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Old 01-25-09, 02:15 AM   #1
brendan
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Default poor visibility

during my last patrol, i had no contact (even on the rockall bank). I decided to go home through the irish sea. the weather was rough, i found some merchants off liverpool, but visibility was so low that i coudn't see them until 250 meters. couldn't even get a solution from the watch officer. i got too close to a large merchant, fired 2 torpedoes blind (both bounced off at 200 m) and the he blew both my periscopes off and killed my whole watch crew. then i gave up and headed home. anyone have any techniques or advice?
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Old 01-25-09, 02:29 AM   #2
Weiss Pinguin
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During poor weather you can stay submerged (When oxygen and battery capacity allow) and use your hydrophones to detect any ships in the area. 'Blind' underwater attacks, where you rely solely on your hydrophones, are possible, but much more difficult than a normal visual attack. (A tutorial on hydrophone hunting can be found here)

Beyond that... I'm not really sure there's a whole lot you can do, except hope for clear weather or go hunting elsewhere. :hmm: Foul weather eliminates any chance of using the deck gun, and the flak gun is all but useless against a merchant, provided you can even man the flak gun in poor weather...
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Old 01-25-09, 02:53 AM   #3
UberTorpedo
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brendan,

Here's some other hydrophone hunting tutorials you might find interesting.

http://forums.ubi.com/eve/forums/a/t...7821098535/p/1
and
http://www.subsim.com/radioroom/showthread.php?t=110619

The video (U42HydroHunt.exe) for both posts has also been uploaded to my Filefront. See link under my sig

cheers
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Old 01-25-09, 10:02 AM   #4
Lzs von swe
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When, and if, I decide to attack in that kind of weather I plot the ships course as precise as possible and get myself positioned ahead and on the same "line".
Let the ship overtake you, and hope itīs not just a fishing boat , staying some 50-100m to the side on parallel course.
Set your torpedoes to magnetic pistol and fire them when the ship is closing to 300m ahead of you, almost out of sight.
But if itīs some 15m/s wind and heavy sea I donīt bother, too big risk of waisting
expensive torpedoes.
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Old 01-25-09, 11:05 AM   #5
Faamecanic
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Quote:
Originally Posted by Lzs von swe
When, and if, I decide to attack in that kind of weather I plot the ships course as precise as possible and get myself positioned ahead and on the same "line".
Let the ship overtake you, and hope itīs not just a fishing boat , staying some 50-100m to the side on parallel course.
Set your torpedoes to magnetic pistol and fire them when the ship is closing to 300m ahead of you, almost out of sight.
But if itīs some 15m/s wind and heavy sea I donīt bother, too big risk of waisting
expensive torpedoes.
Thats what I do What was frustrating was SH3 weather being 15 m/s and rain for more than a MONTH on end...

GWX 3.0 solves that If your not playing with GWX brendan..,.. then your missing half the game! Reccomend you download and install immediately.
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Old 01-25-09, 12:10 PM   #6
A Very Super Market
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3.0 has the new enviroment that makes it even harder to see at night, so..... Good luck! :rotfl:
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Old 01-25-09, 12:31 PM   #7
brendan
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yeah i have gwx. went from mildly entertaining to full on addiction. i wouldn't even play the stock version after seeing 3.0. is sh3 commander as good of an improvement? haven't gotten that yet
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Old 01-25-09, 12:40 PM   #8
A Very Super Market
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SH3 commander is something that you should always have. It not a mod per se, but it makes changing your crew a hell of a lot easier, as well as several immersive features. It doesn't pose any risk to your game, so no worries about crashes. You can also set various options with Commander, including water opacity, TDC levels though you still can't change the visibility problems.
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Old 01-26-09, 08:28 AM   #9
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so i could add that now, without an uninstall? i saw some compatibility files for commander with gwx3, but i didn't download them at the time, can i add them after i add commander without problems?
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Old 01-26-09, 08:57 AM   #10
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If your machine can handle it, switch to the GWX 16 km atmosphere which in my opinion is a vast improvement over the 8 km atmosphere. It also has the advantage of increasing your visibility in poor weather from around 300 metres to 1,000 metres.

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Old 01-26-09, 10:15 AM   #11
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Quote:
Originally Posted by brendan
so i could add that now, without an uninstall? i saw some compatibility files for commander with gwx3, but i didn't download them at the time, can i add them after i add commander without problems?
Yes you can add SH Commander at any time without the need to uninstall SH3. Commander is a standalone program that enhances SH3 game play enormously. A new version (3.2) has just been released, you can find out more here http://www.subsim.com/radioroom/showthread.php?t=147237 . Just follow the instructions for using it with GWX 3.0.

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Old 01-28-09, 01:14 PM   #12
brendan
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downloaded it, have gwx 3, where can i find the commander files for compatibility w/gwx? i think i have the wrong thing or can't unzip it or something and want to find out before messing something up, thanks
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Old 01-28-09, 01:54 PM   #13
Faamecanic
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Check out the second post in this thread...I had the same question a few weeks ago... Maybe someone needs to add the GWX 3.0 SH3 commander files links to the GWX 3.0 release thread??

http://www.subsim.com/radioroom/showthread.php?t=146575
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Old 01-28-09, 02:54 PM   #14
brendan
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i downloaded the files, but i think i screwed up somewhere. i followed the sh3 commander install instructions. i think i overwrote the new cfg files with the old ones by mistake. so i downloaded it again, but this time i got confused and installed the 3.0 files directly into the sh3 commander cfg, not a temporary folder, what should i do?
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Old 01-28-09, 09:57 PM   #15
brendan
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ah, it seems to work alright
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