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#1 |
Naval Royalty
![]() Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
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I'm trying to get my suicide boats to work with no success. Has anyone any experience with the scripting necessary? I figure it's the only way to make Boghammers really dangerous.
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#2 |
Navy Seal
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What steps are you using to try to get it to work?
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#3 |
Officer
![]() Join Date: Aug 2004
Location: Aussie
Posts: 249
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thought you were talking about the boats I was in charge of
![]() sorry.. I'll go back to my boat full of very anxious looking saliors ![]()
__________________
You take it easy... and have a nice day ![]() |
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#4 | |
Naval Royalty
![]() Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
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It frequently seems to crash as a result. I've also noticed that when boats crash into larger ships, they don't seem to do any damage. |
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#5 |
Navy Seal
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Hmmm that has always worked for me...
I'll see what I can do to reproduce it later. |
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#6 |
Eternal Patrol
![]() Join Date: Sep 2001
Location: Netherlands
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I can send you a working map, with suicide boats if you want.
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#7 | |
Naval Royalty
![]() Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
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#8 |
Naval Royalty
![]() Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
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Okay... the problem isn't in the scripting...
I think the crash has something to do with when I create a dynamic group with a unit that has attached triggers. Can you think of any reason why a Boghammer ordered to suicide attack a ship wouldn't drive into the ship? For some reason it just doesn't seem to want to do it. |
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