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How to stop evasive action
Does anyone know of a way to stop ships acting evasively when they get near another ship. I am trying to add moving traffic to a port (St Nazaire of course ;) ) but way points are not followed as the moving ship tries to "avoid" another ship that is docked. It would be good if this were possible on a ship by ship basis rather than to all ships. Any ideas or links to other threads would be welcomed.
Thanks MLF |
Ah
No the AI routine is hardcoded to avoid collisions Tis the reason Lorient can sometimes end in a mess with your escort running aground And the reason I couldnt put the Bismark and other KM units travelling up or down the Kiel canal Look a bit silly a 45000 ton battleship reversing to get away from your lil boat All you can do is leave a large gap around the docked unit for the moving one I started my escorts for St Naz outside the main port on a slow speed Sorry |
Thanks BBW
Thought I'd read somewhere that it was hard coded, but just had a hope........ MLF |
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