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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Jun 2006
Location: Pennsylvania
Posts: 309
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Why it would be better to Command Japanese Subs
Reasons why it would be better to command Japanese submarines in the WWII Pacific Theater:
1. Your primary targets are capital ships. Sure sinking merchants is fun, but battleships, cruisers, and aircraft carriers are far more interesting. The US Navy also has a LOT of available targets, with more being built throughout the war years. Forget convoys - How much fun would it be to try to thwart an invasion force? 2. It’s more challenging to play on the losing side. To me, it’s more fun to play on the side of the underdog than the sure winner. 3. The potential significance of an individual’s effort would be greater on the Japanese side. This can obviously be debated, but the point I’m trying to make here is that when playing on the side of the Allies, the numeric and technological superiority obtained once the war industry got into full swing essentially made the outcome a given. In contrast, a single Japanese submarine commander could conceivably delay the defeat of Japan to a significant degree by taking out the American aircraft carriers. 4. The possibility of still using your favorite German U-Boat (no need to change that multi-layer sig!). 5. There are further opportunities to sink British ships for those die-hard sore losers. 6. We’d have the opportunity to learn a little Japanese (well, at least the phrases commonly heard on I-boats). 7. Those spiffy chrysanthemums on the front of the conning tower. 8. The “Long Lance” Torpedo: Reportedly one of the best, if not the best, of the war. 9. Finally some new music on the gramophone! 10. Hot anime pin-ups in the Sonar/Radio room. Please feel free to add to this list. ![]() (I realize that SH IV is already set for American subs. I'm gearing up for SH V or maybe SH VI. ![]() Just in case you're curious about these subs: http://www.combinedfleet.com/sensuikan.htm Last edited by Gizzmoe; 09-09-06 at 10:45 PM. Reason: Text color changed |
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#2 |
Mate
![]() Join Date: Mar 2005
Posts: 58
Downloads: 11
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An expansion pack to play as the Japanese would indeed be fantastic. I'd be happy to pay up for an exp with this as an option.
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#3 |
Officer
![]() Join Date: Aug 2004
Location: Aussie
Posts: 249
Downloads: 30
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While I agree some would like it, me..
I would never do it, couldn't do it, goes against me in some deep way, funny I can play the german side fine but just thought of the Japanese side...
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#4 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
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The German U boats were feared and repected; the Japanese subs were considered a danger, but not on the same level. I think that a lot of subsimmmers would really like to play as a Japanese sub Captain, but most of the other 97 percent of the purchasing market would be far less interested.
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#5 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,813
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Im fine with american subs, but I really hope Japanese I boats make an appearance.
Get this: SH2 and Enigma rising tide had AI subs, SH3 did not - ok so they were pushed for time what with the dynamic campaign. But if they cant manage to write some basic code and create some a few I boat models for SHIV That will be really backwards! ![]() Check out my new sig |
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#6 |
Eternal Patrol
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11. Four years of war without ever seeing an enemy ship.
12. A career of almost exclusively supply missions. No, thanks (well, maybe as an add-on).
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#7 | |
Fleet Admiral
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![]() Last edited by nikimcbee; 09-11-06 at 01:49 AM. |
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#8 |
Ace of the Deep
![]() Join Date: Apr 2002
Location: UK
Posts: 1,278
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given the tremendous variety and sheer interest of the jap subs ..i would find it fascinating to play as a Jap if for no other reason than to experience life "from the other side" even if only in a game....the gameplay issues aside the atmosphere and opportunity to explore the historical details of the japanese submarine fleet and it's men and activitys would be something valuable and offers something new...allright few ordinary gamers would be attracted to the game but as an expansion pack it would have an unique slant....
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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#9 |
Watch Officer
![]() Join Date: Jun 2006
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I would be disapointed if they dont have AI submarines this time around, but then again did they engage each other much underwater in those days ? Homing torps werent really around till the end of the war...
IF there were engagements and sinkings they should definatly have them. as for playing the Japanease I think there is some fun to be had, even for suply missions, part of the draw of submarines is stealth and getting away, and it would certinly be alot harder ASW to compete against. I doubt very much there will be an expansion to add the Japanease side. Pity. |
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#10 | |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,813
Downloads: 11
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Still i think it would had a whole you aspect to the game - a third type of threat in addition to planes and escorts. What would you do if if you knew an I boat was submerged withinbg a 1000 meters of your sub??? Personally I dont know, but it would be pretty scary. |
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#11 | |
Grey Wolf
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#12 |
Captain
![]() Join Date: Apr 2002
Posts: 545
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Biggest reason you will never see a Japanese subsim is the sheer number of RO and I classes.
SH3 and SH4 both have just 4 sub types and I would expect the same for any other SH game in the future...and how in the world would you ever decide on 4 classes of I type and RO type subs? Another reason why they would never do it is that it wouldn't sell enough units to even pay for the work they would have to put into it,and companies don't make a product if they know it isn't going to sell. An SH based on British subs might sell enough to at least break even,but again...it comes down to which 4 sub types you'd put into the game. |
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#13 |
Torpedoman
![]() Join Date: Dec 2004
Location: Sapporo city Hokkaido JAPAN
Posts: 118
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I would like to play IJN submarine even I pay extra money.
Please please UBI, please make IJN submarine add on in someday. I think, one reason why we cant play IJN submarine on any sub simulation is in Japan there is no real IJN submarine left unfortunately. Only some midget sub and "kaiten" have left. And hard to find photo, plans, movie , etc.... I read some book who wrote real IJN submarine crew. It is very very interesting mission. Supply to Isolated island in south pacific with supply sub which dosent have any torpedo tube ,goes to America for bombing mission. Goes to Germany from Japan to exchange some material, bring kaiten to danger area ,they couldnt dive to deep because not to broke kaiten.... I-go class.....over 1000 tons Ro-go class.....over 500tons ~ 1000 tons Ha-go class.....less 500 tons Oh by the way, everyone see the thread what I posted on Japanese forum? I found part of documentary movie "gochin" (which taken in ww2) on Youtube. You can see real I-10 or some Kaidai class IJN sub. enjoy !!!
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#14 |
中国水兵
![]() Join Date: Apr 2006
Posts: 271
Downloads: 82
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Yes!! I really think an expansion about jap subs is required after SH4 release,this working together with a better 24h online server for multiplayer play.This would allow us to make long and detailed missions,not just join into some session for 1 hour.
Later,we ll see if people from Ubi surprise us with a new sim,implementing the Skipjack,Sturgeon,George Washington class,Benjamin Franklin class ,Resolution class ,Hotel class ,Yankee II class , Delta II class ,etc. Best regards. |
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#15 |
Seaman
![]() Join Date: Apr 2005
Location: Poland
Posts: 38
Downloads: 14
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And we could have I-400 sub... ahhh!
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