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Old 12-27-08, 10:47 AM   #1
IFRT-WHUFC
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Default Small Fix for GWX 3.0.......

This is a small fix to correct the gun emplacement at the entrance to pilau which was left partly submerged after the pilau terrain fix!!

it can be found at my filefront page:http://hosted.filefront.com/Rickpeters/

There is a readme in the zip file, this mod is JSGME ready!!

thanks
Rick.
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Old 12-27-08, 10:51 AM   #2
bigboywooly
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:rotfl:

I did one of these for 2.1
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Old 12-27-08, 01:01 PM   #3
nascar
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I don't get it. What should I enable first.
The gun emplacement mod or GWX 3 St Naz and Schluese' Mod
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Old 12-27-08, 07:45 PM   #4
IFRT-WHUFC
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Quote:
Originally Posted by nascar
I don't get it. What should I enable first.
The gun emplacement mod or GWX 3 St Naz and Schluese' Mod

If your using GWX 3 St Naz and Schluese mod you need to enable that before
the gun emplacement mod!

hope this helps!

Rick
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Old 12-28-08, 05:11 AM   #5
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I was hoping at least all these fixes are included in GWX 3.
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Old 12-29-08, 04:53 AM   #6
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Quote:
Originally Posted by Contact
I was hoping at least all these fixes are included in GWX 3.
The GWX policy is, no parts from SH4 to use in her MOD. But I do some SH4objekte (Hafenpiers ect.) 've Built, the locks and the St_Nazairehafen no parts of GWX_3.0_Gold. But BBW has to MODS GWX_3.0 aligned and released. BBW Thank you!

Regards
nautilus42
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Old 12-29-08, 05:00 AM   #7
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Pillau guns is an old issue. It had slipped through 2.1 bugfix at that time and still was not integrated into GWX 3

This has nothing to do with SH4 though.
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Old 12-29-08, 04:02 PM   #8
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Quote:
Originally Posted by nautilus42
Quote:
Originally Posted by Contact
I was hoping at least all these fixes are included in GWX 3.
The GWX policy is, no parts from SH4 to use in her MOD. But I do some SH4objekte (Hafenpiers ect.) 've Built, the locks and the St_Nazairehafen no parts of GWX_3.0_Gold. But BBW has to MODS GWX_3.0 aligned and released. BBW Thank you!

Regards
nautilus42
Your welcome my friend
Too good not to have in game

Look forward to more
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Old 01-24-09, 06:51 PM   #9
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Hey, can anyone tell me what particular lines in Campaign_LND.mis this mod adjusts?

Rather than enable a full copy of the mis file, I'd rather just add the lines to my SH3Cmdr "Static settings.cfg" file, then it makes no difference if I enable other mods that tinker with the campaign files.
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Old 01-24-09, 11:48 PM   #10
HW3
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JScones, it changes 2 lines in unit 1447

From: Long=2385038.000000 To: Long=2384965.000000

And

From: Height=4.810000 To: Height=4.000000

If you open it in notepad, [Unit 1447] is very close to the bottom.
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Old 01-25-09, 12:28 AM   #11
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Thanks HW3.
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Old 01-26-09, 02:03 AM   #12
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Quote:
Originally Posted by HW3
JScones, it changes 2 lines in unit 1447

From: Long=2385038.000000 To: Long=2384965.000000

And

From: Height=4.810000 To: Height=4.000000

If you open it in notepad, [Unit 1447] is very close to the bottom.

thanks for this mate, but I have a huge doubt..
I wanted to change manualy also but...

You say

unit 1447

From: Long=2385038.000000 To: Long=2384965.000000
From: Height=4.810000 To: Height=4.000000


And this is my file


[Unit 1447]
Name=Esbjerg
Class=NavalBase
Type=407
Origin=German
Side=2
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19400409
GameEntryTime=1201
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=1010341.000000
Lat=6656791.000000
Height=-18.000000
Heading=225.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0


I have GWX 3.0 instaled now but what it's rong here, am
I not understanding something??

Thanks for the help
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Old 01-26-09, 12:01 PM   #13
HW3
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I should have said this works with the GWX 3.0 St. Nazaire and schluese and other units mod installed, my mistake. The unit you are looking for is
Name=Medium Coastal Defense#332
Class=CDBunkerMedium
Sorry about the confusion.
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Old 01-26-09, 02:09 PM   #14
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Aye tis the problem with many diff LNDs out there
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Old 01-26-09, 04:13 PM   #15
JCWolf
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So this meens that with the normal Campaigne Cfg from GWX 3 there are no problems????

Glad I checked first the file..LOL
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