type II until you proved yourself in combat and earned the ability to transfer to a new boat.

81%-90% you would be assigned to a VII

91%-100% you could choose your own command and base.

just something to think about... i think you could implement it into the career mode without ruffling feathers.

but like i said, forcing a player to complete training missions to a certain degree of proficiency is only going to alienate more casual players.

I could read 2 pages of posts but, I think along yhe same lines as GR.

To have it locked is a game killer and would hurt sales.

At least until the crack came out.
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Old 12-15-09, 11:52 AM   #66
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Quote:
Originally Posted by Kaleun_Endrass View Post
Such dongles are usually used for industry software that is expensive, like AutoCAD, SolidEdge and almost every machine vision software I know of...
But for consumer software that costs less than 300 EUR (or GBP, or $, doesn't matter) it's too expensive to go that way. And if you think of it that way, that cracker groups just sit and wait there for such an opportunity to crack such a copy protection, it would be a very uneconomical one.
Yes, you're right. Not to mention it didn't seem to be very effective. I remember somebody playing with a cracked copy, a regular old joystick plug was all that was needed in port 2.
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Old 12-15-09, 12:11 PM   #67
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I hope it is not an essay exam, or story problems.
Multiple Choice ? Can we use our notes, or is it open book?
Do we have to list all ingredients in the soup of the day!
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Old 12-15-09, 12:32 PM   #68
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I voted no, this is a game and dont force people to do these... it sucks
When I as a player wanna learn the game to the max I do all Training missions and read like an idiot on forums since they are pretty much always the best source of information
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Old 12-15-09, 01:27 PM   #69
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Dear sirs, by golly one did not expect so much heated and debated posts, at time of writting its 42 against 35 for this idea. Where is all the posts from the yes agree ? about 5 or 6, it appears its only the ones whom disagree that are expressing their douts and rantings. Yes i ranted too for which iam sorry, as i started the debate. Let me explain please, this is my reason. I Dont care if this is endorsed, and immplemented in the sim, but i do believe most wanted more realism, and i felt it an important fact before most other realism, as in shadows, searching boats etc, as this was indeed an earlier requirement in order to sail. I post a thread which i think bears lots of relativity, and wonder thoughts of others, weather it works or not matters not to me, as long as the thread bears good conversation, debate even heated if must be, the main thing is that it makes an intresting discussion, and some points to learn. I posted a thread in bottom of page 2 maybe 3 now called (Crew Medals and Promotions,) of wich turned out some very good ideas and points and one hopes they are immplemented in sh5, as for my other Deceased crew members, it quite simply happened. If sincere truth be known, this was just originaly going to be a poll, as i said i do not care if immplemented, but i sill stand my ground that it bears relativity, and i would still not like a newbie joining my flotilla the easy way. I could have posted this diffrently agreed, taking into consideration casual gamers and marketing or simply the cost of purchase, but quite simply thought most had slight more scope to understand what it was originally aimed at, thus being realism, and did not want to write a large story behind it. perhaps could have worded it more properly, or in a more forgiving manner to all levels, but one should and does understand, but iam happy that another thread has and is turning out for a good topic. I would rather post a thread for intresting discussion, rather than simply post in response of a friend. Would the thread work ? it matters not as long as the topic hase been debated over then maybe just maybe and most agree or immplicated another way with imput then some of us may be on to something. thank you
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Old 12-15-09, 02:12 PM   #70
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Quote:
Originally Posted by 4Para View Post
Dear sirs, by golly one did not expect so much heated and debated posts, at time of writting its 42 against 35 for this idea. Where is all the posts from the yes agree ? about 5 or 6, it appears its only the ones whom disagree that are expressing their douts and rantings. Yes i ranted too for which iam sorry, as i started the debate. Let me explain please, this is my reason. I Dont care if this is endorsed, and immplemented in the sim, but i do believe most wanted more realism, and i felt it an important fact before most other realism, as in shadows, searching boats etc, as this was indeed an earlier requirement in order to sail. I post a thread which i think bears lots of relativity, and wonder thoughts of others, weather it works or not matters not to me, as long as the thread bears good conversation, debate even heated if must be, the main thing is that it makes an intresting discussion, and some points to learn. I posted a thread in bottom of page 2 maybe 3 now called (Crew Medals and Promotions,) of wich turned out some very good ideas and points and one hopes they are immplemented in sh5, as for my other Deceased crew members, it quite simply happened. If sincere truth be known, this was just originaly going to be a poll, as i said i do not care if immplemented, but i sill stand my ground that it bears relativity, and i would still not like a newbie joining my flotilla the easy way. I could have posted this diffrently agreed, taking into consideration casual gamers and marketing or simply the cost of purchase, but quite simply thought most had slight more scope to understand what it was originally aimed at, thus being realism, and did not want to write a large story behind it. perhaps could have worded it more properly, or in a more forgiving manner to all levels, but one should and does understand, but iam happy that another thread has and is turning out for a good topic. I would rather post a thread for intresting discussion, rather than simply post in response of a friend. Would the thread work ? it matters not as long as the topic hase been debated over then maybe just maybe and most agree or immplicated another way with imput then some of us may be on to something. thank you
I've often felt there are two rather different types of realism when it comes to sims. One sort is what you could describe as the 'Iron Man model' where a player plays the game in a certain way in order to make the experience closer to what he feels is realistic. This includes things such as playing in real time, observing real world rules and constraints (diving every 4 hours in poor visibility, sticking to patrol areas rather than free hunting and so forth,) and generally role playing the game. The other sort is mechanical realism which is what, at base, a sim should have in spades. We can work out manual firing solutions for example, but we can't check the salinity levels in the ocean nor can we navigate by the moon and the stars. There are, of course, thousands of examples of this.

