SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-20-06, 09:52 PM   #1
SeaWolf IV
Torpedoman
 
SeaWolf IV's Avatar
 
Join Date: May 2005
Location: United States
Posts: 120
Downloads: 78
Uploads: 0
Default Königsberg Light Cruiser

Does anybody know how to correct the onboard plane on the Königsberg Light Cruiser from a British to a German one? Or if not possible maybe a way to remove it all together?

__________________

"Jeder Tag der Niederlage ein Sieg!"

Download my SH3 Files!
SeaWolf IV is offline   Reply With Quote
Old 08-21-06, 10:41 AM   #2
chris911
Chief
 
Join Date: Oct 2005
Posts: 312
Downloads: 0
Uploads: 0
Default

There will be a historical correct K-class cruiser in sergs Kriegsmariene Mod. So i think its better to wait for this one....
chris911 is offline   Reply With Quote
Old 08-21-06, 08:25 PM   #3
SeaWolf IV
Torpedoman
 
SeaWolf IV's Avatar
 
Join Date: May 2005
Location: United States
Posts: 120
Downloads: 78
Uploads: 0
Default

Any idea when that will be out?
__________________

"Jeder Tag der Niederlage ein Sieg!"

Download my SH3 Files!
SeaWolf IV is offline   Reply With Quote
Old 08-21-06, 08:31 PM   #4
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by SeaWolf IV
Does anybody know how to correct the onboard plane on the Königsberg Light Cruiser from a British to a German one? Or if not possible maybe a way to remove it all together?
What does it say in the .cfg file about airbase ?

C:\Program Files\Ubisoft\SilentHunerIII\data\Sea\K class
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 08-22-06, 01:28 AM   #5
SeaWolf IV
Torpedoman
 
SeaWolf IV's Avatar
 
Join Date: May 2005
Location: United States
Posts: 120
Downloads: 78
Uploads: 0
Default

[AirGroup 1]
StartDate=19350601
EndDate=19480101
Squadron1Class=LBSArado
Squadron1No=1

I changed the class to the Arado, but it makes no difference.
__________________

"Jeder Tag der Niederlage ein Sieg!"

Download my SH3 Files!
SeaWolf IV is offline   Reply With Quote
Old 08-22-06, 01:44 PM   #6
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by SeaWolf IV
[AirGroup 1]
StartDate=19350601
EndDate=19480101
Squadron1Class=LBSArado
Squadron1No=1

I changed the class to the Arado, but it makes no difference.
Well in that case its prolly the skin - expect its a copy of one of the British ones and the plane has not been changed
When I find my copy will have a look
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 08-22-06, 02:56 PM   #7
SquareSteelBar
Sea Lord
 
Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
Default

Quote:
Well in that case its prolly the skin - expect its a copy of one of the British ones and the plane has not been changed
Hi Wooly,

that's not because of the skin -> the skin is right [arado01_small.tga] in 'NCL_KClass.dat'. HanSolo forgot to change the 'Walrus' .obj files to 'Arado' ones.
Yesterday I tried to solve SeaWolf's prob [now it's also mine], so I fiddled around with 'NCL_KClass.dat' --> I extracted the Arado .obj files from 'NCA_Hipper.dat' [with Pack3D], renamed them and imported them to 'NCL_KClass.dat'. The result works [now the 'Arado' appears on deck] but is faulty and I'm not able to fix this. Have a look to museum.
Maybe you can work it out?

NCL_KClass.dat

SSB

Last edited by SquareSteelBar; 08-22-06 at 03:39 PM.
SquareSteelBar is offline   Reply With Quote
Old 08-22-06, 04:20 PM   #8
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by SquareSteelBar
Quote:
Well in that case its prolly the skin - expect its a copy of one of the British ones and the plane has not been changed
Hi Wooly,

that's not because of the skin -> the skin is right [arado01_small.tga] in 'NCL_KClass.dat'. HanSolo forgot to change the 'Walrus' .obj files to 'Arado' ones.
Yesterday I tried to solve SeaWolf's prob [now it's also mine], so I fiddled around with 'NCL_KClass.dat' --> I extracted the Arado .obj files from 'NCA_Hipper.dat' [with Pack3D], renamed them and imported them to 'NCL_KClass.dat'. The result works [now the 'Arado' appears on deck] but is faulty and I'm not able to fix this. Have a look to museum.
Maybe you can work it out?

NCL_KClass.dat

SSB
Hmm best I can do with it




I did something similair but with the Arado from the Bismark

Anywho if its better than what you have heres the .dat
http://ultrashare.net/hosting/fl/06fac65b61/
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:34 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.