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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ensign
![]() Join Date: Apr 2006
Posts: 230
Downloads: 2
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Does the game have some torpedoes as more powerful than others? (explosive force, not speed or range through the water).
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#2 |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
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Regarding damage and blast radius, all torpedos are the same in the game.
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#3 |
XO
![]() Join Date: Jul 2006
Posts: 401
Downloads: 10
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In NYGM there's a random blast radius and damage inflicted value for each torpedo.Not sure if it's the same in GW though.But you don't get major changes with torpedoes.The only thing majorly different with them is the guidance system ,speed and some "bug" fixes on later torpedoes.
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Came back after a long time ...ahoy mates! |
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#4 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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#5 |
Ace of the Deep
![]() Join Date: May 2005
Posts: 1,100
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Although it's possible to edit the torpedo.zon file, and make each warhead different.
I am a bit curious as to how the actual warheads differed in the actual war. Surely by 1945, they had started using "shaped" charges? |
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#6 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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![]() Quote:
I remember that around release time someone had posted a website with details regarding torpedos. Ill go look see if I can find it and will post with edit :p and here it is ! History of Torpedoes ! http://www.btinternet.com/~philipr/torps.htm Last edited by SteamWake; 08-16-06 at 12:53 PM. |
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