My feelings are that your suggestion is firmly in the Iron Man model. Thats cool but not everyone wants that level of realism. I'm also aware that todays casual gamer might well be tomorrows hardcore simmer and I'm not entirely convinced our hobby could survive if those future fans were scared off by elitist concepts - which, I'm afraid, is what it feels like rather than it having anything to do with realism. This is NOT endorsing the dumbing down of any sim but rather suggesting that the game embraces new players whilst remaining true to itself. Besides, given the storm of abuse companies get from using DRM, can you imagine what they would get if you had to pass a test to play the game?

I apologize for any offense I may have caused in previous posts and agree with the chimp about returning to a mature discussion.

Well, maybe not that mature..
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Old 12-15-09, 02:51 PM   #71
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I'm curious now: exactly where did I assault your position? The first attack between us was this comment by you:
Quote:
This attitude when guys says: "oh I payed MY money I want it all however I want" is sooooo Pro-Capitalisticly American
I said how I felt about your idea; you replied with a superior, condescending and nationalistic insult.

I have only ever objected to your insistence that this be compulsory, as mentioned in the thread title. I don't need to be told by you or anyone else how I must play with the toys I purchase, and neither do you.

Egan agreed with me, and tried to defend me in a reasonable manner. You responded by making a gay joke, and a bad one at that. I've never insulted you, nor anyone else with that kind of attack.

I haven't tried to pick a fight with you or 4Para. I've disagreed with your idea that people have to pass a test before they can play a game. You have accused me of being afraid of exams. Please try to be just a little civil, and make a reasoned case as to why people should have to play your way whether they want to or not.
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Old 12-15-09, 03:02 PM   #72
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Old 12-15-09, 03:19 PM   #73
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Quote:
Originally Posted by Padvotke View Post
...
And yes I wouldn't expect better advice from such narrow minded life form like...
i laughed quite hard at the fact that you called someone narrow minded for saying "every one should play a game however they like" while you keep saying "every one should play it like I want".

Quote:
Originally Posted by Padvotke
You made me laugh clown Are you trying to make a troller from me now ?
you do that on your own actually.

Quote:
Originally Posted by Egan
My feelings are that your suggestion is firmly in the Iron Man model.
110% agree.


Quote:
Originally Posted by mookiemookie
me too


edit: SS i hold you in high steem to but, the Reductio ad absurdum earlier could have been avoided don't you think?
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Old 12-15-09, 03:26 PM   #74
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no sides or mixing the pot if you please gents, can we be nice now , please, thankyou.
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Old 12-15-09, 03:33 PM   #75
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Quote:
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edit: SS i hold you in high steem to but, the Reductio ad absurdum earlier could have been avoided don't you think?
Probably, but when someone says something I disgree with I feel compelled to respond.

Probably an area where I am indeed childish, but at least I can face it. And I do, pretty much every day.
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