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Do torpedoes have a different warhead?
Does the game have some torpedoes as more powerful than others? (explosive force, not speed or range through the water).
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Regarding damage and blast radius, all torpedos are the same in the game.
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In NYGM there's a random blast radius and damage inflicted value for each torpedo.Not sure if it's the same in GW though.But you don't get major changes with torpedoes.The only thing majorly different with them is the guidance system ,speed and some "bug" fixes on later torpedoes.
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Although it's possible to edit the torpedo.zon file, and make each warhead different.
I am a bit curious as to how the actual warheads differed in the actual war. Surely by 1945, they had started using "shaped" charges? |
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I remember that around release time someone had posted a website with details regarding torpedos. Ill go look see if I can find it and will post with edit :p and here it is ! History of Torpedoes ! http://www.btinternet.com/~philipr/torps.htm |
These torpedoes can do that too, that is the purpose of the Magnetic Influence fuse, it is designed to explode under the targets' hull causing catastrophic structural damage. But you can't use them until later on in the war because most torpedoes had fuses that were too sensitive and the exploded prematurely. It says somewhere when they fixed that problem, I think sometime in 1941 or there-abouts.
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