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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Oct 2006
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What are some funny things that have happened to you in game?
-Took a shot at a Tanker but aimed a little too far ahead. I was dismayed to see the torpedo pass apparently past the tanker's bow. However, I guess I wasn't that off, because the tanker apparently collided with the torpedo, hitting it sideways, and managed to somehow detonate it, sending the tanker up in flames. -Getting mercilessly pursued by a DD, repeatedly fired upon when surfaced and depth charged while diving. In the course of the battle, I encountered severe flooding and sank down to 230 meters ![]() ![]() |
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#2 |
Ace of the Deep
![]() Join Date: Sep 2006
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No offense, but it's fair to say, that you're using vannila SH3 (stock SH3) without any mod.
In GW or NYGM you couldn't hit a ship and brake it in two. I don't know if it's even possible in vannila SH3, but it's more likely! But I have seen in moded and unmoded version of SH3 that destroyers and planes destroyed each other (raming or otherwise)! It ![]() But a destroyer snaping in two, just by hitting the sub. I heard of muerchants doing the same thing, but DD? Maybe the mod know something? :hmm: About your first question. It's probable that you had your torpedo set to the magnetic detonator. I once fired a torpedo at a destroyer, the torp was too deep and exploded just before his screw, bacause of the magnetic detonator. So it's very much possible. |
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#3 |
Rear Admiral
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Respenus, in GW mod I managed to break merchants or DD's into 2 parts
it happens rarely , but its just where the Torpedo you fired hits. Large Cargo's are on the top list of mine breaking into 2 parts it happend to me 5 times in an 28th long patrol in the U-9. mostly it took me 1 or 2 torps. but yes in stock sh3 it happens too often when you hit an DD under the keel it snaps into 2 parts and it sinks like a rock. in TGW I did the same, played whois the chicken with an DD attacking me , I waited untill he was 400 meters away going straight at me. fired an torpedo under his keel and BLAM! an large splash and he went of course , but he didnt break into 2 parts...it took 15 minutes in game before I saw the effect my Torpedo did, his tail started to go under water and 5 minutes later it was an confirmed sinking. Its very easy, if you use the standard depth of the torpedo on magnetic and you play chicking with the DD (The DD is going straight for you in an direct line) and you wait when he's around 400 meters before you shoot. the Torpedo will go under his nose and explode when he is in the middle of it, close to the screws. its also a very good tactic to shake of the DD attack run. because when he is hit but an torpedo he goes of course he isnt going to attack you anymore and will be lying dead in the water or sink because of the inflicted damage.
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#4 |
Loader
![]() Join Date: Apr 2005
Posts: 81
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before installing GW accidently pressing Enter with the end of hand and and firing a gas torp
aaaghhhhhhhhhh - damn !!!....I thought - till the torp hit an armed Trawler 5 miles away and sunk her ![]()
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Achtung ! Spitfeur !! |
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#5 |
Mate
![]() Join Date: Aug 2006
Location: Croatia
Posts: 54
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same thing happened to me, but I've hit my Schnellboot
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#6 |
Engineer
![]() Join Date: Mar 2005
Location: Boston
Posts: 213
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Last night I infriltrated the Port on Malta I think it is. A Flower tried to depth charge me but the water was so shallow the depth charges went off and blew off the racks so he couldn't attack me anymore
![]() As for blowing the ships in half, it happens all the time if you hit the feul tanks and during this attack I managed to put a fish right under a Flower, blowing it in half and sending both ends flying into the air. |
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