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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Weps
![]() Join Date: Sep 2002
Location: SW France
Posts: 361
Downloads: 137
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Does anyone know of a way to stop ships acting evasively when they get near another ship. I am trying to add moving traffic to a port (St Nazaire of course
![]() Thanks MLF
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
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Ah
No the AI routine is hardcoded to avoid collisions Tis the reason Lorient can sometimes end in a mess with your escort running aground And the reason I couldnt put the Bismark and other KM units travelling up or down the Kiel canal Look a bit silly a 45000 ton battleship reversing to get away from your lil boat All you can do is leave a large gap around the docked unit for the moving one I started my escorts for St Naz outside the main port on a slow speed Sorry |
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#3 |
Weps
![]() Join Date: Sep 2002
Location: SW France
Posts: 361
Downloads: 137
Uploads: 0
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Thanks BBW
Thought I'd read somewhere that it was hard coded, but just had a hope........ MLF
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