![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
|
![]()
Reading the SH4 Interview, specially the response to Henk WissinK question, into the response thermal layers are not mentioned as a parameter affecting the effectivity of pasive or active sonars.
USA subs has BatyThermoGraphs, it was on SH1, will we have them and thermal layers modelled ? >>>>>>>>>>>>>>>>>>>>> Henk Wissink, 62, Nederlands: How is the escort sonar degraded in case of speed, convoy noise level, and depth charge explosions? SH4 Dev Team: We already made some escort sensors alteration in SH3. Here you have a short list with parameters that are took in consideration by various sensors: Radar: |
![]() |
![]() |
![]() |
#2 |
Officer
![]() Join Date: Aug 2004
Location: Aussie
Posts: 249
Downloads: 30
Uploads: 0
|
![]()
Good question, hope it is included
__________________
You take it easy... and have a nice day ![]() |
![]() |
![]() |
![]() |
#3 |
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
Downloads: 3
Uploads: 0
|
![]()
Yes, and no mention of bearing to target by searching unit (can't exatly hear much 15-20 degrees either side of your screws) nor effect of depth charges.
This stuff is simulation 1.01 as far as I'm concerned - get it right or give up! |
![]() |
![]() |
![]() |
#4 |
XO
![]() Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
Uploads: 0
|
![]()
I think the Devs are more concerned with spending the remaining development time perfecting a "Quake" style of Multiplay at this point.
It all boils down to $$$ |
![]() |
![]() |
![]() |
#5 |
Lieutenant
![]() Join Date: Jan 2002
Location: Poland, Zabrze
Posts: 268
Downloads: 36
Uploads: 0
|
![]()
Multiplayer ? Waste of time until next Destroyer Command will be released.
And YES - we need THERMAL LAYERS - please......... Stary Wuj |
![]() |
![]() |
![]() |
#6 |
The Old Man
![]() Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
Uploads: 0
|
![]()
Why do I have a bad feeling about SH4?
![]()
__________________
![]() |
![]() |
![]() |
![]() |
#7 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
|
![]()
I must admit that I liked the "passing through thermal layer, Sir" announcement in the earlier version of Silent Hunter.
|
![]() |
![]() |
![]() |
#8 | |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
|
![]()
They didn't say that the things on that list would be all the features, nor did they say that was the final list. "We've already made some alterations" sounds to me like they're not nearly done.
Quote:
How about some tactfulness here?
__________________
|
|
![]() |
![]() |
![]() |
#9 |
Torpedoman
![]() Join Date: Jun 2005
Posts: 117
Downloads: 0
Uploads: 0
|
![]()
If SH4 was my project, the fans wouldn't be asking if such basic sim elements were being included.:p
|
![]() |
![]() |
![]() |
#10 |
Captain
![]() Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
Uploads: 0
|
![]()
If the Subsim community had kept silent when the SHIII Dev team announced that the campaign would be made up of scripted missions, then that is exactly what we would have now. I think we should continue to let our opinions be heard in a tactful and professional manner. After all we are ultimately the paying customer.
Just my two cents.
__________________
"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
![]() |
![]() |
![]() |
#11 | ||
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
Downloads: 3
Uploads: 0
|
![]() Quote:
![]() As for tact, I'm happy to apologise to the developers if such a comment caused any discomfort. My point, if not expressed especially delicately, was that the effects of speed of escort, bearing to sub, sea state, depth, sea bottom (if shallow) type, disturbed water following DCs etc. are all well studied and known factors, so there should be little need to state a desire that they be considered. The fact that the list doesn't cover these is what caused me to comment on their fundamental nature when simulating an escort's ability to dectect a submerged sub. So, not wishing to offend anyone, but also not wishing to pass on the fact that some of these things really shouldn't need to be asked about. Cheers ![]() |
||
![]() |
![]() |
![]() |
|
|