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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
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ME... In the following order
1) Watch Intro. 2) Check out ALL the units in the Museum 3) Naval Accademy 4) Start a 1939 Career and complete 1st patrol. 5) explore mission editor and test the AI submarines to the limit ![]() I got it all planned out .....Cant wait ![]() |
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#2 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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1.) Check for a patch
2.) Play the game 3.) See if there are any mods out
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#3 |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
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You guys better also take some in game video and post it up on youtube, for us poor souls who probably won't be able to play it right away (I need new rig).
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#4 |
Samurai Navy
![]() Join Date: Aug 2006
Location: Beneath the waves
Posts: 568
Downloads: 20
Uploads: 0
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Find something to complain about and immediately post it here.
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#5 |
Admiral
![]() Join Date: Jun 2005
Posts: 2,014
Downloads: 26
Uploads: 0
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run around in the sub like a mad man
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#6 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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1 put hand on mouse
2 click new career thingy. 3 start new campaign...
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Task Force industries "Taking control of the world, one mind at a time" |
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#7 |
Planesman
![]() Join Date: Sep 2007
Posts: 192
Downloads: 35
Uploads: 0
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The first thing i am gonna do is get into my sub. Go somewhere deep and sink my sub. I wanna see how the crew reacts. I wanna see how do we all die
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#8 |
Subsim Aviator
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1. Watch the intro
2. Que up a naval academy mission and walk from bow to stern of the boat... get a feel for the first person movement and check out all the compartments etc. 3. complete all the naval academy missions if possible. 4. practice with a few dry runs on some single missions 5. launch a career
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#9 |
Subsim Aviator
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oh yeah and...
RTFM ![]()
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#10 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
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#11 |
Subsim Aviator
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thats more of a pamphlet - but yeah... whatever resource material they put out - however brief - i'll be running through during the install.
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#12 |
Black Magic
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Before even running the game for the first time I'm going to see what kind of copy protection they put on it and try and remove it or disable it. I don't want that crap polluting my computers. Someday software developers will learn that where there's a will there's always a way. Instead of investing $ in that crap put that money into the game development
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#13 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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You sure you want to post that in an open forum read by the developers?
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#14 |
Black Magic
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It's to express the point of quit wasting $ on crap and put it into the game. Look at SH4 - with patch 1.4 they effectively took out the copy protection. So ALL the money and time and man-hours spent putting it in was removed. That time, money, and man-hours could have been put to better use making the game better or fixing other bugs.
Maybe you like having that crap infect your computer. I don't. It can sometimes wreak havoc on installed devices and other software on your computer. I don't like troubleshooting software problems because someone 'thinks' I need to have this or that with something I legitimately bought. I have nothing more to say on this subject. Enjoy your new game when it comes out ![]() |
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#15 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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